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Searched refs:EGL_CONDITION_SATISFIED (Results 1 - 6 of 6) sorted by relevance

/third_party/vk-gl-cts/modules/egl/
H A DteglSyncTests.cpp721 "EGL_FOREVER", EGL_CONDITION_SATISFIED);
732 "EGL_FOREVER", EGL_CONDITION_SATISFIED);
742 "EGL_FOREVER", EGL_CONDITION_SATISFIED);
1232 EGL_CONDITION_SATISFIED); in iterate()
1316 EGL_CONDITION_SATISFIED, EGL_FOREVER, "EGL_FOREVER"); in iterate()
1391 EGL_CONDITION_SATISFIED); in iterate()
1758 EGL_CONDITION_SATISFIED, in iterate()
/third_party/skia/third_party/externals/swiftshader/include/EGL/
H A Degl.h268 #define EGL_CONDITION_SATISFIED 0x30F6 macro
/third_party/skia/third_party/externals/egl-registry/api/EGL/
H A Degl.h268 #define EGL_CONDITION_SATISFIED 0x30F6 macro
/third_party/EGL/api/EGL/
H A Degl.h295 #define EGL_CONDITION_SATISFIED 0x30F6 macro
/third_party/mesa3d/include/EGL/
H A Degl.h295 #define EGL_CONDITION_SATISFIED 0x30F6 macro
/third_party/skia/third_party/externals/angle2/include/EGL/
H A Degl.h295 #define EGL_CONDITION_SATISFIED 0x30F6 macro

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