Home
last modified time | relevance | path

Searched refs:CubeBorderData (Results 1 - 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Device/
H A DBlitter.hpp133 struct CubeBorderData struct in sw::Blitter
184 using CornerUpdateFunction = FunctionT<void(const CubeBorderData *)>;
H A DBlitter.cpp2268 Pointer<Byte> layers = *Pointer<Pointer<Byte>>(blit + OFFSET(CubeBorderData, layers)); in generateCornerUpdate()
2269 Int pitchB = *Pointer<Int>(blit + OFFSET(CubeBorderData, pitchB)); in generateCornerUpdate()
2270 UInt layerSize = *Pointer<Int>(blit + OFFSET(CubeBorderData, layerSize)); in generateCornerUpdate()
2271 UInt dim = *Pointer<Int>(blit + OFFSET(CubeBorderData, dim)); in generateCornerUpdate()
2355 CubeBorderData data = { in updateBorders()

Completed in 5 milliseconds