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Searched refs:D3D12_DIRTY_ZSA (Results 1 - 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
H A Dd3d12_context.h47 D3D12_DIRTY_ZSA = (1 << 2), enumerator
75 #define D3D12_DIRTY_GFX_PSO (D3D12_DIRTY_BLEND | D3D12_DIRTY_RASTERIZER | D3D12_DIRTY_ZSA | \
H A Dd3d12_context.cpp475 ctx->state_dirty |= D3D12_DIRTY_ZSA; in d3d12_bind_depth_stencil_alpha_state()

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