/third_party/skia/third_party/externals/dawn/src/dawn_node/binding/ |
H A D | Converter.h | 75 return Convert(std::forward<OUT>(out), std::forward<IN>(in)); in operator ()() 87 return Convert(out_els, out_count, in); in operator ()() 102 // Below are the various overloads of Convert() used to convert the interop -> Dawn types. 103 [[nodiscard]] bool Convert(wgpu::Extent3D& out, const interop::GPUExtent3D& in); 105 [[nodiscard]] bool Convert(wgpu::Origin3D& out, const interop::GPUOrigin3DDict& in); 107 [[nodiscard]] bool Convert(wgpu::Color& out, const interop::GPUColor& in); 109 [[nodiscard]] bool Convert(wgpu::Origin3D& out, 112 [[nodiscard]] bool Convert(wgpu::TextureAspect& out, const interop::GPUTextureAspect& in); 114 [[nodiscard]] bool Convert(wgpu::ImageCopyTexture& out, 117 [[nodiscard]] bool Convert(wgp 258 inline bool Convert(const char*& out, const std::string& in) { Convert() function in wgpu::binding::Converter 265 inline bool Convert(T& out, const T& in) { Convert() function in wgpu::binding::Converter 274 inline bool Convert(OUT& out, const IN& in) { Convert() function in wgpu::binding::Converter 287 inline bool Convert(OUT& out, const std::variant<IN_TYPES...>& in) { Convert() function in wgpu::binding::Converter 294 inline bool Convert(OUT& out, const std::optional<IN>& in) { Convert() function 307 inline bool Convert(OUT*& out, const std::optional<IN>& in) { Convert() function 322 inline bool Convert(OUT& out, const interop::Interface<IN>& in) { Convert() function 334 inline bool Convert(OUT*& out_els, uint32_t& out_count, const std::vector<IN>& in) { Convert() function 352 inline bool Convert(OUT*& out_els, Convert() function 373 inline bool Convert(OUT*& out_els, uint32_t& out_count, const std::optional<IN>& in) { Convert() function [all...] |
H A D | Converter.cpp | 33 bool Converter::Convert(wgpu::Extent3D& out, const interop::GPUExtent3D& in) { in Convert() function in wgpu::binding::Converter 59 bool Converter::Convert(wgpu::Origin3D& out, const interop::GPUOrigin3DDict& in) { in Convert() function in wgpu::binding::Converter 67 bool Converter::Convert(wgpu::Color& out, const interop::GPUColor& in) { in Convert() function in wgpu::binding::Converter 96 bool Converter::Convert(wgpu::Origin3D& out, in Convert() function in wgpu::binding::Converter 113 bool Converter::Convert(wgpu::TextureAspect& out, const interop::GPUTextureAspect& in) { in Convert() function in wgpu::binding::Converter 130 bool Converter::Convert(wgpu::ImageCopyTexture& out, const interop::GPUImageCopyTexture& in) { in Convert() function in wgpu::binding::Converter 132 return Convert(out.texture, in.texture) && Convert(out.mipLevel, in.mipLevel) && in Convert() 133 Convert(out.origin, in.origin) && Convert(ou in Convert() 136 bool Converter::Convert(wgpu::ImageCopyBuffer& out, const interop::GPUImageCopyBuffer& in) { Convert() function in wgpu::binding::Converter 144 bool Converter::Convert(BufferSource& out, interop::BufferSource in) { Convert() function in wgpu::binding::Converter 165 bool Converter::Convert(wgpu::TextureDataLayout& out, const interop::GPUImageDataLayout& in) { Convert() function in wgpu::binding::Converter 171 bool Converter::Convert(wgpu::TextureFormat& out, const interop::GPUTextureFormat& in) { Convert() function in wgpu::binding::Converter 348 bool Converter::Convert(wgpu::TextureUsage& out, const interop::GPUTextureUsageFlags& in) { Convert() function in wgpu::binding::Converter 353 bool Converter::Convert(wgpu::ColorWriteMask& out, const interop::GPUColorWriteFlags& in) { Convert() function in wgpu::binding::Converter 358 bool Converter::Convert(wgpu::BufferUsage& out, const interop::GPUBufferUsageFlags& in) { Convert() function in wgpu::binding::Converter 363 bool Converter::Convert(wgpu::MapMode& out, const interop::GPUMapModeFlags& in) { Convert() function in wgpu::binding::Converter 368 bool Converter::Convert(wgpu::ShaderStage& out, const interop::GPUShaderStageFlags& in) { Convert() function in wgpu::binding::Converter 373 bool Converter::Convert(wgpu::TextureDimension& out, const interop::GPUTextureDimension& in) { Convert() function in wgpu::binding::Converter 