Searched refs:CloseButton (Results 1 - 6 of 6) sorted by relevance
/third_party/mesa3d/src/imgui/ |
H A D | imgui_internal.h | 1463 IMGUI_API bool CloseButton(ImGuiID id, const ImVec2& pos, float radius);
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H A D | imgui_widgets.cpp | 376 // - CloseButton() [Internal] 662 bool ImGui::CloseButton(ImGuiID id, const ImVec2& pos, float radius) in CloseButton() function in ImGui 5005 if (CloseButton(window->GetID((void*)((intptr_t)id+1)), button_center, button_radius)) 6435 // We don't have CPU clipping primitives to clip the CloseButton (until it becomes a texture), so need to add an extra draw call (temporary in the case of vertical animation) 6614 if (CloseButton(close_button_id, ImVec2(bb.Max.x - frame_padding.x - close_button_sz, bb.Min.y + frame_padding.y + close_button_sz), close_button_sz))
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H A D | imgui.cpp | 5384 if (CloseButton(window->GetID("#CLOSE"), window->Rect().GetTR() + ImVec2(-pad - rad, pad + rad), rad + 1)) in Begin() 5405 clip_rect.Max.x = window->Pos.x + window->Size.x - (p_open ? title_bar_rect.GetHeight() - 3 : style.FramePadding.x); // Match the size of CloseButton() in Begin()
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/third_party/skia/third_party/externals/imgui/ |
H A D | imgui_widgets.cpp | 421 // - CloseButton() [Internal] 791 bool ImGui::CloseButton(ImGuiID id, const ImVec2& pos) in CloseButton() function in ImGui 6101 // FIXME: CloseButton can overlap into text, need find a way to clip the text somehow. 6108 if (CloseButton(close_button_id, ImVec2(button_x, button_y))) 7971 // We don't have CPU clipping primitives to clip the CloseButton (until it becomes a texture), so need to add an extra draw call (temporary in the case of vertical animation) 8181 if (CloseButton(close_button_id, button_pos))
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H A D | imgui_internal.h | 2670 IMGUI_API bool CloseButton(ImGuiID id, const ImVec2& pos);
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H A D | imgui.cpp | 5701 if (CloseButton(window->GetID("#CLOSE"), close_button_pos)) in RenderWindowTitleBarContents()
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