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Help
Searched
refs:FLOAT_UINT_BIAS
(Results
1 - 1
of
1
) sorted by relevance
/third_party/vk-gl-cts/modules/gles3/functional/
H
A
D
es3fInstancedRenderingTests.cpp
65
static const float
FLOAT_UINT_BIAS
= 0.0f;
member
170
vec.push_back(VarComp((deUint32)(val*FLOAT_UINT_SCALE +
FLOAT_UINT_BIAS
)));
in pushVarCompAttrib()
189
string floatUintBiasStr = "(" + de::floatToString(
FLOAT_UINT_BIAS
, 3) + ")";
in init()
595
deUint32 uintR = (deInt32)(r*FLOAT_UINT_SCALE +
FLOAT_UINT_BIAS
);
in computeReference()
596
deUint32 uintG = (deInt32)(g*FLOAT_UINT_SCALE +
FLOAT_UINT_BIAS
);
in computeReference()
597
deUint32 uintB = (deInt32)(b*FLOAT_UINT_SCALE +
FLOAT_UINT_BIAS
);
in computeReference()
598
r = ((float)uintR -
FLOAT_UINT_BIAS
) / FLOAT_UINT_SCALE;
in computeReference()
599
g = ((float)uintG -
FLOAT_UINT_BIAS
) / FLOAT_UINT_SCALE;
in computeReference()
600
b = ((float)uintB -
FLOAT_UINT_BIAS
) / FLOAT_UINT_SCALE;
in computeReference()
Completed in 2 milliseconds