/third_party/vk-gl-cts/modules/egl/ |
H A D | teglMutableRenderBufferTests.cpp | 231 EGLU_CHECK_CALL(egl, surfaceAttrib(m_eglDisplay, m_eglSurface, EGL_RENDER_BUFFER, EGL_SINGLE_BUFFER)); 300 EGLU_CHECK_CALL(egl, surfaceAttrib(m_eglDisplay, m_eglSurface, EGL_RENDER_BUFFER, EGL_SINGLE_BUFFER)); 302 if (curRenderBuffer != EGL_SINGLE_BUFFER) 355 EGLBoolean ret = egl.surfaceAttrib(m_eglDisplay, m_eglSurface, EGL_RENDER_BUFFER, EGL_SINGLE_BUFFER);
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H A D | teglQueryContextTests.cpp | 280 if (config.surfaceTypeBit == EGL_PIXMAP_BIT && renderBuffer != EGL_SINGLE_BUFFER) in executeForContext() 282 log << TestLog::Message << " Fail, render buffer should be EGL_SINGLE_BUFFER for a pixmap surface." << TestLog::EndMessage; in executeForContext() 290 else if (config.surfaceTypeBit == EGL_WINDOW_BIT && renderBuffer != EGL_SINGLE_BUFFER && renderBuffer != EGL_BACK_BUFFER) in executeForContext() 292 log << TestLog::Message << " Fail, render buffer should be either EGL_SINGLE_BUFFER or EGL_BACK_BUFFER for a window surface." << TestLog::EndMessage; in executeForContext()
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H A D | teglQuerySurfaceTests.cpp | 175 if (renderBuffer != EGL_BACK_BUFFER && renderBuffer != EGL_SINGLE_BUFFER) in checkCommonAttributes()
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/third_party/mesa3d/src/egl/main/ |
H A D | eglsurface.c | 207 if (val != EGL_BACK_BUFFER && val != EGL_SINGLE_BUFFER) { in _eglParseSurfaceAttribList() 379 renderBuffer = EGL_SINGLE_BUFFER; in _eglInitSurface() 508 * surface, it is always EGL_SINGLE_BUFFER . To determine the actual in _eglQuerySurface() 521 *value = EGL_SINGLE_BUFFER; in _eglQuerySurface() 672 if (value != EGL_BACK_BUFFER && value != EGL_SINGLE_BUFFER) { in _eglSurfaceAttrib() 831 surf->ActiveRenderBuffer == EGL_SINGLE_BUFFER; in _eglSurfaceInSharedBufferMode()
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H A D | eglcontext.c | 647 /* - If the context is bound to a pixmap surface, then EGL_SINGLE_BUFFER in _eglQueryContextRenderBuffer() 650 return EGL_SINGLE_BUFFER; in _eglQueryContextRenderBuffer() 658 * EGL_BACK_BUFFER or EGL_SINGLE_BUFFER may be returned. The value in _eglQueryContextRenderBuffer()
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/third_party/mesa3d/src/egl/drivers/dri2/ |
H A D | platform_android.c | 701 if (dri2_surf->base.ActiveRenderBuffer == EGL_SINGLE_BUFFER) 991 draw->RequestedRenderBuffer == EGL_SINGLE_BUFFER && 992 draw->ActiveRenderBuffer == EGL_SINGLE_BUFFER) { 1024 bool mode = (draw->RequestedRenderBuffer == EGL_SINGLE_BUFFER);
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H A D | platform_ohos.c | 657 draw->RequestedRenderBuffer == EGL_SINGLE_BUFFER && in ohos_swap_buffers() 658 draw->ActiveRenderBuffer == EGL_SINGLE_BUFFER) { in ohos_swap_buffers()
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/third_party/EGL/api/1.2/EGL/ |
H A D | egl.h | 148 #define EGL_SINGLE_BUFFER 0x3085 macro
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/third_party/EGL/api/1.2/ |
H A D | egl.h | 144 #define EGL_SINGLE_BUFFER 0x3085 macro
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/third_party/skia/third_party/externals/egl-registry/api/1.2/EGL/ |
H A D | egl.h | 144 #define EGL_SINGLE_BUFFER 0x3085 macro
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/third_party/skia/third_party/externals/egl-registry/api/1.2/ |
H A D | egl.h | 144 #define EGL_SINGLE_BUFFER 0x3085 macro
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/third_party/EGL/api/1.0/EGL/ |
H A D | egl.h | 167 #define EGL_SINGLE_BUFFER 0x3085 macro
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/third_party/EGL/api/1.0/ |
H A D | egl.h | 164 #define EGL_SINGLE_BUFFER 0x3085 macro
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/third_party/skia/third_party/externals/egl-registry/api/1.0/EGL/ |
H A D | egl.h | 164 #define EGL_SINGLE_BUFFER 0x3085 macro
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/third_party/skia/third_party/externals/egl-registry/api/1.0/ |
H A D | egl.h | 164 #define EGL_SINGLE_BUFFER 0x3085 macro
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/third_party/skia/third_party/externals/swiftshader/include/EGL/ |
H A D | egl.h | 198 #define EGL_SINGLE_BUFFER 0x3085 macro
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/third_party/skia/third_party/externals/egl-registry/api/EGL/ |
H A D | egl.h | 198 #define EGL_SINGLE_BUFFER 0x3085 macro
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/third_party/EGL/api/EGL/ |
H A D | egl.h | 215 #define EGL_SINGLE_BUFFER 0x3085 macro
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/third_party/mesa3d/include/EGL/ |
H A D | egl.h | 215 #define EGL_SINGLE_BUFFER 0x3085 macro
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | Surface.cpp | 112 mRenderBuffer = EGL_SINGLE_BUFFER; in Surface()
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H A D | validationEGL.cpp | 2382 case EGL_SINGLE_BUFFER: in ValidateCreateWindowSurface() 5232 if (value != EGL_BACK_BUFFER && value != EGL_SINGLE_BUFFER) in ValidateSurfaceAttrib() 5235 "EGL_RENDER_BUFFER must be EGL_BACK_BUFFER or EGL_SINGLE_BUFFER."); in ValidateSurfaceAttrib()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libEGL/ |
H A D | Display.cpp | 305 case EGL_SINGLE_BUFFER: in createWindowSurface()
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/third_party/skia/third_party/externals/angle2/include/EGL/ |
H A D | egl.h | 215 #define EGL_SINGLE_BUFFER 0x3085 macro
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/third_party/glfw/src/ |
H A D | egl_context.c | 712 SET_ATTRIB(EGL_RENDER_BUFFER, EGL_SINGLE_BUFFER); in _glfwCreateContextEGL()
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H A D | internal.h | 147 #define EGL_SINGLE_BUFFER 0x3085 macro
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