390 bool Converter::Convert(wgpu::TextureViewDimension& out, Convert() function in wgpu::binding::Converter 420 bool Converter::Convert(wgpu::ProgrammableStageDescriptor& out, Convert() function in wgpu::binding::Converter 428 bool Converter::Convert(wgpu::ConstantEntry& out, Convert() function in wgpu::binding::Converter 436 bool Converter::Convert(wgpu::BlendComponent& out, const interop::GPUBlendComponent& in) { Convert() function in wgpu::binding::Converter 442 bool Converter::Convert(wgpu::BlendFactor& out, const interop::GPUBlendFactor& in) { Convert() function in wgpu::binding::Converter 491 bool Converter::Convert(wgpu::BlendOperation& out, const interop::GPUBlendOperation& in) { Convert() function in wgpu::binding::Converter 516 bool Converter::Convert(wgpu::BlendState& out, const interop::GPUBlendState& in) { Convert() function in wgpu::binding::Converter 521 bool Converter::Convert(wgpu::PrimitiveState& out, const interop::GPUPrimitiveState& in) { Convert() function in wgpu::binding::Converter 528 bool Converter::Convert(wgpu::ColorTargetState& out, const interop::GPUColorTargetState& in) { Convert() function in wgpu::binding::Converter 534 bool Converter::Convert(wgpu::DepthStencilState& out, const interop::GPUDepthStencilState& in) { Convert() function in wgpu::binding::Converter 548 bool Converter::Convert(wgpu::MultisampleState& out, const interop::GPUMultisampleState& in) { Convert() function in wgpu::binding::Converter 554 bool Converter::Convert(wgpu::FragmentState& out, const interop::GPUFragmentState& in) { Convert() function in wgpu::binding::Converter 562 bool Converter::Convert(wgpu::PrimitiveTopology& out, const interop::GPUPrimitiveTopology& in) { Convert() function in wgpu::binding::Converter 586 bool Converter::Convert(wgpu::FrontFace& out, const interop::GPUFrontFace& in) { Convert() function in wgpu::binding::Converter 600 bool Converter::Convert(wgpu::CullMode& out, const interop::GPUCullMode& in) { Convert() function in wgpu::binding::Converter 617 bool Converter::Convert(wgpu::CompareFunction& out, const interop::GPUCompareFunction& in) { Convert() function in wgpu::binding::Converter 649 bool Converter::Convert(wgpu::IndexFormat& out, const interop::GPUIndexFormat& in) { Convert() function in wgpu::binding::Converter 663 bool Converter::Convert(wgpu::StencilOperation& out, const interop::GPUStencilOperation& in) { Convert() function in wgpu::binding::Converter 695 bool Converter::Convert(wgpu::StencilFaceState& out, const interop::GPUStencilFaceState& in) { Convert() function in wgpu::binding::Converter 700 bool Converter::Convert(wgpu::VertexBufferLayout& out, Convert() function in wgpu::binding::Converter 707 bool Converter::Convert(wgpu::VertexState& out, const interop::GPUVertexState& in) { Convert() function in wgpu::binding::Converter 715 bool Converter::Convert(wgpu::VertexStepMode& out, const interop::GPUVertexStepMode& in) { Convert() function in wgpu::binding::Converter 731 bool Converter::Convert(wgpu::VertexAttribute& out, const interop::GPUVertexAttribute& in) { Convert() function in wgpu::binding::Converter 736 bool Converter::Convert(wgpu::VertexFormat& out, const interop::GPUVertexFormat& in) { Convert() function in wgpu::binding::Converter 836 bool Converter::Convert(wgpu::RenderPassColorAttachment& out, Convert() function in wgpu::binding::Converter 858 bool Converter::Convert(wgpu::RenderPassDepthStencilAttachment& out, Convert() function in wgpu::binding::Converter 899 bool Converter::Convert(wgpu::LoadOp& out, const interop::GPULoadOp& in) { Convert() function in wgpu::binding::Converter 910 bool Converter::Convert(wgpu::StoreOp& out, const interop::GPUStoreOp& in) { Convert() function in wgpu::binding::Converter 924 bool Converter::Convert(wgpu::BindGroupEntry& out, const interop::GPUBindGroupEntry& in) { Convert() function in wgpu::binding::Converter 955 bool Converter::Convert(wgpu::BindGroupLayoutEntry& out, Convert() function in wgpu::binding::Converter 963 bool Converter::Convert(wgpu::BufferBindingLayout& out, Convert() function in wgpu::binding::Converter 969 bool Converter::Convert(wgpu::SamplerBindingLayout& out, Convert() function