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Help
Searched
refs:CompileTask
(Results
1 - 6
of
6
) sorted by relevance
/third_party/node/deps/v8/src/compiler-dispatcher/
H
A
D
optimizing-compile-dispatcher.cc
26
class OptimizingCompileDispatcher::
CompileTask
: public CancelableTask {
class in v8::internal::OptimizingCompileDispatcher
28
explicit
CompileTask
(Isolate* isolate,
in CompileTask()
function in v8::internal::OptimizingCompileDispatcher::CompileTask
38
CompileTask
(const
CompileTask
&) = delete;
39
CompileTask
& operator=(const
CompileTask
&) = delete;
41
~
CompileTask
() override = default;
230
std::make_unique<
CompileTask
>(isolate_, this));
in QueueForOptimization()
H
A
D
optimizing-compile-dispatcher.h
67
class
CompileTask
;
/third_party/node/deps/v8/src/wasm/
H
A
D
module-compiler.h
146
class
CompileTask
;
247
CompileTask
* pending_foreground_task_ = nullptr;
H
A
D
module-compiler.cc
2380
class AsyncCompileJob::
CompileTask
: public CancelableTask {
class in v8::internal::wasm::__anon15175::AsyncCompileJob
2382
CompileTask
(AsyncCompileJob* job, bool on_foreground)
in CompileTask()
function in v8::internal::wasm::__anon15175::AsyncCompileJob::CompileTask
2392
~
CompileTask
() override {
2424
auto new_task = std::make_unique<
CompileTask
>(this, true);
in StartForegroundTask()
2432
auto new_task = std::make_unique<
CompileTask
>(this, true);
in ExecuteForegroundTaskImmediately()
2444
auto task = std::make_unique<
CompileTask
>(this, false);
in StartBackgroundTask()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H
A
D
Shader.h
46
class
CompileTask
;
/third_party/node/deps/v8/src/logging/
H
A
D
runtime-call-stats.h
319
ADD_THREAD_SPECIFIC_COUNTER(V, Compile,
CompileTask
) \
Completed in 13 milliseconds