Home
last modified time | relevance | path

Searched refs:EGL_BACK_BUFFER (Results 1 - 25 of 37) sorted by relevance

12

/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DPbufferTest.cpp209 eglBindTexImage(window->getDisplay(), mPbuffer, EGL_BACK_BUFFER); in TEST_P()
221 eglReleaseTexImage(window->getDisplay(), mPbuffer, EGL_BACK_BUFFER); in TEST_P()
279 eglBindTexImage(window->getDisplay(), mPbuffer, EGL_BACK_BUFFER); in TEST_P()
291 eglReleaseTexImage(window->getDisplay(), mPbuffer, EGL_BACK_BUFFER); in TEST_P()
352 eglBindTexImage(window->getDisplay(), mPbuffer, EGL_BACK_BUFFER); in TEST_P()
376 eglReleaseTexImage(window->getDisplay(), mPbuffer, EGL_BACK_BUFFER); in TEST_P()
415 eglBindTexImage(window->getDisplay(), mPbuffer, EGL_BACK_BUFFER); in TEST_P()
426 eglReleaseTexImage(window->getDisplay(), mPbuffer, EGL_BACK_BUFFER); in TEST_P()
465 eglBindTexImage(window->getDisplay(), mPbuffer, EGL_BACK_BUFFER); in TEST_P()
H A DPixmapTest.cpp185 eglBindTexImage(window->getDisplay(), mPixmap, EGL_BACK_BUFFER); in TEST_P()
197 eglReleaseTexImage(window->getDisplay(), mPixmap, EGL_BACK_BUFFER); in TEST_P()
240 eglBindTexImage(window->getDisplay(), mPixmap, EGL_BACK_BUFFER); in TEST_P()
H A DD3DTextureTest.cpp391 EGLBoolean result = eglBindTexImage(display, pbuffer, EGL_BACK_BUFFER); in TEST_P()
492 EGLBoolean result = eglBindTexImage(display, pbuffer, EGL_BACK_BUFFER); in TEST_P()
592 EGLBoolean result = eglBindTexImage(display, pbuffer, EGL_BACK_BUFFER); in TEST_P()
857 eglBindTexImage(display, pbuffer, EGL_BACK_BUFFER); in TEST_P()
869 eglReleaseTexImage(display, pbuffer, EGL_BACK_BUFFER); in TEST_P()
/third_party/vk-gl-cts/modules/egl/
H A DteglMutableRenderBufferTests.cpp253 EGLU_CHECK_CALL(egl, surfaceAttrib(m_eglDisplay, m_eglSurface, EGL_RENDER_BUFFER, EGL_BACK_BUFFER));
293 if (curRenderBuffer != EGL_BACK_BUFFER)
309 EGLU_CHECK_CALL(egl, surfaceAttrib(m_eglDisplay, m_eglSurface, EGL_RENDER_BUFFER, EGL_BACK_BUFFER));
311 if (curRenderBuffer != EGL_BACK_BUFFER)
348 if (curRenderBuffer != EGL_BACK_BUFFER)
371 if (curRenderBuffer != EGL_BACK_BUFFER)
H A DteglNegativeApiTests.cpp86 // - EGL_BAD_MATCH is generated if buffer is not a valid buffer (currently only EGL_BACK_BUFFER may be specified) in init()
116 // - EGL_BAD_MATCH is generated if buffer is not a valid buffer (currently only EGL_BACK_BUFFER may be specified) in init()
174 expectFalse(eglBindTexImage(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_BACK_BUFFER)); in init()
177 expectFalse(eglBindTexImage((EGLDisplay)-1, EGL_NO_SURFACE, EGL_BACK_BUFFER)); in init()
184 expectFalse(eglBindTexImage(display, EGL_NO_SURFACE, EGL_BACK_BUFFER)); in init()
187 expectFalse(eglBindTexImage(display, (EGLSurface)-1, EGL_BACK_BUFFER)); in init()
1161 expectFalse(eglReleaseTexImage(EGL_NO_DISPLAY, EGL_NO_SURFACE, EGL_BACK_BUFFER)); in init()
1164 expectFalse(eglReleaseTexImage((EGLDisplay)-1, EGL_NO_SURFACE, EGL_BACK_BUFFER)); in init()
1171 expectFalse(eglReleaseTexImage(display, EGL_NO_SURFACE, EGL_BACK_BUFFER)); in init()
1174 expectFalse(eglReleaseTexImage(display, (EGLSurface)-1, EGL_BACK_BUFFER)); in init()
[all...]
H A DteglQueryContextTests.cpp285 else if (config.surfaceTypeBit == EGL_PBUFFER_BIT && renderBuffer != EGL_BACK_BUFFER) in executeForContext()
287 log << TestLog::Message << " Fail, render buffer should be EGL_BACK_BUFFER for a pbuffer surface." << TestLog::EndMessage; in executeForContext()
