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Help
Searched
refs:CurrentDetail2
(Results
1 - 4
of
4
) sorted by relevance
/third_party/cJSON/tests/unity/src/
H
A
D
unity.c
409
if (Unity.
CurrentDetail2
)
in UnityAddMsgIfSpecified()
412
UnityPrint(Unity.
CurrentDetail2
);
in UnityAddMsgIfSpecified()
1295
if (Unity.
CurrentDetail2
)
in UnityFail()
1298
UnityPrint(Unity.
CurrentDetail2
);
in UnityFail()
H
A
D
unity_internals.h
389
const char*
CurrentDetail2
;
member
422
#define UNITY_CLR_DETAILS() { Unity.CurrentDetail1 = 0; Unity.
CurrentDetail2
= 0; }
423
#define UNITY_SET_DETAIL(d1) { Unity.CurrentDetail1 = d1; Unity.
CurrentDetail2
= 0; }
424
#define UNITY_SET_DETAILS(d1,d2) { Unity.CurrentDetail1 = d1; Unity.
CurrentDetail2
= d2; }
/third_party/unity/src/
H
A
D
unity.c
581
if (Unity.
CurrentDetail2
)
in UnityAddMsgIfSpecified()
584
UnityPrint(Unity.
CurrentDetail2
);
in UnityAddMsgIfSpecified()
2141
if (Unity.
CurrentDetail2
)
in UnityFail()
2144
UnityPrint(Unity.
CurrentDetail2
);
in UnityFail()
H
A
D
unity_internals.h
507
const char*
CurrentDetail2
;
member
550
#define UNITY_CLR_DETAILS() do { Unity.CurrentDetail1 = 0; Unity.
CurrentDetail2
= 0; } while (0)
551
#define UNITY_SET_DETAIL(d1) do { Unity.CurrentDetail1 = (d1); Unity.
CurrentDetail2
= 0; } while (0)
552
#define UNITY_SET_DETAILS(d1,d2) do { Unity.CurrentDetail1 = (d1); Unity.
CurrentDetail2
= (d2); } while (0)
Completed in 14 milliseconds