Searched refs:Float32RoundDown (Results 1 - 10 of 10) sorted by relevance
/third_party/node/deps/v8/src/compiler/ |
H A D | raw-machine-assembler.h | 852 Node* Float32RoundDown(Node* a) { in Float32RoundDown() function in v8::internal::compiler::RawMachineAssembler 853 return AddNode(machine()->Float32RoundDown().op(), a); in Float32RoundDown()
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H A D | machine-operator.h | 637 const OptionalOperator Float32RoundDown();
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H A D | opcodes.h | 593 V(Float32RoundDown) \
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H A D | machine-operator.cc | 629 V(Float32RoundDown, Operator::kNoProperties, 1, 0, 1) \
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H A D | wasm-compiler.cc | 1218 if (!m->Float32RoundDown().IsSupported()) return BuildF32Floor(input); in Unop() 1219 op = m->Float32RoundDown().op(); in Unop() 4607 // Architecture support for F32x4Floor and Float32RoundDown is the same. in SimdOp() 4608 if (!mcgraph()->machine()->Float32RoundDown().IsSupported()) in SimdOp()
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/third_party/node/deps/v8/src/compiler/backend/s390/ |
H A D | instruction-selector-s390.cc | 1318 V(Float32, Float32RoundDown, kS390_FloorFloat, OperandMode::kNone, null) \
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/third_party/node/deps/v8/src/compiler/backend/arm/ |
H A D | instruction-selector-arm.cc | 1576 V(Float32RoundDown, kArmVrintmF32) \
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/third_party/node/deps/v8/src/compiler/backend/x64/ |
H A D | instruction-selector-x64.cc | 1774 V(Float32RoundDown, kSSEFloat32Round | MiscField::encode(kRoundDown)) \
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/third_party/node/deps/v8/src/compiler/backend/arm64/ |
H A D | instruction-selector-arm64.cc | 1478 V(Float32RoundDown, kArm64Float32RoundDown) \
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/third_party/node/deps/v8/src/compiler/backend/ia32/ |
H A D | instruction-selector-ia32.cc | 1178 V(Float32RoundDown, kIA32Float32Round | MiscField::encode(kRoundDown)) \
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