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Searched refs:DE_ROUNDINGMODE_TO_NEAREST_EVEN (Results 1 - 11 of 11) sorted by relevance

/third_party/vk-gl-cts/framework/delibs/debase/
H A DdeMath.c49 case _RC_NEAR: return DE_ROUNDINGMODE_TO_NEAREST_EVEN; in deGetRoundingMode()
59 case FE_TONEAREST: return DE_ROUNDINGMODE_TO_NEAREST_EVEN; in deGetRoundingMode()
79 case DE_ROUNDINGMODE_TO_NEAREST_EVEN: flag = _RC_NEAR; break; in deSetRoundingMode()
95 case DE_ROUNDINGMODE_TO_NEAREST_EVEN: flag = FE_TONEAREST; break; in deSetRoundingMode()
H A DdeFloat16.c224 DE_ASSERT(mode == DE_ROUNDINGMODE_TO_ZERO || mode == DE_ROUNDINGMODE_TO_NEAREST_EVEN); in deFloat32To16Round()
381 DE_ASSERT(mode == DE_ROUNDINGMODE_TO_ZERO || mode == DE_ROUNDINGMODE_TO_NEAREST_EVEN); in deFloat64To16Round()
H A DdeFloat16Test.c55 return deFloat32To16Round(val32, DE_ROUNDINGMODE_TO_NEAREST_EVEN); in deFloat32To16RTE()
H A DdeMath.h50 DE_ROUNDINGMODE_TO_NEAREST_EVEN = 0, enumerator
/third_party/skia/third_party/externals/angle2/src/tests/deqp_support/
H A Dangle_deqp_libtester_main.cpp64 if (!deSetRoundingMode(DE_ROUNDINGMODE_TO_NEAREST_EVEN)) in deqp_libtester_init_platform()
/third_party/vk-gl-cts/framework/common/
H A DtcuApp.cpp142 if (!deSetRoundingMode(DE_ROUNDINGMODE_TO_NEAREST_EVEN)) in App()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/gpu_shader5/
H A DesextcGPUShader5FmaPrecision.cpp322 deSetRoundingMode(DE_ROUNDINGMODE_TO_NEAREST_EVEN); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/
H A DvktShaderBuiltinPrecisionTests.cpp5916 return deFloat64To16Round(randomDouble(format, rnd, inputRange), DE_ROUNDINGMODE_TO_NEAREST_EVEN);
5954 dst.push_back(deFloat32To16Round(sign * minNormalized, DE_ROUNDINGMODE_TO_NEAREST_EVEN));
5957 dst.push_back(deFloat32To16Round(sign * (minNormalized + minQuantum), DE_ROUNDINGMODE_TO_NEAREST_EVEN));
5959 dst.push_back(deFloat32To16Round(sign * 0.5f, DE_ROUNDINGMODE_TO_NEAREST_EVEN));
5960 dst.push_back(deFloat32To16Round(sign * 1.0f, DE_ROUNDINGMODE_TO_NEAREST_EVEN));
5961 dst.push_back(deFloat32To16Round(sign * 2.0f, DE_ROUNDINGMODE_TO_NEAREST_EVEN));
5965 (deFloatLdExp(1.0f, maxExp) - maxQuantum)), DE_ROUNDINGMODE_TO_NEAREST_EVEN));
5967 dst.push_back(deFloat32To16Round(sign * TCU_INFINITY, DE_ROUNDINGMODE_TO_NEAREST_EVEN));
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderexecutor/
H A DvktShaderBuiltinPrecisionTests.cpp5905 return deFloat64To16Round(randomDouble(format, rnd, inputRange), DE_ROUNDINGMODE_TO_NEAREST_EVEN);
5943 dst.push_back(deFloat32To16Round(sign * minNormalized, DE_ROUNDINGMODE_TO_NEAREST_EVEN));
5946 dst.push_back(deFloat32To16Round(sign * (minNormalized + minQuantum), DE_ROUNDINGMODE_TO_NEAREST_EVEN));
5948 dst.push_back(deFloat32To16Round(sign * 0.5f, DE_ROUNDINGMODE_TO_NEAREST_EVEN));
5949 dst.push_back(deFloat32To16Round(sign * 1.0f, DE_ROUNDINGMODE_TO_NEAREST_EVEN));
5950 dst.push_back(deFloat32To16Round(sign * 2.0f, DE_ROUNDINGMODE_TO_NEAREST_EVEN));
5954 (deFloatLdExp(1.0f, maxExp) - maxQuantum)), DE_ROUNDINGMODE_TO_NEAREST_EVEN));
5956 dst.push_back(deFloat32To16Round(sign * TCU_INFINITY, DE_ROUNDINGMODE_TO_NEAREST_EVEN));
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/
H A DvktSpvAsmFloatControlsTests.cpp503 vm[V_CONV_TO_FP16_RTE_RESULT] = deFloat32To16Round(1.22334445f, DE_ROUNDINGMODE_TO_NEAREST_EVEN); in TypeValues()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/spirv_assembly/
H A DvktSpvAsmFloatControlsTests.cpp501 vm[V_CONV_TO_FP16_RTE_RESULT] = deFloat32To16Round(1.22334445f, DE_ROUNDINGMODE_TO_NEAREST_EVEN); in TypeValues()

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