Home
last modified time | relevance | path

Searched refs:CORNER_EDGE_CASE_HIT_SECOND_QUARTER (Results 1 - 1 of 1) sorted by relevance

/third_party/vk-gl-cts/framework/referencerenderer/
H A DrrRasterizer.cpp299 CORNER_EDGE_CASE_HIT_SECOND_QUARTER // if the line intersects just a corner and the line has either endpoint in (+X,+Y) direction (preturbing moves the line inside) in doesLineSegmentExitDiamond() enumerator
323 { tcu::Vector<deInt64,2>(0, -halfPixel), false, DiamondCorners::CORNER_EDGE_CASE_HIT_SECOND_QUARTER, DiamondCorners::CORNER_START_CASE_POSITIVE_Y_45, DiamondCorners::CORNER_END_CASE_DIRECTION_AND_SECOND_QUARTER}, in doesLineSegmentExitDiamond()
350 if (corners[ndx].lineBehavior == DiamondCorners::CORNER_EDGE_CASE_HIT_SECOND_QUARTER && in doesLineSegmentExitDiamond()

Completed in 2 milliseconds