in wgpu::binding::Converter 974 bool Converter::Convert(wgpu::TextureBindingLayout& out, Convert() function in wgpu::binding::Converter 981 bool Converter::Convert(wgpu::StorageTextureBindingLayout& out, Convert() function in wgpu::binding::Converter 987 bool Converter::Convert(wgpu::BufferBindingType& out, const interop::GPUBufferBindingType& in) { Convert() function in wgpu::binding::Converter 1005 bool Converter::Convert(wgpu::TextureSampleType& out, const interop::GPUTextureSampleType& in) { Convert() function in wgpu::binding::Converter 1029 bool Converter::Convert(wgpu::SamplerBindingType& out, Convert() function in wgpu::binding::Converter 1048 bool Converter::Convert(wgpu::StorageTextureAccess& out, Convert() function in wgpu::binding::Converter 1061 bool Converter::Convert(wgpu::QueryType& out, const interop::GPUQueryType& in) { Convert() function in wgpu::binding::Converter 1078 bool Converter::Convert(wgpu::PipelineStatisticName& out, Convert() function in wgpu::binding::Converter 1103 bool Converter::Convert(wgpu::AddressMode& out, const interop::GPUAddressMode& in) { Convert() function in wgpu::binding::Converter 1120 bool Converter::Convert(wgpu::FilterMode& out, const interop::GPUFilterMode& in) { Convert() function in wgpu::binding::Converter 1134 bool Converter::Convert(wgpu::ComputePipelineDescriptor& out, Convert() function in wgpu::binding::Converter 1141 bool Converter::Convert(wgpu::RenderPipelineDescriptor& out, Convert() function in wgpu::binding::Converter [all...] |
/third_party/gn/src/base/json/ |
H A D | json_value_converter.cc | 10 bool BasicValueConverter<int>::Convert(const base::Value& value, in Convert() function in base::internal::BasicValueConverter 15 bool BasicValueConverter<std::string>::Convert(const base::Value& value, in Convert() function in base::internal::BasicValueConverter 20 bool BasicValueConverter<std::u16string>::Convert(const base::Value& value, in Convert() function in base::internal::BasicValueConverter 25 bool BasicValueConverter<double>::Convert(const base::Value& value, in Convert() function in base::internal::BasicValueConverter 30 bool BasicValueConverter<bool>::Convert(const base::Value& value, in Convert() function in base::internal::BasicValueConverter
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H A D | json_value_converter.h | 43 // Convert() method. 46 // converter.Convert(json, &message); 48 // Convert() returns false when it fails. Here "fail" means that the value is 51 // Also note that Convert() will modify the passed |message| even when it 111 virtual bool Convert(const base::Value& value, FieldType* field) const = 0; 125 return value_converter_->Convert(value, &(dst->*field_pointer_)); 143 bool Convert(const base::Value& value, int* field) const override; 155 bool Convert(const base::Value& value, std::string* field) const override; 168 bool Convert(const base::Value& value, std::u16string* field) const override; 180 bool Convert(cons 501 bool Convert(const base::Value& value, StructType* output) const { Convert() function in base::JSONValueConverter [all...] |
/third_party/node/deps/v8/src/wasm/ |
H A D | wasm-opcodes-inl.h | 130 CASE_CONVERT_OP(Convert, INT, F32, "f32", "trunc") in OpcodeName() 131 CASE_CONVERT_OP(Convert, INT, F64, "f64", "trunc") in OpcodeName() 132 CASE_CONVERT_OP(Convert, I64, I32, "i32", "extend") in OpcodeName() 133 CASE_CONVERT_OP(Convert, F32, I32, "i32", "convert") in OpcodeName() 134 CASE_CONVERT_OP(Convert, F32, I64, "i64", "convert") in OpcodeName() 136 CASE_CONVERT_OP(Convert, F64, I32, "i32", "convert") in OpcodeName() 137 CASE_CONVERT_OP(Convert, F64, I64, "i64", "convert") in OpcodeName() 229 CASE_CONVERT_SAT_OP(Convert, I32, F32, "f32", "trunc") in OpcodeName() 230 CASE_CONVERT_SAT_OP(Convert, I32, F64, "f64", "trunc") in OpcodeName() 231 CASE_CONVERT_SAT_OP(Convert, I6 in OpcodeName() [all...] |
/third_party/node/deps/v8/src/execution/ |
