Searched refs:DXGI_FORMAT_R32_FLOAT (Results 1 - 13 of 13) sorted by relevance
/third_party/mesa3d/src/gallium/frontends/d3d10umd/ |
H A D | Format.cpp | 98 case DXGI_FORMAT_R32_FLOAT: in FormatTranslate() 327 CASE(DXGI_FORMAT_R32_FLOAT); in FormatToName()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
H A D | formatutils11.cpp | 102 case DXGI_FORMAT_R32_FLOAT: in GetDXGIFormatSizeInfo() 658 static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32_FLOAT, in GetVertexFormatInfo() 710 static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32_FLOAT, in GetVertexFormatInfo() 736 static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32_FLOAT, in GetVertexFormatInfo() 788 static constexpr VertexFormat info(VERTEX_CONVERT_NONE, DXGI_FORMAT_R32_FLOAT, in GetVertexFormatInfo()
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H A D | texture_format_table_autogen.cpp | 1543 DXGI_FORMAT_R32_FLOAT, in Get() 1547 DXGI_FORMAT_R32_FLOAT, in Get() 1825 DXGI_FORMAT_R32_FLOAT, in Get() 1826 DXGI_FORMAT_R32_FLOAT, in Get() 1827 DXGI_FORMAT_R32_FLOAT, in Get() 1828 DXGI_FORMAT_R32_FLOAT, in Get() 1830 DXGI_FORMAT_R32_FLOAT, in Get()
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H A D | TextureStorage11.cpp | 312 format = DXGI_FORMAT_R32_FLOAT; in getCachedOrCreateSRVForSampler()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
H A D | dxgi_format_map_autogen.cpp | 195 case DXGI_FORMAT_R32_FLOAT: in GetComponentType() 444 case DXGI_FORMAT_R32_FLOAT: in GetFormat()
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H A D | dxgi_support_table_autogen.cpp | 475 case DXGI_FORMAT_R32_FLOAT: in GetDXGISupport_9_3() 1068 case DXGI_FORMAT_R32_FLOAT: in GetDXGISupport_10_0() 1661 case DXGI_FORMAT_R32_FLOAT: in GetDXGISupport_10_1() 2254 case DXGI_FORMAT_R32_FLOAT: in GetDXGISupport_11_0() 2847 case DXGI_FORMAT_R32_FLOAT: in GetDXGISupport_11_1()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
H A D | TextureD3D12.cpp | 297 return DXGI_FORMAT_R32_FLOAT; in D3D12TextureFormat() 705 return DXGI_FORMAT_R32_FLOAT; in GetD3D12CopyableSubresourceFormat() 1184 mSrvDesc.Format = DXGI_FORMAT_R32_FLOAT; in TextureView()
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H A D | RenderPipelineD3D12.cpp | 72 return DXGI_FORMAT_R32_FLOAT; in VertexFormatType()
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/third_party/mesa3d/src/gallium/drivers/d3d12/ |
H A D | d3d12_format.c | 292 return DXGI_FORMAT_R32_FLOAT; in d3d12_get_resource_srv_format()
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/third_party/skia/src/gpu/d3d/ |
H A D | GrD3DPipelineStateBuilder.cpp | 180 return DXGI_FORMAT_R32_FLOAT; in attrib_type_to_format()
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/third_party/astc-encoder/Source/ |
H A D | astcenccli_image_load_store.cpp | 1844 #define DXGI_FORMAT_R32_FLOAT 41 in load_dds_uncompressed_image() macro 1870 {16, 4, 1, R32F_TO_RGBA16F, DXGI_FORMAT_R32_FLOAT}, in load_dds_uncompressed_image()
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/third_party/mesa3d/src/microsoft/vulkan/ |
H A D | dzn_image.c | 238 DXGI_FORMAT_D32_FLOAT : DXGI_FORMAT_R32_FLOAT; in dzn_image_get_dxgi_format()
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/third_party/skia/third_party/externals/d3d12allocator/src/ |
H A D | D3D12MemAlloc.cpp | 627 case DXGI_FORMAT_R32_FLOAT:
in GetBitsPerPixel()
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