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Searched refs:EGL_BIND_TO_TEXTURE_RGBA (Results 1 - 25 of 39) sorted by relevance

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/third_party/vk-gl-cts/framework/egl/
H A DegluConfigInfo.cpp48 case EGL_BIND_TO_TEXTURE_RGBA: return bindToTextureRGBA; in getAttribute()
100 egl.getConfigAttrib(display, config, EGL_BIND_TO_TEXTURE_RGBA, (EGLint*)&dst->bindToTextureRGBA); in queryCoreConfigInfo()
H A DegluStrUtil.cpp57 case EGL_BIND_TO_TEXTURE_RGBA: in operator <<()
/third_party/vk-gl-cts/modules/egl/
H A DteglChooseConfigTests.cpp260 { EGL_BIND_TO_TEXTURE_RGBA, EGL_DONT_CARE }, in getValue()
438 { EGL_BIND_TO_TEXTURE_RGBA, ChooseConfigRandomCase::getBool, }, in genRandomAttributes()
563 { EGL_BIND_TO_TEXTURE_RGBA, "bind_to_texture_rgba" }, in init()
661 EGL_BIND_TO_TEXTURE_RGBA, in init()
H A DteglQueryConfigTests.cpp67 case EGL_BIND_TO_TEXTURE_RGBA: in isAttributePresent()
402 case EGL_BIND_TO_TEXTURE_RGBA: in checkAttribute()
585 { EGL_BIND_TO_TEXTURE_RGBA, "bind_to_texture_rgba" }, in init()
H A DteglConfigList.cpp105 egl.getConfigAttrib(display, configs[i], EGL_BIND_TO_TEXTURE_RGBA, &val); in iterate()
H A DteglChooseConfigReference.cpp298 rules[EGL_BIND_TO_TEXTURE_RGBA] = AttribRule(EGL_BIND_TO_TEXTURE_RGBA, EGL_DONT_CARE, CRITERIA_EXACT, SORTORDER_NONE); in getDefaultRules()
/third_party/EGL/api/1.2/EGL/
H A Degl.h94 #define EGL_BIND_TO_TEXTURE_RGBA 0x303A macro
/third_party/EGL/api/1.2/
H A Degl.h90 #define EGL_BIND_TO_TEXTURE_RGBA 0x303A macro
/third_party/EGL/api/1.1/EGL/
H A Degl.h116 #define EGL_BIND_TO_TEXTURE_RGBA 0x303A macro
/third_party/mesa3d/src/egl/main/
H A Deglconfig.h127 ATTRIB_MAP(EGL_BIND_TO_TEXTURE_RGBA, BindToTextureRGBA); in _eglOffsetOfConfig()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DPixmapTest.cpp50 eglGetConfigAttrib(window->getDisplay(), window->getConfig(), EGL_BIND_TO_TEXTURE_RGBA,
H A DPbufferTest.cpp66 eglGetConfigAttrib(window->getDisplay(), window->getConfig(), EGL_BIND_TO_TEXTURE_RGBA,
/third_party/skia/third_party/externals/egl-registry/api/1.2/EGL/
H A Degl.h90 #define EGL_BIND_TO_TEXTURE_RGBA 0x303A macro
/third_party/skia/third_party/externals/egl-registry/api/1.1/EGL/
H A Degl.h146 #define EGL_BIND_TO_TEXTURE_RGBA 0x303A macro
/third_party/skia/third_party/externals/egl-registry/api/1.2/
H A Degl.h90 #define EGL_BIND_TO_TEXTURE_RGBA 0x303A macro
/third_party/EGL/api/1.0/EGL/
H A Degl.h111 #define EGL_BIND_TO_TEXTURE_RGBA 0x303A macro
/third_party/EGL/api/1.0/
H A Degl.h108 #define EGL_BIND_TO_TEXTURE_RGBA 0x303A macro
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DConfig.cpp320 case EGL_BIND_TO_TEXTURE_RGBA:
/third_party/skia/third_party/externals/egl-registry/api/1.0/EGL/
H A Degl.h108 #define EGL_BIND_TO_TEXTURE_RGBA 0x303A macro
/third_party/skia/third_party/externals/egl-registry/api/1.0/
H A Degl.h108 #define EGL_BIND_TO_TEXTURE_RGBA 0x303A macro
/third_party/skia/third_party/externals/swiftshader/include/EGL/
H A Degl.h151 #define EGL_BIND_TO_TEXTURE_RGBA 0x303A macro
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libEGL/
H A DConfig.cpp392 case EGL_BIND_TO_TEXTURE_RGBA: match = config->mBindToTextureRGBA == (EGLBoolean)attribIt->second; break;
/third_party/skia/third_party/externals/egl-registry/api/EGL/
H A Degl.h151 #define EGL_BIND_TO_TEXTURE_RGBA 0x303A macro
/third_party/EGL/api/EGL/
H A Degl.h162 #define EGL_BIND_TO_TEXTURE_RGBA 0x303A macro
/third_party/mesa3d/include/EGL/
H A Degl.h162 #define EGL_BIND_TO_TEXTURE_RGBA 0x303A macro

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