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Searched refs:EndScene (Results 1 - 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/imgui/examples/example_win32_directx9/
H A Dmain.cpp151 g_pd3dDevice->EndScene(); in main()
/third_party/mesa3d/include/D3D9/
H A Dd3d9.h200 virtual HRESULT WINAPI EndScene() = 0;
788 HRESULT (WINAPI *EndScene)(IDirect3DDevice9 *This); member
915 #define IDirect3DDevice9_EndScene(p) (p)->lpVtbl->EndScene(p)
1039 HRESULT (WINAPI *EndScene)(IDirect3DDevice9Ex *This); member
1182 #define IDirect3DDevice9Ex_EndScene(p) (p)->lpVtbl->EndScene(p)
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
H A DRenderer9.cpp629 // EndScene can fail if the device was lost, for example due in endScene()
631 mDevice->EndScene(); in endScene()

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