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Help
Searched
refs:DEBUG_SYNC
(Results
1 - 9
of
9
) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/svga/
H
A
D
svga_debug.h
44
#define
DEBUG_SYNC
0x2000 /* sync after every flush */
macro
H
A
D
svga_context.c
476
if (SVGA_DEBUG &
DEBUG_SYNC
) {
in svga_context_flush()
H
A
D
svga_screen.c
73
{ "sync",
DEBUG_SYNC
, NULL },
/third_party/mesa3d/src/intel/vulkan/
H
A
D
anv_queue.c
44
if (INTEL_DEBUG(
DEBUG_SYNC
)) {
in anv_queue_init()
/third_party/mesa3d/src/intel/dev/
H
A
D
intel_debug.h
55
#define
DEBUG_SYNC
(1ull << 7)
macro
H
A
D
intel_debug.c
54
{ "sync",
DEBUG_SYNC
},
/third_party/mesa3d/src/gallium/drivers/iris/
H
A
D
iris_batch.c
1089
if (INTEL_DEBUG(
DEBUG_SYNC
)) {
in _iris_batch_flush()
/third_party/mesa3d/src/gallium/drivers/crocus/
H
A
D
crocus_batch.c
996
if (INTEL_DEBUG(
DEBUG_SYNC
)) {
in _crocus_batch_flush()
/third_party/ffmpeg/fftools/
H
A
D
ffplay.c
1736
#if defined(
DEBUG_SYNC
)
in queue_picture()
Completed in 13 milliseconds