/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderNonarrayInput.cpp | 215 m_gs_invalid_non_ib = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in iterate() 216 m_gs_invalid_ib = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in iterate() 217 m_gs_valid_non_ib = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in iterate() 218 m_gs_valid_ib = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in iterate()
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H A D | esextcGeometryShaderLayeredRendering.cpp | 296 m_tests[LAYERED_RENDERING_TEST_ITERATION_CUBEMAP].gs_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in iterate() 300 m_tests[LAYERED_RENDERING_TEST_ITERATION_2D_ARRAY].gs_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in iterate() 304 m_tests[LAYERED_RENDERING_TEST_ITERATION_3D].gs_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in iterate() 309 gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in iterate()
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H A D | esextcGeometryShaderInput.cpp | 342 m_geometry_shader_unsized_arrays_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in initTest() 343 m_geometry_shader_sized_arrays_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in initTest() 834 info.gs_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in initCaseProgram() 938 m_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in init() 1209 m_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in init()
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H A D | esextcGeometryShaderClipping.cpp | 174 m_gs_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in iterate()
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H A D | esextcGeometryShaderPrimitiveQueries.cpp | 342 m_gs_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in iterate()
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H A D | esextcGeometryShaderLayeredRenderingFBONoAttachment.cpp | 280 m_gs_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in iterate()
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H A D | esextcGeometryShaderOutput.cpp | 335 m_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in initTest()
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H A D | esextcGeometryShaderProgramResource.cpp | 306 m_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in initTest()
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H A D | esextcGeometryShaderLayeredFramebuffer.cpp | 190 m_gs_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in iterate() 1003 m_gs_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in iterate() 1252 m_gs_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in iterate()
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H A D | esextcGeometryShaderPrimitiveCounter.cpp | 520 m_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in createAndBuildProgramWithFeedback() 1250 m_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in iterate()
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H A D | esextcGeometryShaderLimits.cpp | 822 m_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in initTest() 1084 m_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in initTest() 2620 m_geometry_shader_id_for_multiple_invocations_pass = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in initTest() 2627 m_geometry_shader_id_for_single_invocation_pass = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in initTest()
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H A D | esextcGeometryShaderAdjacency.cpp | 300 m_gs_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in initTest()
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H A D | esextcGeometryShaderConstantVariables.cpp | 160 m_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in initTest()
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H A D | esextcGeometryShaderLayeredRenderingBoundaryCondition.cpp | 271 m_gs_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in initTest()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cShadingLanguage420PackTests.cpp | 173 case GEOMETRY_SHADER: in doesStageSupportQualifier() 614 case GEOMETRY_SHADER: in getShaderStageName() 1103 case Utils::GEOMETRY_SHADER: in getVariableFlavour() 1557 case Utils::GEOMETRY_SHADER: in getStageSpecificLayout() 1723 case Utils::GEOMETRY_SHADER: in maxImageUniforms() 1827 initShaderSource(Utils::GEOMETRY_SHADER, use_version_400, geometry_data); in testDrawArray() 2155 initShaderSource(Utils::GEOMETRY_SHADER, use_version_400, geometry_data); in testDrawArray() 2313 initShaderSource(Utils::GEOMETRY_SHADER, use_version_400, geometry_data); in testDrawArray() 2827 case Utils::GEOMETRY_SHADER: in prepareShaderSourceForDraw() 2913 if (Utils::GEOMETRY_SHADER in prepareShaderSourceForDraw() [all...] |
H A D | gl4cGPUShaderFP64Tests.hpp | 446 GEOMETRY_SHADER, enumerator 660 GEOMETRY_SHADER, enumerator
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H A D | gl4cGPUShaderFP64Tests.cpp | 3393 case GEOMETRY_SHADER: in getCapturedPrimitiveType() 3417 case GEOMETRY_SHADER: in getDrawPrimitiveType() 3450 case GEOMETRY_SHADER: in getMaxUniformComponents() 3557 case GEOMETRY_SHADER: in getShaderStageName() 3822 case GEOMETRY_SHADER: in prepareProgram() 3854 case GEOMETRY_SHADER: in prepareProgram() 3877 case GEOMETRY_SHADER: in prepareProgram() 3976 m_shader_stages.push_back(GEOMETRY_SHADER); in prepareShaderStages() 4333 case GEOMETRY_SHADER: in testBegin() 4438 case GEOMETRY_SHADER in testEnd() [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/ |
H A D | esextcTessellationShaderXFB.cpp | 275 m_gs_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in initTest() 342 m_gs_program_id = createSeparableProgram(m_glExtTokens.GEOMETRY_SHADER, 1, /* n_strings */ in initTest() 591 test_1.expected_data_source = m_glExtTokens.GEOMETRY_SHADER; in iterate() 851 if (test.expected_data_source == m_glExtTokens.GEOMETRY_SHADER) in iterate()
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H A D | esextcTessellationShaderPoints.cpp | 497 test.gs_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in iterate()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcExtTokens.cpp | 34 GEOMETRY_SHADER = GL_GEOMETRY_SHADER; in init() 160 GEOMETRY_SHADER = GL_GEOMETRY_SHADER_EXT; in init()
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H A D | glcExtTokens.hpp | 36 glw::GLenum GEOMETRY_SHADER; member
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H A D | glcViewportArrayTests.hpp | 55 GEOMETRY_SHADER, enumerator
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArrayColorDepthAttachments.cpp | 572 m_layered_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in initTest() 573 m_non_layered_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in initTest()
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H A D | esextcTextureCubeMapArrayStencilAttachments.cpp | 357 m_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in buildAndUseProgram()
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/ |
H A D | esextcTestCaseBase.cpp | 799 geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); in doesProgramBuild()
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