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Searched refs:FUNCTION_TEXTUREPROJ (Results 1 - 4 of 4) sorted by relevance

/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderTextureFunctionTests.cpp59 FUNCTION_TEXTUREPROJ, //!< textureProj(), textureProjOffset() enumerator
76 function == FUNCTION_TEXTUREPROJ || in functionHasAutoLod()
82 return function == FUNCTION_TEXTUREPROJ || in functionHasProj()
750 bool is2DProj4 = !isShadow && m_textureSpec.type == TEXTURETYPE_2D && (function == FUNCTION_TEXTUREPROJ || function == FUNCTION_TEXTUREPROJLOD || function == FUNCTION_TEXTUREPROJGRAD); in initShaderSources()
780 case FUNCTION_TEXTUREPROJ: baseFuncName = "textureProj"; break; in initShaderSources()
1622 CASE_SPEC(sampler2d_vec4_fixed, FUNCTION_TEXTUREPROJ, Vec4(-0.3f, -0.6f, 0.0f, 1.5f), Vec4(2.25f, 3.45f, 0.0f, 1.5f), false, 0.0f, 0.0f, false, IVec3(0), tex2DFixed, evalTexture2DProj, VERTEX), in init()
1623 CASE_SPEC(sampler2d_vec4_fixed, FUNCTION_TEXTUREPROJ, Vec4(-0.3f, -0.6f, 0.0f, 1.5f), Vec4(2.25f, 3.45f, 0.0f, 1.5f), false, 0.0f, 0.0f, false, IVec3(0), tex2DMipmapFixed, evalTexture2DProj, FRAGMENT), in init()
1624 CASE_SPEC(sampler2d_vec4_float, FUNCTION_TEXTUREPROJ, Vec4(-0.3f, -0.6f, 0.0f, 1.5f), Vec4(2.25f, 3.45f, 0.0f, 1.5f), false, 0.0f, 0.0f, false, IVec3(0), tex2DFloat, evalTexture2DProj, VERTEX), in init()
1625 CASE_SPEC(sampler2d_vec4_float, FUNCTION_TEXTUREPROJ, Vec4(-0.3f, -0.6f, 0.0f, 1.5f), Vec4(2.25f, 3.45f, 0.0f, 1.5f), false, 0.0f, 0.0f, false, IVec3(0), tex2DMipmapFloat, evalTexture2DProj, FRAGMENT), in init()
1626 CASE_SPEC(isampler2d_vec4, FUNCTION_TEXTUREPROJ, Vec in init()
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/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fShaderTextureFunctionTests.cpp52 FUNCTION_TEXTUREPROJ, //!< textureProj(), textureProjOffset() enumerator
63 return function == FUNCTION_TEXTUREPROJ || in functionHasProj()
420 bool is2DProj4 = m_textureSpec.type == TEXTURETYPE_2D && (function == FUNCTION_TEXTUREPROJ || function == FUNCTION_TEXTUREPROJLOD); in initShaderSources()
444 case FUNCTION_TEXTUREPROJ: funcExt = "Proj"; break; in initShaderSources()
596 CASE_SPEC(texture2dproj_vec4, FUNCTION_TEXTUREPROJ, Vec4(-0.3f, -0.6f, 0.0f, 1.5f), Vec4(2.25f, 3.45f, 0.0f, 1.5f), false, 0.0f, 0.0f, tex2D, evalTexture2DProj), in init()
599 // CASE_SPEC(texture2dproj_vec4_bias, FUNCTION_TEXTUREPROJ, Vec4(-0.3f, -0.6f, 0.0f, 1.5f), Vec4(2.25f, 3.45f, 0.0f, 1.5f), true, -2.0f, 2.0f, tex2D, evalTexture2DProjBias), in init()
615 CASE_SPEC(texture2dproj_vec4, FUNCTION_TEXTUREPROJ, Vec4(-0.3f, -0.6f, 0.0f, 1.5f), Vec4(2.25f, 3.45f, 0.0f, 1.5f), false, 0.0f, 0.0f, tex2DMipmap, evalTexture2DProj), in init()
617 CASE_SPEC(texture2dproj_vec4_bias, FUNCTION_TEXTUREPROJ, Vec4(-0.3f, -0.6f, 0.0f, 1.5f), Vec4(2.25f, 3.45f, 0.0f, 1.5f), true, -2.0f, 2.0f, tex2DMipmap, evalTexture2DProjBias), in init()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderTextureFunctionTests.cpp61 FUNCTION_TEXTUREPROJ, //!< textureProj(), textureProjOffset() enumerator
