Searched refs:FillRectOp (Results 1 - 11 of 11) sorted by relevance
/third_party/skia/src/gpu/ops/ |
H A D | FillRectOp.cpp | 8 #include "src/gpu/ops/FillRectOp.h" 114 const char* name() const override { return "FillRectOp"; } 184 friend class skgpu::v1::FillRectOp; // for access to addQuad 466 GrOp::Owner FillRectOp::Make(GrRecordingContext* context, in Make() 476 GrOp::Owner FillRectOp::MakeNonAARect(GrRecordingContext* context, in MakeNonAARect() 486 GrOp::Owner FillRectOp::MakeOp(GrRecordingContext* context, in MakeOp() 501 GrOp::Owner op = FillRectOp::Make(context, std::move(paint), aaType, in MakeOp() 526 void FillRectOp::AddFillRectOps(skgpu::v1::SurfaceDrawContext* sdc, in AddFillRectOps() 558 uint32_t skgpu::v1::FillRectOp::ClassID() { in ClassID() 565 GR_DRAW_OP_TEST_DEFINE(FillRectOp) { in GR_DRAW_OP_TEST_DEFINE() [all...] |
H A D | FillRectOp.h | 35 class FillRectOp { class 72 // Create a FillRectOp that uses as many quads as possible from 'quads' w/o exceeding
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H A D | AtlasRenderTask.cpp | 16 #include "src/gpu/ops/FillRectOp.h" 158 auto op = FillRectOp::Make(rContext, std::move(paint), GrAAType::kMSAA, &drawQuad, stencil); in stencilAtlasRect()
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H A D | StrokeRectOp.cpp | 23 #include "src/gpu/ops/FillRectOp.h" 979 return FillRectOp::Make(context, std::move(paint), GrAAType::kCoverage, &quad); in MakeNested()
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H A D | TextureOp.cpp | 40 #include "src/gpu/ops/FillRectOp.h" 1141 // Apply optimizations that are valid whether or not using TextureOp or FillRectOp in Make() 1161 // Emulate complex blending using FillRectOp in Make() 1188 return FillRectOp::Make(context, std::move(paint), aaType, quad); in Make() 1279 // automatically creates the appropriate FillRectOp to emulate TextureOp. in AddTextureSetOps()
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/third_party/skia/tools/gpu/ |
H A D | GrTest.cpp | 57 DRAW_OP_TEST_EXTERN(FillRectOp); variable 88 DRAW_OP_TEST_ENTRY(FillRectOp), in GrDrawRandomOp()
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/third_party/skia/tests/ |
H A D | BulkRectTest.cpp | 14 #include "src/gpu/ops/FillRectOp.h" 73 skgpu::v1::FillRectOp::AddFillRectOps(sdc.get(), nullptr, dContext, std::move(paint), overallAA, in fillrectop_creation_test() 83 REPORTER_ASSERT(reporter, tmp->classID() == skgpu::v1::FillRectOp::ClassID()); in fillrectop_creation_test() 194 : skgpu::v1::FillRectOp::ClassID(); in textureop_creation_test() 270 // In this case we use a blend mode other than src-over, which hits the FillRectOp fallback in run_test()
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/third_party/skia/src/gpu/v1/ |
H A D | SurfaceFillContext_v1.cpp | 17 #include "src/gpu/ops/FillRectOp.h" 67 auto op = FillRectOp::MakeNonAARect(fContext, std::move(paint), SkMatrix::I(), in fillRectWithFP() 225 auto op = FillRectOp::MakeNonAARect(fContext, std::move(paint), SkMatrix::I(), in internalClear()
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H A D | SurfaceDrawContext.cpp | 63 #include "src/gpu/ops/FillRectOp.h" 638 this->addDrawOp(finalClip, FillRectOp::Make(fContext, std::move(paint), aaType, in drawFilledQuad() 848 FillRectOp::AddFillRectOps(this, clip, fContext, std::move(paint), aaType, viewMatrix, in drawQuadSet() 907 FillRectOp::MakeNonAARect(fContext, std::move(paint), SkMatrix::I(), in internalStencilClear()
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/third_party/skia/gm/ |
H A D | bigrrectaaeffect.cpp | 27 #include "src/gpu/ops/FillRectOp.h" 108 sdc->addDrawOp(skgpu::v1::FillRectOp::MakeNonAARect(
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H A D | rrects.cpp | 28 #include "src/gpu/ops/FillRectOp.h" 138 sdc->addDrawOp(skgpu::v1::FillRectOp::MakeNonAARect(
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