Searched refs:ComputeSubRange (Results 1 - 2 of 2) sorted by relevance
/third_party/vk-gl-cts/framework/randomshaders/ |
H A D | rsgBinaryOps.hpp | 123 struct ComputeSubRange struct 134 typedef BinaryVecOp<5, true, true, false, ComputeSubRange, EvaluateSub> SubBase;
|
H A D | rsgBinaryOps.cpp | 597 void ComputeSubRange::operator() (de::Random& random, T dstMin, T dstMax, T& aMin, T& aMax, T& bMin, T& bMax) const in operator ()() 626 void ComputeSubRange::operator()<bool> (de::Random&, bool, bool, bool&, bool&, bool&, bool&) const in operator()
|
Completed in 4 milliseconds