81 function == FUNCTION_TEXTUREPROJ || in functionHasAutoLod()
88 return function == FUNCTION_TEXTUREPROJ || in functionHasProj()
1255 bool is2DProj4 = !isShadow && m_textureSpec.type == TEXTURETYPE_2D && (function == FUNCTION_TEXTUREPROJ || function == FUNCTION_TEXTUREPROJLOD || function == FUNCTION_TEXTUREPROJGRAD); in initShaderSources()
1256 bool is1DProj4 = !isShadow && m_textureSpec.type == TEXTURETYPE_1D && (function == FUNCTION_TEXTUREPROJ || function == FUNCTION_TEXTUREPROJLOD || function == FUNCTION_TEXTUREPROJGRAD); in initShaderSources()
1295 case FUNCTION_TEXTUREPROJ: baseFuncName = "textureProj"; break; in initShaderSources()
3388 const bool is2DProj4 = !isShadow && m_textureSpec.type == TEXTURETYPE_2D && (function == FUNCTION_TEXTUREPROJ || function == FUNCTION_TEXTUREPROJLOD || function == FUNCTION_TEXTUREPROJGRAD);
4109 CASE_SPEC(sampler2d_vec4_fixed, FUNCTION_TEXTUREPROJ, Vec4(-0.3f, -0.6f, 0.0f, 1.5f), Vec4(2.25f, 3.45f, 0.0f, 1.5f), false, 0.0f, 0.0f, false, IVec3(0), tex2DFixed, evalTexture2DProj, VERTEX),
4110 CASE_SPEC(sampler2d_vec4_fixed, FUNCTION_TEXTUREPROJ, Vec4(-0.3f, -0.6f, 0.0f, 1.5f), Vec4(2.25f, 3.45f, 0.0f, 1.5f), false, 0.0f, 0.0f, false, IVec3(0), tex2DMipmapFixed, evalTexture2DProj, FRAGMENT),
4111 CASE_SPEC(sampler2d_vec4_float, FUNCTION_TEXTUREPROJ, Vec
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/
H A DvktShaderRenderTextureFunctionTests.cpp58 FUNCTION_TEXTUREPROJ, //!< textureProj(), textureProjOffset() enumerator
78 function == FUNCTION_TEXTUREPROJ || in functionHasAutoLod()
85 return function == FUNCTION_TEXTUREPROJ || in functionHasProj()
1254 bool is2DProj4 = !isShadow && m_textureSpec.type == TEXTURETYPE_2D && (function == FUNCTION_TEXTUREPROJ || function == FUNCTION_TEXTUREPROJLOD || function == FUNCTION_TEXTUREPROJGRAD); in initShaderSources()
1255 bool is1DProj4 = !isShadow && m_textureSpec.type == TEXTURETYPE_1D && (function == FUNCTION_TEXTUREPROJ || function == FUNCTION_TEXTUREPROJLOD || function == FUNCTION_TEXTUREPROJGRAD); in initShaderSources()
1294 case FUNCTION_TEXTUREPROJ: baseFuncName = "textureProj"; break; in initShaderSources()
3233 const bool is2DProj4 = !isShadow && m_textureSpec.type == TEXTURETYPE_2D && (function == FUNCTION_TEXTUREPROJ || function == FUNCTION_TEXTUREPROJLOD || function == FUNCTION_TEXTUREPROJGRAD);
3954 CASE_SPEC(sampler2d_vec4_fixed, FUNCTION_TEXTUREPROJ, Vec4(-0.3f, -0.6f, 0.0f, 1.5f), Vec4(2.25f, 3.45f, 0.0f, 1.5f), false, 0.0f, 0.0f, false, IVec3(0), tex2DFixed, evalTexture2DProj, VERTEX),
3955 CASE_SPEC(sampler2d_vec4_fixed, FUNCTION_TEXTUREPROJ, Vec4(-0.3f, -0.6f, 0.0f, 1.5f), Vec4(2.25f, 3.45f, 0.0f, 1.5f), false, 0.0f, 0.0f, false, IVec3(0), tex2DMipmapFixed, evalTexture2DProj, FRAGMENT),
3956 CASE_SPEC(sampler2d_vec4_float, FUNCTION_TEXTUREPROJ, Vec
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