/third_party/mesa3d/src/gallium/frontends/d3d10umd/ |
H A D | Draw.h | 46 void APIENTRY DrawIndexedInstanced(D3D10DDI_HDEVICE hDevice, UINT IndexCountPerInstance,
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H A D | Draw.cpp | 241 * DrawIndexedInstanced -- 243 * The DrawIndexedInstanced function draws particular 250 DrawIndexedInstanced(D3D10DDI_HDEVICE hDevice, // IN in DrawIndexedInstanced() function
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H A D | Device.cpp | 180 pDeviceFuncs->pfnDrawIndexedInstanced = DrawIndexedInstanced; in CreateDevice()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/ |
H A D | SecondaryCommandBuffer.cpp | 77 case CommandID::DrawIndexedInstanced: in GetCommandString() 78 return "DrawIndexedInstanced"; in GetCommandString() 364 case CommandID::DrawIndexedInstanced: in executeCommands()
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H A D | SecondaryCommandBuffer.h | 62 DrawIndexedInstanced, member in rx::vk::priv::CommandID 1206 initCommand<DrawIndexedInstancedParams>(CommandID::DrawIndexedInstanced); in drawIndexedInstanced()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
H A D | Renderer11.cpp | 1790 // D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST and DrawIndexedInstanced is called instead. in drawArrays() 1793 mDeviceContext->DrawIndexedInstanced(6, clampedVertexCount, 0, 0, baseInstance); in drawArrays() 1807 mDeviceContext->DrawIndexedInstanced(6, clampedVertexCount, 0, 0, baseInstance); in drawArrays() 1879 mDeviceContext->DrawIndexedInstanced(indexCount, adjustedInstanceCount, 0, in drawElements() 1890 // D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST and DrawIndexedInstanced is called instead. in drawElements() 1900 mDeviceContext->DrawIndexedInstanced(6, indexCount, 0, baseVertexAdjusted, baseInstance); in drawElements() 1919 mDeviceContext->DrawIndexedInstanced(6, clampedVertexCount, 0, baseVertexAdjusted, in drawElements() 2037 mDeviceContext->DrawIndexedInstanced(indexCount, instances, 0, baseVertex, 0); in drawLineLoop() 2117 mDeviceContext->DrawIndexedInstanced(indexCount, instances, 0, baseVertex, 0); in drawTriangleFan()
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/third_party/skia/src/gpu/d3d/ |
H A D | GrD3DCommandList.cpp | 433 fCommandList->DrawIndexedInstanced(indexCount, instanceCount, startIndex, baseVertex, in drawIndexedInstanced()
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/third_party/skia/third_party/externals/imgui/backends/ |
H A D | imgui_impl_dx12.cpp | 274 ctx->DrawIndexedInstanced(pcmd->ElemCount, 1, pcmd->IdxOffset + global_idx_offset, pcmd->VtxOffset + global_vtx_offset, 0); in ImGui_ImplDX12_RenderDrawData()
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/third_party/mesa3d/src/gallium/drivers/svga/svgadump/ |
H A D | svga_dump.c | 1538 SVGA3D_DUMP_HEADER(DrawIndexedInstanced) in SVGA3D_DUMP_HEADER() 2106 SVGA3D_DUMP_CASE_BASIC(DrawIndexedInstanced, DRAW_INDEXED_INSTANCED); in svga_dump_command()
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/third_party/skia/third_party/externals/d3d12allocator/src/ |
H A D | D3D12Sample.cpp | 1276 g_CommandList->DrawIndexedInstanced(g_CubeIndexCount, 1, 0, 0, 0);
in Render() 1280 g_CommandList->DrawIndexedInstanced(g_CubeIndexCount, 1, 0, 0, 0);
in Render()
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/third_party/mesa3d/src/gallium/drivers/svga/ |
H A D | svga_cmd_vgpu10.c | 589 SVGA3D_CREATE_COMMAND(DrawIndexedInstanced, DRAW_INDEXED_INSTANCED); in SVGA3D_vgpu10_DrawIndexedInstanced()
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/third_party/mesa3d/src/gallium/drivers/d3d12/ |
H A D | d3d12_draw.cpp | 1232 ctx->cmdlist->DrawIndexedInstanced(draws[0].count, dinfo->instance_count, in d3d12_draw_vbo()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
H A D | CommandBufferD3D12.cpp | 1412 commandList->DrawIndexedInstanced(draw->indexCount, draw->instanceCount, in RecordRenderPass()
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