H A D | arguments.h | 119 #define RUNTIME_ENTRY_WITH_RCS(Type, InternalType, Convert, Name) \ 126 return Convert(__RT_impl_##Name(args, isolate)); \ 135 #define RUNTIME_ENTRY_WITH_RCS(Type, InternalType, Convert, Name) 140 #define RUNTIME_FUNCTION_RETURNS_TYPE(Type, InternalType, Convert, Name) \ 143 RUNTIME_ENTRY_WITH_RCS(Type, InternalType, Convert, Name) \ 149 return Convert(__RT_impl_##Name(args, isolate)); \
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/third_party/skia/src/sksl/dsl/ |
H A D | DSLExpression.cpp | 168 return DSLExpression(FieldAccess::Convert(ThreadContext::Context(), in field() 173 return BinaryExpression::Convert(ThreadContext::Context(), this->release(), in operator =() 178 return IndexExpression::Convert(ThreadContext::Context(), *ThreadContext::SymbolTable(), in operator []() 193 return SkSL::FunctionCall::Convert(ThreadContext::Context(), pos.line(), this->release(), in operator ()() 199 return BinaryExpression::Convert(ThreadContext::Context(), left.release(), \ 205 return PrefixExpression::Convert(ThreadContext::Context(), SkSL::Token::Kind::token, \ 211 return PostfixExpression::Convert(ThreadContext::Context(), expr.release(), \ 238 return BinaryExpression::Convert(ThreadContext::Context(), left.release(), in LogicalXor() 258 return BinaryExpression::Convert(ThreadContext::Context(), left.release(), in operator ,() 263 return BinaryExpression::Convert(ThreadContex in operator ,() [all...] |
H A D | DSLFunction.cpp | 55 fDecl = SkSL::FunctionDeclaration::Convert(ThreadContext::Context(), in init() 99 std::unique_ptr<FunctionDefinition> function = FunctionDefinition::Convert( in define() 120 std::unique_ptr<SkSL::Expression> result = SkSL::FunctionCall::Convert(ThreadContext::Context(), in call()
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H A D | DSLCore.cpp | 132 return SkSL::FunctionCall::Convert(ThreadContext::Context(), /*line=*/-1, in Call() 199 return DoStatement::Convert(ThreadContext::Context(), stmt.release(), test.release()); in Do() 204 return ForStatement::Convert(ThreadContext::Context(), pos.line(), in For() 212 return IfStatement::Convert(ThreadContext::Context(), /*line=*/-1, isStatic, test.release(), in If() 289 // added to a function. (This is done in FunctionDefinition::Convert.) in Return() 295 return DSLExpression(Swizzle::Convert(ThreadContext::Context(), base.release(), in Swizzle() 304 return DSLExpression(Swizzle::Convert(ThreadContext::Context(), base.release(), in Swizzle() 314 return DSLExpression(Swizzle::Convert(ThreadContext::Context(), base.release(), in Swizzle() 325 return DSLExpression(Swizzle::Convert(ThreadContext::Context(), base.release(), in Swizzle() 332 return TernaryExpression::Convert(ThreadContex in Select() [all...] |
H A D | DSLVar.cpp | 162 return BinaryExpression::Convert(ThreadContext::Context(), in assign() 185 return FieldAccess::Convert(ThreadContext::Context(), *ThreadContext::SymbolTable(), in methodCall() 192 method ? SkSL::FunctionCall::Convert(ThreadContext::Context(), pos.line(), in eval()
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/third_party/node/src/ |
H A D | debug_utils-inl.h | 15 static std::string Convert( in Convert() function 24 static std::string Convert(const T& value) { return std::to_string(value); } in Convert() function 25 static std::string Convert(const char* value) { in Convert() function 28 static std::string Convert(const std::string& value) { return value; } in Convert() function 29 static std::string Convert(std::string_view value) { in Convert() function 32 static std::string Convert(bool value) { return value ? "true" : "false"; } in Convert() function 53 return Convert(std::forward<T>(value)); in BaseConvert() 59 return ToStringHelper::Convert(value); in ToString()
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H A D | node_options-inl.h | 160 auto OptionsParser<Options>::Convert( in Convert() function in node::options_parser::OptionsParser 185 auto OptionsParser<Options>::Convert( in Convert() function in node::options_parser::OptionsParser 189 Convert(original.field, get_child), in Convert() 197 auto OptionsParser<Options>::Convert( in Convert() function in node::options_parser::OptionsParser 203 Convert(original.target_field, get_child), in Convert() 217 options_.emplace(pair.first, Convert(pair.second, get_child)); in Insert() 220 implications_.emplace(pair.first, Convert(pair.second, get_child)); in Insert() 335 // Convert --no-foo to --foo and keep in mind that we're negating. in Parse()
