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Help
Searched
refs:DEBUG_CS
(Results
1 - 7
of
7
) sorted by relevance
/third_party/mesa3d/src/intel/dev/
H
A
D
intel_debug.c
70
{ "cs",
DEBUG_CS
},
91
DEBUG_TES | DEBUG_GS |
DEBUG_CS
|
109
[MESA_SHADER_COMPUTE] =
DEBUG_CS
,
in intel_debug_flag_for_shader_stage()
110
[MESA_SHADER_KERNEL] =
DEBUG_CS
,
in intel_debug_flag_for_shader_stage()
H
A
D
intel_debug.h
72
#define
DEBUG_CS
(1ull << 24)
macro
/third_party/mesa3d/src/gallium/drivers/llvmpipe/
H
A
D
lp_debug.h
47
#define
DEBUG_CS
0x10000
macro
H
A
D
lp_state_cs.c
548
if ((LP_DEBUG &
DEBUG_CS
) || (gallivm_debug & GALLIVM_DEBUG_IR)) {
in llvmpipe_remove_cs_shader_variant()
803
if ((LP_DEBUG &
DEBUG_CS
) || (gallivm_debug & GALLIVM_DEBUG_IR)) {
in generate_variant()
863
if (LP_DEBUG &
DEBUG_CS
) {
in llvmpipe_update_cs()
H
A
D
lp_screen.c
79
{ "cs",
DEBUG_CS
, NULL },
/third_party/mesa3d/src/intel/compiler/
H
A
D
brw_kernel.c
312
if (INTEL_DEBUG(
DEBUG_CS
)) {
in brw_kernel_from_spirv()
412
if (INTEL_DEBUG(
DEBUG_CS
)) {
in brw_kernel_from_spirv()
H
A
D
brw_fs.cpp
7776
INTEL_DEBUG(params->debug_flag ? params->debug_flag :
DEBUG_CS
);
Completed in 17 milliseconds