/third_party/skia/third_party/externals/swiftshader/src/Shader/ |
H A D | ShaderCore.cpp | 1806 Int4 pos = CmpLE(Float4(0.0f), src0); in cmp0() 1857 dst.x = As<Float4>(CmpLE(src0.x, src1.x)); in cmp() 1858 dst.y = As<Float4>(CmpLE(src0.y, src1.y)); in cmp() 1859 dst.z = As<Float4>(CmpLE(src0.z, src1.z)); in cmp() 1860 dst.w = As<Float4>(CmpLE(src0.w, src1.w)); in cmp() 1902 dst.x = As<Float4>(CmpLE(As<Int4>(src0.x), As<Int4>(src1.x))); in icmp() 1903 dst.y = As<Float4>(CmpLE(As<Int4>(src0.y), As<Int4>(src1.y))); in icmp() 1904 dst.z = As<Float4>(CmpLE(As<Int4>(src0.z), As<Int4>(src1.z))); in icmp() 1905 dst.w = As<Float4>(CmpLE(As<Int4>(src0.w), As<Int4>(src1.w))); in icmp() 1947 dst.x = As<Float4>(CmpLE(A in ucmp() [all...] |
H A D | VertexRoutine.cpp | 127 Int4 finiteX = CmpLE(Abs(o[pos].x), *Pointer<Float4>(constants + OFFSET(Constants,maxPos))); in computeClipFlags() 128 Int4 finiteY = CmpLE(Abs(o[pos].y), *Pointer<Float4>(constants + OFFSET(Constants,maxPos))); in computeClipFlags() 129 Int4 finiteZ = CmpLE(Abs(o[pos].z), *Pointer<Float4>(constants + OFFSET(Constants,maxPos))); in computeClipFlags()
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H A D | VertexProgram.cpp | 1089 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break; in BREAKC() 1383 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break;
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H A D | SamplerCore.cpp | 540 offset &= Short4(CmpLE(Float4(lod), Float4(0.0f))); in offsetSample() 2180 case COMPARE_LESSEQUAL: boolean = CmpLE(ref, c.x); break; in sampleTexel() 2290 filter = CmpLE(Float4(lod), Float4(0.0f)); in computeFilterOffset()
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H A D | PixelProgram.cpp | 1405 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break; in BREAKC() 1699 case Shader::CONTROL_LE: condition = CmpLE(src0.x, src1.x); break;
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H A D | PixelRoutine.cpp | 476 zTest = CmpLE(zValue, Z); in depthTest() 482 zTest = CmpLE(zValue, Z); in depthTest()
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/third_party/skia/third_party/externals/swiftshader/src/Pipeline/ |
H A D | SpirvShaderArithmetic.cpp | 405 dst.move(i, CmpLE(lhs.UInt(i), rhs.UInt(i))); in EmitBinaryOp() 408 dst.move(i, CmpLE(lhs.Int(i), rhs.Int(i))); in EmitBinaryOp() 454 dst.move(i, CmpLE(lhs.Float(i), rhs.Float(i))); in EmitBinaryOp()
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H A D | VertexRoutine.cpp | 145 Int4 finiteX = CmpLE(Abs(posX), maxPos); in computeClipFlags() 146 Int4 finiteY = CmpLE(Abs(posY), maxPos); in computeClipFlags() 147 Int4 finiteZ = CmpLE(Abs(posZ), maxPos); in computeClipFlags()
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H A D | PixelRoutine.cpp | 462 zTest = CmpLE(zValue, Z); in depthTest32F() 620 return Int4(CmpLE(minDepthBound, zValue) & CmpLE(zValue, maxDepthBound)); in depthBoundsTest16() 634 return Int4(CmpLE(Float4(state.minDepthBounds), zValue) & CmpLE(zValue, Float4(state.maxDepthBounds))); in depthBoundsTest32F()
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H A D | SamplerCore.cpp | 257 offset &= Short4(CmpLE(Float4(lod), Float4(0.0f))); in offsetSample() 2046 case VK_COMPARE_OP_LESS_OR_EQUAL: boolean = CmpLE(ref, c.x); break; in sampleTexel() 2178 return CmpLE(Float4(lod), Float4(0.0f)); in computeFilterOffset()
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H A D | SpirvShaderGLSLstd450.cpp | 555 auto isExponentNotTooLarge = SIMD::UInt(CmpLE(combinedExponent, SIMD::Int(128))); in EmitExtGLSLstd450()
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/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
H A D | QuadRasterizer.cpp | 202 zTest = CmpLE(zValue, z); in For()
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/third_party/skia/third_party/externals/swiftshader/src/Reactor/ |
H A D | Reactor.hpp | 1998 RValue<Int4> CmpLE(RValue<Int4> x, RValue<Int4> y); 2098 RValue<UInt4> CmpLE(RValue<UInt4> x, RValue<UInt4> y); 2370 RValue<Int4> CmpLE(RValue<Float4> x, RValue<Float4> y);
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H A D | LLVMReactor.cpp | 2684 RValue<Int4> CmpLE(RValue<Int4> x, RValue<Int4> y) in CmpLE() function 2867 RValue<UInt4> CmpLE(RValue<UInt4> x, RValue<UInt4> y) in CmpLE() function 3239 RValue<Int4> CmpLE(RValue<Float4> x, RValue<Float4> y) in CmpLE() function
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H A D | SubzeroReactor.cpp | 3533 RValue<Int4> CmpLE(RValue<Int4> x, RValue<Int4> y) 3792 RValue<UInt4> CmpLE(RValue<UInt4> x, RValue<UInt4> y) 4066 RValue<Int4> CmpLE(RValue<Float4> x, RValue<Float4> y)
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