290 else if (config.surfaceTypeBit == EGL_WINDOW_BIT && renderBuffer != EGL_SINGLE_BUFFER && renderBuffer != EGL_BACK_BUFFER) in executeForContext()
292 log << TestLog::Message << " Fail, render buffer should be either EGL_SINGLE_BUFFER or EGL_BACK_BUFFER for a window surface." << TestLog::EndMessage; in executeForContext()
/third_party/mesa3d/src/egl/main/
H A Deglsurface.c207 if (val != EGL_BACK_BUFFER && val != EGL_SINGLE_BUFFER) { in _eglParseSurfaceAttribList()
364 EGLint renderBuffer = EGL_BACK_BUFFER; in _eglInitSurface()
507 * For a pbuffer surface, it is always EGL_BACK_BUFFER . For a pixmap in _eglQuerySurface()
518 *value = EGL_BACK_BUFFER; in _eglQuerySurface()
672 if (value != EGL_BACK_BUFFER && value != EGL_SINGLE_BUFFER) { in _eglSurfaceAttrib()
776 if (buffer != EGL_BACK_BUFFER) in _eglBindTexImage()
805 if (buffer != EGL_BACK_BUFFER) in _eglReleaseTexImage()
H A Deglcontext.c652 /* - If the context is bound to a pbuffer surface, then EGL_BACK_BUFFER in _eglQueryContextRenderBuffer()
655 return EGL_BACK_BUFFER; in _eglQueryContextRenderBuffer()
658 * EGL_BACK_BUFFER or EGL_SINGLE_BUFFER may be returned. The value in _eglQueryContextRenderBuffer()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libEGL/
H A DSurface.hpp98 EGLenum renderBuffer = EGL_BACK_BUFFER; // Render buffer
H A DlibEGL.cpp724 if(buffer != EGL_BACK_BUFFER) in BindTexImage()
768 if(buffer != EGL_BACK_BUFFER) in ReleaseTexImage()
1086 *value = EGL_BACK_BUFFER; in QueryContext()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/glx/
H A DPixmapSurfaceGLX.cpp60 case EGL_BACK_BUFFER: in EGLBufferToGLXBuffer()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/wgl/
H A DPbufferSurfaceWGL.cpp154 case EGL_BACK_BUFFER: in GetWGLBufferBindTarget()
/third_party/EGL/api/1.2/EGL/
H A Degl.h147 #define EGL_BACK_BUFFER 0x3084 macro
/third_party/EGL/api/1.2/
H A Degl.h143 #define EGL_BACK_BUFFER 0x3084 macro
/third_party/EGL/api/1.1/EGL/
H A Degl.h161 #define EGL_BACK_BUFFER 0x3084 macro
/third_party/skia/third_party/externals/egl-registry/api/1.2/EGL/
H A Degl.h143 #define EGL_BACK_BUFFER 0x3084 macro
/third_party/skia/third_party/externals/egl-registry/api/1.1/EGL/
H A Degl.h191 #define EGL_BACK_BUFFER 0x3084 macro
/third_party/skia/third_party/externals/egl-registry/api/1.2/
H A Degl.h143 #define EGL_BACK_BUFFER 0x3084 macro
/third_party/EGL/api/1.0/EGL/
H A Degl.h166 #define EGL_BACK_BUFFER 0x3084 macro
/third_party/EGL/api/1.0/
H A Degl.h163 #define EGL_BACK_BUFFER 0x3084 macro
/third_party/skia/third_party/externals/egl-registry/api/1.0/EGL/
H A Degl.h163 #define EGL_BACK_BUFFER 0x3084 macro
/third_party/skia/third_party/externals/egl-registry/api/1.0/
H A Degl.h163 #define EGL_BACK_BUFFER 0x3084 macro
/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/
H A DEGLIOSurfaceClientBufferTest.cpp210 EGLBoolean result = eglBindTexImage(mDisplay, *pbuffer, EGL_BACK_BUFFER); in bindIOSurfaceToTexture()
257 EGLBoolean result = eglReleaseTexImage(mDisplay, pbuffer, EGL_BACK_BUFFER); in doClearTest()
434 EGLBoolean result = eglReleaseTexImage(mDisplay, pbuffer, EGL_BACK_BUFFER); in doBlitTest()
H A DEGLProtectedContentTest.cpp212 result = eglBindTexImage(mDisplay, pBuffer, EGL_BACK_BUFFER); in createTextureFromPbuffer()
704 eglReleaseTexImage(mDisplay, pBufferSurface, EGL_BACK_BUFFER); in textureFromPbufferTest()
/third_party/skia/third_party/externals/swiftshader/include/EGL/
H A Degl.h149 #define EGL_BACK_BUFFER 0x3084 macro

Completed in 21 milliseconds

12