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Searched refs:DepthRange (Results 1 - 7 of 7) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcViewportArrayTests.hpp472 * - change values of all indices at once with DepthRange;
925 /** Implements test DepthRange, description follows:
960 class DepthRange : public DrawTestBase class
964 DepthRange(deqp::Context& context, const glcts::ExtParameters& extParams);
965 virtual ~DepthRange() in ~DepthRange()
983 * Modify DepthRange test in the following aspect:
H A DglcViewportArrayTests.cpp2250 * - change values of all indices at once with DepthRange; in iterateHelper()
4198 DepthRange::DepthRange(deqp::Context& context, const glcts::ExtParameters& extParams) in DepthRange() function in glcts::ViewportArray::DepthRange
4212 bool DepthRange::checkResults(Utils::texture& texture_0, Utils::texture& /* texture_1 */, GLuint /*draw_call_index */) in checkResults()
4259 std::string DepthRange::getFragmentShader() in getFragmentShader()
4283 std::string DepthRange::getGeometryShader() in getGeometryShader()
4339 DrawTestBase::TEST_TYPE DepthRange::getTestType() in getTestType()
4349 void DepthRange::prepareTextures(Utils::texture& texture_0, Utils::texture& /* texture_1 */) in prepareTextures()
4815 addChild(new ViewportArray::DepthRange(m_context, m_extParams)); in init()
/third_party/skia/third_party/externals/angle2/src/tests/gles1_conformance_tests/
H A DCovglTests.cpp338 TEST_P(GLES1CovglTest, DepthRange) in TEST_P()
/third_party/skia/third_party/externals/angle2/src/tests/compiler_tests/
H A DCollectVariables_test.cpp568 TEST_F(CollectVertexVariablesTest, DepthRange) in TEST_F()
581 TEST_F(CollectFragmentVariablesTest, DepthRange) in TEST_F()
/third_party/mesa3d/src/mapi/glapi/tests/
H A Dcheck_table.cpp852 { "glDepthRange", _O(DepthRange) },
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DWebGLCompatibilityTest.cpp1899 TEST_P(WebGLCompatibilityTest, DepthRange) in TEST_P()
/third_party/skia/third_party/externals/angle2/src/libGL/
H A Dentry_points_gl_1_autogen.cpp1285 ANGLE_CAPTURE(DepthRange, isCallValid, context, n, f); in GL_DepthRange()

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