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Searched refs:EGL_PLATFORM_ANGLE_ANGLE (Results 1 - 25 of 38) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/
H A DEGLDisplayLuidTest.cpp31 eglGetPlatformDisplayEXT(EGL_PLATFORM_ANGLE_ANGLE, EGL_DEFAULT_DISPLAY, displayAttribs), in testInvalidAttribs()
39 eglGetPlatformDisplayEXT(EGL_PLATFORM_ANGLE_ANGLE, EGL_DEFAULT_DISPLAY, displayAttribs); in testValidAttribs()
H A DEGLX11VisualTest.cpp80 EGL_PLATFORM_ANGLE_ANGLE, reinterpret_cast<_XDisplay *>(EGL_DEFAULT_DISPLAY), in TEST_P()
106 EGL_PLATFORM_ANGLE_ANGLE, reinterpret_cast<_XDisplay *>(EGL_DEFAULT_DISPLAY), in TEST_P()
184 EGL_PLATFORM_ANGLE_ANGLE, reinterpret_cast<_XDisplay *>(EGL_DEFAULT_DISPLAY), in TEST_P()
H A DEGLFeatureControlTest.cpp39 mDisplay = eglGetPlatformDisplay(EGL_PLATFORM_ANGLE_ANGLE, in initTest()
175 EGL_PLATFORM_ANGLE_ANGLE, reinterpret_cast<void *>(EGL_DEFAULT_DISPLAY), dispattrs); in TEST_P()
H A DEGLContextSharingTest.cpp658 mDisplay = eglGetPlatformDisplayEXT(EGL_PLATFORM_ANGLE_ANGLE, in TEST_P()
711 EGL_PLATFORM_ANGLE_ANGLE, reinterpret_cast<void *>(EGL_DEFAULT_DISPLAY), dispattrs); in TEST_P()
769 mDisplay = eglGetPlatformDisplayEXT(EGL_PLATFORM_ANGLE_ANGLE, in TEST_P()
822 EGL_PLATFORM_ANGLE_ANGLE, reinterpret_cast<void *>(EGL_DEFAULT_DISPLAY), dispattrs); in TEST_P()
895 mDisplay = eglGetPlatformDisplayEXT(EGL_PLATFORM_ANGLE_ANGLE, in TEST_P()
H A DEGLNoConfigContextTest.cpp31 EGL_PLATFORM_ANGLE_ANGLE, reinterpret_cast<void *>(EGL_DEFAULT_DISPLAY), dispattrs);
H A DEGLSyncControlTest.cpp109 mDisplay = eglGetPlatformDisplayEXT(EGL_PLATFORM_ANGLE_ANGLE, in InitializeDisplay()
H A DEGLQueryContextTest.cpp22 EGL_PLATFORM_ANGLE_ANGLE, reinterpret_cast<void *>(EGL_DEFAULT_DISPLAY), dispattrs);
H A DEGLCreateContextAttribsTest.cpp27 EGL_PLATFORM_ANGLE_ANGLE, reinterpret_cast<void *>(EGL_DEFAULT_DISPLAY), dispattrs);
H A DEGLDisplayPowerPreferenceTest.cpp118 *display = eglGetPlatformDisplayEXT(EGL_PLATFORM_ANGLE_ANGLE, in initializeDisplayWithPowerPreference()
H A DEGLSurfacelessContextTest.cpp30 EGL_PLATFORM_ANGLE_ANGLE, reinterpret_cast<void *>(EGL_DEFAULT_DISPLAY), dispattrs);
H A DEGLBackwardsCompatibleContextTest.cpp38 EGL_PLATFORM_ANGLE_ANGLE, reinterpret_cast<void *>(EGL_DEFAULT_DISPLAY), dispattrs);
H A DEGLRobustnessTest.cpp46 mDisplay = eglGetPlatformDisplayEXT(EGL_PLATFORM_ANGLE_ANGLE,
H A DEGLContextCompatibilityTest.cpp183 EGL_PLATFORM_ANGLE_ANGLE, reinterpret_cast<void *>(EGL_DEFAULT_DISPLAY), dispattrs);
501 EGL_PLATFORM_ANGLE_ANGLE, reinterpret_cast<void *>(EGL_DEFAULT_DISPLAY), dispattrs); in RegisterContextCompatibilityTests()
H A DEGLBufferAgeTest.cpp27 EGL_PLATFORM_ANGLE_ANGLE, reinterpret_cast<void *>(EGL_DEFAULT_DISPLAY), dispattrs);
H A DEGLPresentPathD3D11Test.cpp53 eglGetPlatformDisplayEXT(EGL_PLATFORM_ANGLE_ANGLE, EGL_DEFAULT_DISPLAY, displayAttribs); in initializeEGL()
H A DEGLDirectCompositionTest.cpp160 mEglDisplay = eglGetPlatformDisplayEXT(EGL_PLATFORM_ANGLE_ANGLE, in Init()
H A DEGLMultiContextTest.cpp308 EGL_PLATFORM_ANGLE_ANGLE, reinterpret_cast<void *>(EGL_DEFAULT_DISPLAY), dispattrs); in TEST_P()
/third_party/skia/third_party/externals/angle2/src/tests/perf_tests/
H A DEGLInitializePerf.cpp109 mDisplay = eglGetPlatformDisplayEXT(EGL_PLATFORM_ANGLE_ANGLE, in EGLInitializePerfTest()
H A DEGLMakeCurrentPerf.cpp87 EGL_PLATFORM_ANGLE_ANGLE, reinterpret_cast<void *>(mOSWindow->getNativeDisplay()),
/third_party/skia/tools/sk_app/win/
H A DANGLEWindowContext_win.cpp36 return eglGetPlatformDisplayEXT(EGL_PLATFORM_ANGLE_ANGLE, hdc, attribs); in get_angle_egl_display()
/third_party/skia/third_party/externals/angle2/src/tests/deqp_support/
H A DtcuANGLENativeDisplayFactory.cpp188 : eglu::NativeDisplay(kDisplayCapabilities, EGL_PLATFORM_ANGLE_ANGLE, "EGL_EXT_platform_base"),
409 EGL_PLATFORM_ANGLE_ANGLE, in ANGLENativeDisplayFactory()
/third_party/skia/tools/gpu/gl/angle/
H A DGLTestContext_angle.cpp25 #define EGL_PLATFORM_ANGLE_ANGLE 0x3202 macro
88 return eglGetPlatformDisplayEXT(EGL_PLATFORM_ANGLE_ANGLE, nativeDisplay, attribs); in get_angle_egl_display()
/third_party/skia/third_party/externals/angle2/include/EGL/
H A Deglext_angle.h52 #define EGL_PLATFORM_ANGLE_ANGLE 0x3202 macro
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
H A DDisplayD3D.cpp41 if (display->getPlatform() == EGL_PLATFORM_ANGLE_ANGLE) in CreateRendererD3D()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DMultisampleTest.cpp50 mDisplay = eglGetPlatformDisplay(EGL_PLATFORM_ANGLE_ANGLE,

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