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Searched refs:FILTER_LINEAR (Results 1 - 8 of 8) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Renderer/
H A DSampler.cpp27 FilterType Sampler::maximumTextureFilterQuality = FILTER_LINEAR;
56 textureFilter = FILTER_LINEAR; in Sampler()
461 return (FilterType)min(filter, FILTER_LINEAR); in getTextureFilter()
H A DSampler.hpp86 FILTER_LINEAR, enumerator
H A DRenderer.cpp2877 case 1: Sampler::setFilterQuality(FILTER_LINEAR); break;
/third_party/skia/third_party/externals/swiftshader/src/Device/
H A DSampler.hpp61 FILTER_LINEAR, enumerator
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
H A DSpirvShaderSampling.cpp305 case VK_FILTER_LINEAR: return FILTER_LINEAR; in convertFilterMode()
/third_party/mesa3d/src/gallium/drivers/i915/
H A Di915_reg.h779 #define FILTER_LINEAR 1 macro
H A Di915_state.c79 return FILTER_LINEAR; in translate_img_filter()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A Dutilities.cpp2241 return (magFilter == GL_NEAREST) ? sw::FILTER_MIN_LINEAR_MAG_POINT : sw::FILTER_LINEAR; in ConvertTextureFilter()

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