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Searched refs:COMPUTE_SHADER_OBJECT_MIN_PIPELINE (Results 1 - 1 of 1) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shader_object/
H A DvktShaderObjectPipelineInteractionTests.cpp54 COMPUTE_SHADER_OBJECT_MIN_PIPELINE, enumerator
107 case COMPUTE_SHADER_OBJECT_MIN_PIPELINE: in getDrawCount()
279 bool createDynamicPipeline = m_params.testType != MIN_PIPELINE_SHADER_OBJECT && m_params.testType != SHADER_OBJECT_MIN_PIPELINE && m_params.testType != COMPUTE_SHADER_OBJECT_MIN_PIPELINE && m_params.testType != RENDER_PASS_PIPELINE_SHADER_OBJECT && m_params.testType != RENDER_PASS_PIPELINE_SHADER_OBJECT_AFTER_BEGIN; in iterate()
476 if (m_params.testType != COMPUTE_SHADER_OBJECT_MIN_PIPELINE && m_params.testType != SHADER_OBJECT_COMPUTE_PIPELINE) in iterate()
545 else if (m_params.testType == COMPUTE_SHADER_OBJECT_MIN_PIPELINE) in iterate()
571 if (m_params.testType != COMPUTE_SHADER_OBJECT_MIN_PIPELINE && m_params.testType != SHADER_OBJECT_COMPUTE_PIPELINE) in iterate()
601 if (m_params.testType == COMPUTE_SHADER_OBJECT_MIN_PIPELINE || m_params.testType == SHADER_OBJECT_COMPUTE_PIPELINE) in iterate()
1331 { COMPUTE_SHADER_OBJECT_MIN_PIPELINE, "compute_shader_object_min_pipeline" }, in createShaderObjectPipelineInteractionTests()

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