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Searched refs:DeviceType (Results 1 - 25 of 43) sorted by relevance

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/third_party/mesa3d/include/d3dadapter/
H A Dd3dadapter9.h42 HRESULT (WINAPI *CheckDeviceFormat)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat);
43 HRESULT (WINAPI *CheckDeviceMultiSampleType)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels);
44 HRESULT (WINAPI *CheckDepthStencilMatch)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat);
45 HRESULT (WINAPI *CheckDeviceFormatConversion)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat);
46 HRESULT (WINAPI *GetDeviceCaps)(ID3DAdapter9 *This, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps);
47 HRESULT (WINAPI *CreateDevice)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9 **ppReturnedDeviceInterface);
48 HRESULT (WINAPI *CreateDeviceEx)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9Ex **ppReturnedDeviceInterface);
77 HRESULT WINAPI CheckDeviceFormat(D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat);
78 HRESULT WINAPI CheckDeviceMultiSampleType(D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels);
79 HRESULT WINAPI CheckDepthStencilMatch(D3DDEVTYPE DeviceType, D3DFORMA
[all...]
/third_party/mesa3d/src/gallium/frontends/nine/
H A Dadapter9.c279 D3DDEVTYPE DeviceType, in NineAdapter9_CheckDeviceFormat()
294 DBG("This=%p DeviceType=%s AdapterFormat=%s\n", This, in NineAdapter9_CheckDeviceFormat()
295 nine_D3DDEVTYPE_to_str(DeviceType), d3dformat_to_string(AdapterFormat)); in NineAdapter9_CheckDeviceFormat()
303 hr = NineAdapter9_GetScreen(This, DeviceType, &screen); in NineAdapter9_CheckDeviceFormat()
416 D3DDEVTYPE DeviceType, in NineAdapter9_CheckDeviceMultiSampleType()
427 DBG("This=%p DeviceType=%s SurfaceFormat=%s Windowed=%i MultiSampleType=%u " in NineAdapter9_CheckDeviceMultiSampleType()
428 "pQualityLevels=%p\n", This, nine_D3DDEVTYPE_to_str(DeviceType), in NineAdapter9_CheckDeviceMultiSampleType()
438 hr = NineAdapter9_GetScreen(This, DeviceType, &screen); in NineAdapter9_CheckDeviceMultiSampleType()
478 D3DDEVTYPE DeviceType, in NineAdapter9_CheckDepthStencilMatch()
487 DBG("This=%p DeviceType in NineAdapter9_CheckDepthStencilMatch()
278 NineAdapter9_CheckDeviceFormat( struct NineAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat ) NineAdapter9_CheckDeviceFormat() argument
415 NineAdapter9_CheckDeviceMultiSampleType( struct NineAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD *pQualityLevels ) NineAdapter9_CheckDeviceMultiSampleType() argument
477 NineAdapter9_CheckDepthStencilMatch( struct NineAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat ) NineAdapter9_CheckDepthStencilMatch() argument
523 NineAdapter9_CheckDeviceFormatConversion( struct NineAdapter9 *This, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat ) NineAdapter9_CheckDeviceFormatConversion() argument
561 NineAdapter9_GetDeviceCaps( struct NineAdapter9 *This, D3DDEVTYPE DeviceType, D3DCAPS9 *pCaps ) NineAdapter9_GetDeviceCaps() argument
1013 NineAdapter9_CreateDevice( struct NineAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationGroup, IDirect3DDevice9 **ppReturnedDeviceInterface ) NineAdapter9_CreateDevice() argument
1073 NineAdapter9_CreateDeviceEx( struct NineAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode, IDirect3D9Ex *pD3D9Ex, ID3DPresentGroup *pPresentationGroup, IDirect3DDevice9Ex **ppReturnedDeviceInterface ) NineAdapter9_CreateDeviceEx() argument
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H A Dadapter9.h91 D3DDEVTYPE DeviceType,
99 D3DDEVTYPE DeviceType,
107 D3DDEVTYPE DeviceType,
114 D3DDEVTYPE DeviceType,
120 D3DDEVTYPE DeviceType,
126 D3DDEVTYPE DeviceType,
137 D3DDEVTYPE DeviceType,
