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Searched refs:D3D12_SHADER_DIRTY_SAMPLERS (Results 1 - 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
H A Dd3d12_context.h70 D3D12_SHADER_DIRTY_SAMPLERS = (1 << 2), enumerator
87 D3D12_SHADER_DIRTY_SAMPLERS | D3D12_SHADER_DIRTY_SSBO | \
H A Dd3d12_draw.cpp518 if (dirty & D3D12_SHADER_DIRTY_SAMPLERS) { in update_shader_stage_root_parameters()
952 D3D12_SHADER_DIRTY_SAMPLERS; in d3d12_draw_vbo()
H A Dd3d12_context.cpp751 ctx->shader_dirty[shader] |= D3D12_SHADER_DIRTY_SAMPLERS; in d3d12_bind_sampler_states()

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