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/third_party/skia/src/sksl/ir/ |
H A D | SkSLConstructor.cpp | 60 std::unique_ptr<Expression> typecast = ConstructorScalarCast::Convert( in convert_compound_constructor() 124 // Rely on Constructor::Convert to force this subexpression to the proper type. If it's a in convert_compound_constructor() 133 arg = Constructor::Convert(context, ctorLine, ctorType, std::move(ctorArg)); in convert_compound_constructor() 150 std::unique_ptr<Expression> Constructor::Convert(const Context& context, in Convert() function in SkSL::Constructor 160 return ConstructorScalarCast::Convert(context, line, type, std::move(args)); in Convert() 166 return ConstructorArray::Convert(context, line, type, std::move(args)); in Convert() 169 return ConstructorStruct::Convert(context, line, type, std::move(args)); in Convert()
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H A D | SkSLFieldAccess.cpp | 17 std::unique_ptr<Expression> FieldAccess::Convert(const Context& context, in Convert() function in SkSL::FieldAccess 57 return Setting::Convert(context, base->fLine, field); in Convert()
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H A D | SkSLFunctionCall.h | 32 static std::unique_ptr<Expression> Convert(const Context& context, 37 static std::unique_ptr<Expression> Convert(const Context& context,
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H A D | SkSLSwizzle.cpp | 211 // Convert our reordered argument list to an actual array of expressions, with the new order and in optimize_constructor_swizzle() 228 auto ctor = Constructor::Convert(context, in optimize_constructor_swizzle() 236 std::unique_ptr<Expression> Swizzle::Convert(const Context& context, in Convert() function in SkSL::Swizzle 266 return Convert(context, std::move(base), std::move(components)); in Convert() 274 std::unique_ptr<Expression> Swizzle::Convert(const Context& context, in Convert() function in SkSL::Swizzle 426 expr = Constructor::Convert(context, line, in Convert()
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H A D | SkSLSwizzle.h | 34 // Swizzle::Convert permits component arrays containing ZERO or ONE, does typechecking, reports 37 static std::unique_ptr<Expression> Convert(const Context& context, 41 static std::unique_ptr<Expression> Convert(const Context& context,
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/third_party/node/deps/v8/src/strings/ |
H A D | unicode.h | 138 // Convert the character to Latin-1 case equivalent if possible. 236 static int Convert(uchar c, uchar n, uchar* result, bool* allow_caching_ptr); 241 static int Convert(uchar c, uchar n, uchar* result, bool* allow_caching_ptr); 245 static int Convert(uchar c, uchar n, uchar* result, bool* allow_caching_ptr); 249 static int Convert(uchar c, uchar n, uchar* result, bool* allow_caching_ptr); 253 static int Convert(uchar c, uchar n, uchar* result, bool* allow_caching_ptr);
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/third_party/skia/src/sksl/dsl/priv/ |
H A D | DSLWriter.cpp | 52 std::unique_ptr<SkSL::Variable> skslvar = SkSL::Variable::Convert(ThreadContext::Context(), in Var() 57 var.fDeclaration = VarDeclaration::Convert(ThreadContext::Context(), std::move(skslvar), in Var() 73 return SkSL::Variable::Convert(ThreadContext::Context(), var.fPosition.line(), in CreateParameterVar()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/BinaryFormat/ |
H A D | MsgPackDocument.h | 123 /// Get an ArrayDocNode for an array node. If Convert, convert the node to an 125 ArrayDocNode &getArray(bool Convert = false) { in getArray() 127 assert(Convert); in getArray() 134 /// Get a MapDocNode for a map node. If Convert, convert the node to a map 136 MapDocNode &getMap(bool Convert = false) { in getMap() 138 assert(Convert); in getMap() 180 /// Convert this node to a string, assuming it is scalar. 183 /// Convert the StringRef and use it to set this DocNode (assuming scalar). If 375 /// Convert MsgPack Document to YAML text.
