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Searched refs:FLAG_ALLOW_STD430_UBOS (Results 1 - 3 of 3) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
H A DvkShaderProgram.hpp47 FLAG_ALLOW_STD430_UBOS = (1u<<3), // allow block offsets to follow VK_EXT_uniform_buffer_standard_layout enumerator
79 else if (flags & FLAG_ALLOW_STD430_UBOS) in getSpirvValidatorOptions()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ubo/
H A DvktUniformBlockCase.cpp2216 flags = vk::ShaderBuildOptions::FLAG_ALLOW_STD430_UBOS; in initPrograms()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ubo/
H A DvktUniformBlockCase.cpp2216 flags = vk::ShaderBuildOptions::FLAG_ALLOW_STD430_UBOS; in initPrograms()

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