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Help
Searched
refs:EndCombo
(Results
1 - 9
of
9
) sorted by relevance
/third_party/skia/tools/viewer/
H
A
D
SkSLSlide.cpp
233
ImGui::
EndCombo
();
in draw()
H
A
D
ParticlesSlide.cpp
126
ImGui::
EndCombo
();
H
A
D
SkottieSlide.cpp
358
ImGui::
EndCombo
();
in renderUI()
/third_party/mesa3d/src/imgui/
H
A
D
imgui_memory_editor.h
507
ImGui::
EndCombo
();
in DrawContents()
H
A
D
imgui.h
400
// - The new BeginCombo()/
EndCombo
() api allows you to manage your contents and selection state however you want it, by creating e.g. Selectable() items.
401
// - The old Combo() api are helpers over BeginCombo()/
EndCombo
() which are kept available for convenience purpose.
403
IMGUI_API void
EndCombo
(); // only call
EndCombo
() if BeginCombo() returns true!
H
A
D
imgui_widgets.cpp
1268
// -
EndCombo
()
1382
void ImGui::
EndCombo
()
in EndCombo()
function in ImGui
1454
EndCombo
();
in Combo()
6286
EndCombo
();
/third_party/skia/third_party/externals/imgui/
H
A
D
imgui_demo.cpp
618
// See "Combo" section for examples of how to use the more flexible BeginCombo()/
EndCombo
() api.
in ShowDemoWindowWidgets()
623
"Using the simplified one-liner Combo API here.\nRefer to the \"Combo\" section below for an explanation of how to use the more flexible and general BeginCombo/
EndCombo
API.");
in ShowDemoWindowWidgets()
1055
ImGui::
EndCombo
();
in ShowDemoWindowWidgets()
1064
// This is not very useful (may obsolete): prefer using BeginCombo()/
EndCombo
() for full control.
in ShowDemoWindowWidgets()
3530
ImGui::
EndCombo
();
in EditTableSizingFlags()
5814
// Here we use the regular BeginCombo()/
EndCombo
() api which is more the more flexible one.
5829
ImGui::
EndCombo
();
H
A
D
imgui_widgets.cpp
1546
// -
EndCombo
()
1694
void ImGui::
EndCombo
()
in EndCombo()
function in ImGui
1699
// Call directly after the BeginCombo/
EndCombo
block. The preview is designed to only host non-interactive elements
1709
IM_ASSERT(g.LastItemData.Rect.Min.x == preview_data->PreviewRect.Min.x && g.LastItemData.Rect.Min.y == preview_data->PreviewRect.Min.y); // Didn't call after BeginCombo/
EndCombo
block or forgot to pass ImGuiComboFlags_CustomPreview flag?
in BeginComboPreview()
1817
EndCombo
();
in Combo()
7784
EndCombo
();
H
A
D
imgui.h
517
// - The BeginCombo()/
EndCombo
() api allows you to manage your contents and selection state however you want it, by creating e.g. Selectable() items.
518
// - The old Combo() api are helpers over BeginCombo()/
EndCombo
() which are kept available for convenience purpose. This is analogous to how ListBox are created.
520
IMGUI_API void
EndCombo
(); // only call
EndCombo
() if BeginCombo() returns true!
Completed in 61 milliseconds