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
H A DCLDeviceImpl.h22 using CreateData = std::pair<cl::DeviceType, CreateFunc>;
28 explicit Info(cl::DeviceType deviceType);
40 cl::DeviceType type;
69 virtual Info createInfo(cl::DeviceType type) const = 0;
H A DCLDeviceImpl.cpp17 CLDeviceImpl::Info::Info(cl::DeviceType deviceType) : type(deviceType) {} in Info()
H A DCLPlatformImpl.h56 cl::DeviceType deviceType,
/third_party/skia/third_party/externals/dawn/src/dawn_native/
H A DDawnNative.cpp83 DeviceType Adapter::GetDeviceType() const { in GetDeviceType()
86 return DeviceType::DiscreteGPU; in GetDeviceType()
88 return DeviceType::IntegratedGPU; in GetDeviceType()
90 return DeviceType::CPU; in GetDeviceType()
92 return DeviceType::Unknown; in GetDeviceType()
H A DToBackend.h58 using BackendType = typename BackendTraits::DeviceType;
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DCLDevice.h52 static bool IsValidType(DeviceType type);
57 DeviceType type,
107 inline bool Device::IsValidType(DeviceType type) in IsValidType()
H A DCLPlatform.cpp21 bool IsDeviceTypeMatch(DeviceType select, DeviceType type) in IsDeviceTypeMatch()
23 // The type 'DeviceType' is a bitfield, so it matches if any selected bit is set. in IsDeviceTypeMatch()
182 cl_int Platform::getDeviceIDs(DeviceType deviceType, in getDeviceIDs()
235 DeviceType deviceType, in CreateContextFromType()
H A DCLPlatform.h38 cl_int getDeviceIDs(DeviceType deviceType,
51 DeviceType deviceType,
H A DCLBitField.h67 using DeviceType = BitField;
H A DCLDevice.cpp343 cl::DeviceType type = mInfo.type; in createSubDevices()
430 DeviceType type, in Device()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A DCLPlatformVk.cpp61 cl::DeviceType type; // TODO(jplate) Fetch device type from Vulkan in createDevices()
78 cl::DeviceType deviceType, in createContextFromType()
H A DCLPlatformVk.h30 cl::DeviceType deviceType,
H A DCLDeviceVk.cpp19 CLDeviceImpl::Info CLDeviceVk::createInfo(cl::DeviceType type) const in createInfo()
H A DCLDeviceVk.h24 Info createInfo(cl::DeviceType type) const override;
/third_party/skia/third_party/externals/dawn/src/include/dawn_native/
H A DDawnNative.h53 enum class DeviceType { class
108 DeviceType GetDeviceType() const;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/cl/
H A DCLPlatformCL.h32 cl::DeviceType deviceType,
H A DCLDeviceCL.h23 Info createInfo(cl::DeviceType type) const override;
/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
H A DForward.h48 using DeviceType = Device;
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
H A DForward.h47 using DeviceType = Device;
/third_party/skia/third_party/externals/dawn/src/dawn_native/metal/
H A DForward.h48 using DeviceType = Device;
/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/
H A DForward.h48 using DeviceType = Device;
/third_party/skia/third_party/externals/dawn/src/tests/
H A DDawnTest.cpp325 mDevicePreferences.push_back(dawn_native::DeviceType::DiscreteGPU); in ParseArgs()
327 mDevicePreferences.push_back(dawn_native::DeviceType::IntegratedGPU); in ParseArgs()
329 mDevicePreferences.push_back(dawn_native::DeviceType::CPU); in ParseArgs()
476 dawn_native::DeviceType preferredDeviceType = static_cast<dawn_native::DeviceType>(-1); in SelectPreferredAdapterProperties()
478 for (dawn_native::DeviceType devicePreference : mDevicePreferences) { in SelectPreferredAdapterProperties()
522 // If we ever have Swiftshader GL (unlikely), we could set the DeviceType properly. in SelectPreferredAdapterProperties()
523 (preferredDeviceType != dawn_native::DeviceType::CPU && in SelectPreferredAdapterProperties()
524 adapter.GetDeviceType() == dawn_native::DeviceType::Unknown && in SelectPreferredAdapterProperties()

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