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Help
Searched
refs:D3DBufferUsage
(Results
1 - 4
of
4
) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
H
A
D
BufferD3D.cpp
29
mUsage(
D3DBufferUsage
::STATIC)
in BufferD3D()
61
mUsage =
D3DBufferUsage
::STATIC;
in updateD3DBufferUsage()
67
mUsage =
D3DBufferUsage
::DYNAMIC;
in updateD3DBufferUsage()
154
if (mUsage ==
D3DBufferUsage
::STATIC)
in invalidateStaticData()
165
if (mUsage ==
D3DBufferUsage
::DYNAMIC)
in promoteStaticUsage()
H
A
D
BufferD3D.h
30
enum class
D3DBufferUsage
class
68
D3DBufferUsage
getUsage() const { return mUsage; }
in getUsage()
84
D3DBufferUsage
mUsage;
H
A
D
VertexDataManager.cpp
191
case
D3DBufferUsage
::DYNAMIC:
in ClassifyAttributeStorage()
193
case
D3DBufferUsage
::STATIC:
in ClassifyAttributeStorage()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H
A
D
Buffer11.cpp
1066
return (mUsage ==
D3DBufferUsage
::STATIC);
in supportsDirectBinding()
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