/third_party/vk-gl-cts/framework/referencerenderer/ |
H A D | rrShadingContext.hpp | 78 tcu::Vector<T, 4> readPointVarying (const FragmentPacket& packet, const FragmentShadingContext& context, int varyingLoc, int fragNdx) in readPointVarying() 87 tcu::Vector<T, 4> readLineVarying (const FragmentPacket& packet, const FragmentShadingContext& context, int varyingLoc, int fragNdx) in readLineVarying() 94 tcu::Vector<T, 4> readTriangleVarying (const FragmentPacket& packet, const FragmentShadingContext& context, int varyingLoc, int fragNdx) in readTriangleVarying() 102 tcu::Vector<T, 4> readVarying (const FragmentPacket& packet, const FragmentShadingContext& context, int varyingLoc, int fragNdx) in readVarying() 142 inline void dFdxVarying (tcu::Vector<T, 4> outFragmentdFdx[4], const FragmentPacket& packet, const FragmentShadingContext& context, int varyingLoc) in dFdxVarying() 156 inline void dFdyVarying (tcu::Vector<T, 4> outFragmentdFdy[4], const FragmentPacket& packet, const FragmentShadingContext& context, int varyingLoc) in dFdyVarying()
|
H A D | rrRasterizer.hpp | 135 void rasterize (FragmentPacket* const fragmentPackets, float* const depthValues, const int maxFragmentPackets, int& numPacketsRasterized); 138 void rasterizeSingleSample (FragmentPacket* const fragmentPackets, float* const depthValues, const int maxFragmentPackets, int& numPacketsRasterized); 141 void rasterizeMultiSample (FragmentPacket* const fragmentPackets, float* const depthValues, const int maxFragmentPackets, int& numPacketsRasterized); 187 void rasterize (FragmentPacket* const fragmentPackets, float* const depthValues, const int maxFragmentPackets, int& numPacketsRasterized); 234 void rasterize (FragmentPacket* const fragmentPackets, float* const depthValues, const int maxFragmentPackets, int& numPacketsRasterized);
|
H A D | rrShaders.hpp | 120 * FragmentPacket documentation for more details on shading API. 130 virtual void shadeFragments (FragmentPacket* packets, const int numPackets, const FragmentShadingContext& context) const = 0; // \note numPackets must be greater than zero. 227 void shadeFragments (FragmentPacket* packets, const int numPackets) const; 234 void FragmentShaderLoop<Shader>::shadeFragments (FragmentPacket* packets, const int numPackets) const in shadeFragments()
|
H A D | rrFragmentPacket.hpp | 47 struct FragmentPacket struct
|
H A D | rrRasterizer.cpp | 537 void TriangleRasterizer::rasterizeSingleSample (FragmentPacket* const fragmentPackets, float* const depthValues, const int maxFragmentPackets, int& numPacketsRasterized) in rasterizeSingleSample() 625 FragmentPacket& packet = fragmentPackets[packetNdx]; in rasterizeSingleSample() 694 void TriangleRasterizer::rasterizeMultiSample (FragmentPacket* const fragmentPackets, float* const depthValues, const int maxFragmentPackets, int& numPacketsRasterized) 808 FragmentPacket& packet = fragmentPackets[packetNdx]; 842 void TriangleRasterizer::rasterize (FragmentPacket* const fragmentPackets, float* const depthValues, const int maxFragmentPackets, int& numPacketsRasterized) 932 void SingleSampleLineRasterizer::rasterize (FragmentPacket* const fragmentPackets, float* const depthValues, const int maxFragmentPackets, int& numPacketsRasterized) 996 FragmentPacket& packet = fragmentPackets[packetNdx]; 1067 void MultiSampleLineRasterizer::rasterize (FragmentPacket* const fragmentPackets, float* const depthValues, const int maxFragmentPackets, int& numPacketsRasterized) 1087 FragmentPacket* const nextFragmentPackets = fragmentPackets + numPacketsRasterized;
|
H A D | rrRenderer.cpp | 47 std::vector<FragmentPacket> fragmentPackets; 1032 const FragmentPacket* fragmentPackets, in writeFragmentPackets() 1053 const FragmentPacket& packet = fragmentPackets[packetNdx]; in writeFragmentPackets() 1085 const FragmentPacket& packet = fragmentPackets[packetNdx]; in writeFragmentPackets() 1305 std::vector<FragmentPacket> fragmentPackets (maxFragmentPackets); in rasterize()
|
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fFboTestUtil.hpp | 64 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const; 79 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const; 98 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const; 127 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const; 149 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const; 171 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const; 190 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
|
H A D | es3fDepthTests.cpp | 58 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const; 97 void DepthShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const in shadeFragments()
|
H A D | es3fFboTestUtil.cpp | 121 void FlatColorShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const in shadeFragments() 207 void GradientShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const in shadeFragments() 371 void Texture2DShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const in shadeFragments() 525 void TextureCubeShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const in shadeFragments() 632 void Texture2DArrayShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const in shadeFragments() 740 void Texture3DShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const in shadeFragments() 837 void DepthGradientShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const in shadeFragments()
