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Searched refs:EGL_TRANSPARENT_RGB (Results 1 - 20 of 20) sorted by relevance

/third_party/vk-gl-cts/modules/egl/
H A DteglQueryConfigTests.cpp334 if (!(value == EGL_NONE || value == EGL_TRANSPARENT_RGB)) in checkTransparentType()
537 if (transparentType == EGL_TRANSPARENT_RGB) in executeTest()
H A DteglChooseConfigTests.cpp273 { EGL_TRANSPARENT_TYPE, EGL_TRANSPARENT_RGB }, in getValue()
455 // { EGL_TRANSPARENT_TYPE, EGL_TRANSPARENT_RGB,}, in genRandomAttributes()
/third_party/EGL/api/1.2/EGL/
H A Degl.h107 #define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */ macro
/third_party/EGL/api/1.2/
H A Degl.h103 #define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */ macro
/third_party/EGL/api/1.1/EGL/
H A Degl.h127 #define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */ macro
/third_party/skia/third_party/externals/egl-registry/api/1.2/EGL/
H A Degl.h103 #define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */ macro
/third_party/skia/third_party/externals/egl-registry/api/1.1/EGL/
H A Degl.h157 #define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */ macro
/third_party/skia/third_party/externals/egl-registry/api/1.2/
H A Degl.h103 #define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */ macro
/third_party/EGL/api/1.0/EGL/
H A Degl.h125 #define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */ macro
/third_party/EGL/api/1.0/
H A Degl.h122 #define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */ macro
/third_party/skia/third_party/externals/egl-registry/api/1.0/EGL/
H A Degl.h122 #define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */ macro
/third_party/skia/third_party/externals/egl-registry/api/1.0/
H A Degl.h122 #define EGL_TRANSPARENT_RGB 0x3052 /* EGL_TRANSPARENT_TYPE value */ macro
/third_party/skia/third_party/externals/swiftshader/include/EGL/
H A Degl.h114 #define EGL_TRANSPARENT_RGB 0x3052 macro
/third_party/skia/third_party/externals/egl-registry/api/EGL/
H A Degl.h114 #define EGL_TRANSPARENT_RGB 0x3052 macro
/third_party/EGL/api/EGL/
H A Degl.h99 #define EGL_TRANSPARENT_RGB 0x3052 macro
/third_party/mesa3d/include/EGL/
H A Degl.h99 #define EGL_TRANSPARENT_RGB 0x3052 macro
/third_party/mesa3d/src/egl/main/
H A Deglconfig.c317 if (val != EGL_NONE && val != EGL_TRANSPARENT_RGB) in _eglValidateConfig()
/third_party/skia/third_party/externals/angle2/include/EGL/
H A Degl.h99 #define EGL_TRANSPARENT_RGB 0x3052 macro
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/glx/
H A DDisplayGLX.cpp674 config.transparentType = EGL_TRANSPARENT_RGB; in generateConfigs()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DvalidationEGL.cpp335 case EGL_TRANSPARENT_RGB: in ValidateConfigAttributeValue()

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