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Searched refs:EndDragDropSource (Results 1 - 7 of 7) sorted by relevance

/third_party/skia/third_party/externals/imgui/
H A Dimgui_demo.cpp803 ImGui::EndDragDropSource(); in ShowDemoWindowWidgets()
824 ImGui::EndDragDropSource(); in ShowDemoWindowWidgets()
2134 ImGui::EndDragDropSource(); in ShowDemoWindowWidgets()
H A Dimgui.h805 // - On source items, call BeginDragDropSource(), if it returns true also call SetDragDropPayload() + EndDragDropSource().
809 IMGUI_API bool BeginDragDropSource(ImGuiDragDropFlags flags = 0); // call after submitting an item which may be dragged. when this return true, you can call SetDragDropPayload() + EndDragDropSource()
811 IMGUI_API void EndDragDropSource(); // only call EndDragDropSource() if BeginDragDropSource() returns true!
H A Dimgui_widgets.cpp5517 EndDragDropSource();
H A Dimgui.cpp10118 // When this returns true you need to: a) call SetDragDropPayload() exactly once, b) you may render the payload visual/description, c) call EndDragDropSource()
10236 void ImGui::EndDragDropSource() in EndDragDropSource() function in ImGui
10263 IM_ASSERT(payload.SourceId != 0); // Not called between BeginDragDropSource() and EndDragDropSource() in SetDragDropPayload()
/third_party/mesa3d/src/imgui/
H A Dimgui.h584 IMGUI_API bool BeginDragDropSource(ImGuiDragDropFlags flags = 0); // call when the current item is active. If this return true, you can call SetDragDropPayload() + EndDragDropSource()
586 IMGUI_API void EndDragDropSource(); // only call EndDragDropSource() if BeginDragDropSource() returns true!
H A Dimgui_widgets.cpp4472 EndDragDropSource();
H A Dimgui.cpp8489 // When this returns true you need to: a) call SetDragDropPayload() exactly once, b) you may render the payload visual/description, c) call EndDragDropSource()
8588 void ImGui::EndDragDropSource() in EndDragDropSource() function in ImGui
8615 IM_ASSERT(payload.SourceId != 0); // Not called between BeginDragDropSource() and EndDragDropSource() in SetDragDropPayload()

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