Searched refs:Float10 (Results 1 - 2 of 2) sorted by relevance
/third_party/vk-gl-cts/framework/common/ |
H A D | tcuTexture.cpp | 44 typedef Float<deUint32, 5, 5, 15, FLOAT_SUPPORT_DENORM> Float10; typedef 1161 return Vec4(Float11(UI32(0, 11)).asFloat(), Float11(UI32(11, 11)).asFloat(), Float10(UI32(22, 10)).asFloat(), 1.0f); in getPixel() 1647 *((deUint32*)pixelPtr) = Float11(color[0]).bits() | (Float11(color[1]).bits() << 11) | (Float10(color[2]).bits() << 22); in setPixel()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cTextureViewTests.cpp | 39 typedef tcu::Float<deUint32, 5, 5, 15, 0> Float10; typedef 7659 reference_components_float[2] = Float10(blue_component).asFloat(); in verifyResultData()
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