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineReferenceRenderer.hpp | 182 virtual void shadeFragments (rr::FragmentPacket* packets, in shadeFragments() 188 const rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments() 238 virtual void shadeFragments (rr::FragmentPacket* packets, in shadeFragments() 244 const rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments() 280 virtual void shadeFragments (rr::FragmentPacket* packets, in shadeFragments() 286 const rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments()
|
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
H A D | vktPipelineReferenceRenderer.hpp | 182 virtual void shadeFragments (rr::FragmentPacket* packets, in shadeFragments() 188 const rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments() 238 virtual void shadeFragments (rr::FragmentPacket* packets, in shadeFragments() 244 const rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments() 280 virtual void shadeFragments (rr::FragmentPacket* packets, in shadeFragments() 286 const rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments()
|
/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fFboTestUtil.hpp | 68 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const; 98 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
|
H A D | es31fGeometryShaderTests.cpp | 212 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const; 244 void VertexExpanderShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const in shadeFragments() 311 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const; 351 void VertexEmitterShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const in shadeFragments() 446 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const; 496 void VertexVaryingShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const in shadeFragments() 796 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const; 835 void OutputCountShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const in shadeFragments() 930 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const; 970 void BuiltinVariableShader::shadeFragments (rr::FragmentPacket* packet [all...] |
H A D | es31fFboTestUtil.cpp | 214 void Texture2DShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const in shadeFragments() 385 void TextureCubeArrayShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const in shadeFragments()
|
/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsRandomShaderProgram.hpp | 48 virtual void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const;
|
H A D | glsRandomShaderProgram.cpp | 248 void RandomShaderProgram::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const in shadeFragments() 271 const rr::FragmentPacket& packet = packets[packetOffset+packetNdx]; in shadeFragments()
|
H A D | glsTextureBufferCase.cpp | 222 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const in shadeFragments() 226 rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments() 257 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const in shadeFragments() 261 rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments()
|
/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fDepthTests.cpp | 58 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const; 94 void DepthShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const in shadeFragments()
|
H A D | es2fTextureUnitTests.cpp | 251 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const; 464 void MultiTexShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const in shadeFragments() 472 rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments()
|
/third_party/vk-gl-cts/framework/opengl/simplereference/ |
H A D | sglrShaderProgram.hpp | 240 virtual void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const = 0;
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/ |
H A D | vktDrawAhbTests.cpp | 111 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const in shadeFragments() 115 rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments()
|
H A D | vktDrawOHOSNativeBufferTests.cpp | 109 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, in shadeFragments() 114 rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments()
|
H A D | vktDrawInstancedTests.cpp | 215 void shadeFragments (rr::FragmentPacket* packets, in shadeFragments() 221 rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments()
|
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/ |
H A D | vktDrawAhbTests.cpp | 111 void shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const in shadeFragments() 115 rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments()
|
H A D | vktDrawInstancedTests.cpp | 208 void shadeFragments (rr::FragmentPacket* packets, in shadeFragments() 214 rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments()
|