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/ |
H A D | X86CallFrameOptimization.cpp | 109 enum InstClassification { Convert, Skip, Exit }; enumerator 292 return ImmOp.getImm() == 0 ? Convert : Exit; in classifyInstruction() 298 return ImmOp.getImm() == -1 ? Convert : Exit; in classifyInstruction() 304 return Convert; in classifyInstruction() 416 if (Classification != Convert) in collectCallInfo()
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/third_party/protobuf/csharp/src/Google.Protobuf/ |
H A D | ByteString.cs | 158 return Convert.ToBase64String(bytes);
in ToBase64() 168 return bytes == "" ? Empty : new ByteString(Convert.FromBase64String(bytes));
in FromBase64()
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/third_party/skia/third_party/externals/abseil-cpp/absl/types/ |
H A D | optional_test.cc | 411 struct Convert { struct 412 Convert(const Implicit&) // NOLINT(runtime/explicit) in Convert() function 414 Convert(Implicit&&) // NOLINT(runtime/explicit) in Convert() function 416 explicit Convert(const Explicit&) : implicit(false), move(false) {} in Convert() function 417 explicit Convert(Explicit&&) : implicit(false), move(true) {} in Convert() function 453 // implicitly constructing absl::optional<Convert> from in TEST() 455 absl::optional<Convert> empty = i_empty; in TEST() 457 absl::optional<Convert> opt_copy = i; in TEST() 461 absl::optional<Convert> opt_move = absl::optional<Implicit>(absl::in_place); in TEST() 467 // explicitly constructing absl::optional<Convert> fro in TEST() [all...] |
/third_party/node/deps/v8/src/interpreter/ |
H A D | bytecode-array-builder.cc | 219 V8_INLINE static uint32_t Convert(BytecodeArrayBuilder* builder, in Convert() function in v8::internal::interpreter::__anon14722::UnsignedOperandHelper 225 V8_INLINE static uint32_t Convert(BytecodeArrayBuilder* builder, int value) { in Convert() function in v8::internal::interpreter::__anon14722::UnsignedOperandHelper 227 return Convert(builder, static_cast<size_t>(value)); in Convert() 259 V8_INLINE static uint32_t Convert(BytecodeArrayBuilder* builder, int value) { in Convert() function in v8::internal::interpreter::__anon14722::OperandHelper 267 V8_INLINE static uint32_t Convert(BytecodeArrayBuilder* builder, in Convert() function in v8::internal::interpreter::__anon14722::OperandHelper 276 V8_INLINE static uint32_t Convert(BytecodeArrayBuilder* builder, in Convert() function in v8::internal::interpreter::__anon14722::OperandHelper 285 V8_INLINE static uint32_t Convert(BytecodeArrayBuilder* builder, in Convert() function in v8::internal::interpreter::__anon14722::OperandHelper 295 V8_INLINE static uint32_t Convert(BytecodeArrayBuilder* builder, in Convert() function in v8::internal::interpreter::__anon14722::OperandHelper 304 V8_INLINE static uint32_t Convert(BytecodeArrayBuilder* builder, in Convert() function in v8::internal::interpreter::__anon14722::OperandHelper 313 V8_INLINE static uint32_t Convert(BytecodeArrayBuilde function in v8::internal::interpreter::__anon14722::OperandHelper 323 V8_INLINE static uint32_t Convert(BytecodeArrayBuilder* builder, Convert() function in v8::internal::interpreter::__anon14722::OperandHelper [all...] |
/third_party/node/deps/v8/third_party/markupsafe/ |
H A D | _speedups.c | 188 "Convert the characters &, <, >, ', and \" in string s to HTML-safe\n"
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