Home
last modified time | relevance | path

Searched refs:EGL_BIND_TO_TEXTURE_RGB (Results 1 - 25 of 33) sorted by relevance

12

/third_party/vk-gl-cts/framework/egl/
H A DegluConfigInfo.cpp47 case EGL_BIND_TO_TEXTURE_RGB: return bindToTextureRGB; in getAttribute()
99 egl.getConfigAttrib(display, config, EGL_BIND_TO_TEXTURE_RGB, (EGLint*)&dst->bindToTextureRGB); in queryCoreConfigInfo()
H A DegluStrUtil.cpp56 case EGL_BIND_TO_TEXTURE_RGB: in operator <<()
/third_party/vk-gl-cts/modules/egl/
H A DteglChooseConfigTests.cpp259 { EGL_BIND_TO_TEXTURE_RGB, EGL_DONT_CARE }, in getValue()
437 { EGL_BIND_TO_TEXTURE_RGB, ChooseConfigRandomCase::getBool, }, in genRandomAttributes()
562 { EGL_BIND_TO_TEXTURE_RGB, "bind_to_texture_rgb" }, in init()
660 EGL_BIND_TO_TEXTURE_RGB, in init()
H A DteglQueryConfigTests.cpp66 case EGL_BIND_TO_TEXTURE_RGB: in isAttributePresent()
401 case EGL_BIND_TO_TEXTURE_RGB: in checkAttribute()
584 { EGL_BIND_TO_TEXTURE_RGB, "bind_to_texture_rgb" }, in init()
H A DteglConfigList.cpp102 egl.getConfigAttrib(display, configs[i], EGL_BIND_TO_TEXTURE_RGB, &val); in iterate()
H A DteglChooseConfigReference.cpp297 rules[EGL_BIND_TO_TEXTURE_RGB] = AttribRule(EGL_BIND_TO_TEXTURE_RGB, EGL_DONT_CARE, CRITERIA_EXACT, SORTORDER_NONE); in getDefaultRules()
/third_party/EGL/api/1.2/EGL/
H A Degl.h93 #define EGL_BIND_TO_TEXTURE_RGB 0x3039 macro
/third_party/EGL/api/1.2/
H A Degl.h89 #define EGL_BIND_TO_TEXTURE_RGB 0x3039 macro
/third_party/EGL/api/1.1/EGL/
H A Degl.h115 #define EGL_BIND_TO_TEXTURE_RGB 0x3039 macro
/third_party/mesa3d/src/egl/main/
H A Deglconfig.h126 ATTRIB_MAP(EGL_BIND_TO_TEXTURE_RGB, BindToTextureRGB); in _eglOffsetOfConfig()
H A Deglconfig.c170 { EGL_BIND_TO_TEXTURE_RGB, ATTRIB_TYPE_BOOLEAN,
/third_party/skia/third_party/externals/egl-registry/api/1.2/EGL/
H A Degl.h89 #define EGL_BIND_TO_TEXTURE_RGB 0x3039 macro
/third_party/skia/third_party/externals/egl-registry/api/1.1/EGL/
H A Degl.h145 #define EGL_BIND_TO_TEXTURE_RGB 0x3039 macro
/third_party/skia/third_party/externals/egl-registry/api/1.2/
H A Degl.h89 #define EGL_BIND_TO_TEXTURE_RGB 0x3039 macro
/third_party/EGL/api/1.0/EGL/
H A Degl.h110 #define EGL_BIND_TO_TEXTURE_RGB 0x3039 macro
/third_party/EGL/api/1.0/
H A Degl.h107 #define EGL_BIND_TO_TEXTURE_RGB 0x3039 macro
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DConfig.cpp317 case EGL_BIND_TO_TEXTURE_RGB:
/third_party/skia/third_party/externals/egl-registry/api/1.0/EGL/
H A Degl.h107 #define EGL_BIND_TO_TEXTURE_RGB 0x3039 macro
/third_party/skia/third_party/externals/egl-registry/api/1.0/
H A Degl.h107 #define EGL_BIND_TO_TEXTURE_RGB 0x3039 macro
/third_party/skia/third_party/externals/swiftshader/include/EGL/
H A Degl.h150 #define EGL_BIND_TO_TEXTURE_RGB 0x3039 macro
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libEGL/
H A DConfig.cpp391 case EGL_BIND_TO_TEXTURE_RGB: match = config->mBindToTextureRGB == (EGLBoolean)attribIt->second; break;
/third_party/skia/third_party/externals/egl-registry/api/EGL/
H A Degl.h150 #define EGL_BIND_TO_TEXTURE_RGB 0x3039 macro
/third_party/EGL/api/EGL/
H A Degl.h161 #define EGL_BIND_TO_TEXTURE_RGB 0x3039 macro
/third_party/mesa3d/include/EGL/
H A Degl.h161 #define EGL_BIND_TO_TEXTURE_RGB 0x3039 macro
/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/
H A DEGLPrintEGLinfoTest.cpp429 std::cout << "\tBinding RGB:" << (bool)GetAttrib(mDisplay, config, EGL_BIND_TO_TEXTURE_RGB) in TEST_P()

Completed in 18 milliseconds

12