Home
last modified time | relevance | path

Searched refs:CL_COMPLETE (Results 1 - 8 of 8) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/clover/core/
H A Devent.cpp160 return CL_COMPLETE; in status()
248 return ev.status() != CL_COMPLETE;
253 return CL_COMPLETE;
270 if (status() != CL_COMPLETE)
/third_party/mesa3d/src/gallium/frontends/clover/api/
H A Dinterop.cpp51 return obj(event).status() == CL_COMPLETE; in opencl_dri_event_wait()
H A Devent.cpp130 (type != CL_COMPLETE && type != CL_SUBMITTED && type != CL_RUNNING)) in clSetEventCallback()
258 if (hev.status() != CL_COMPLETE) in clGetEventProfilingInfo()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DCLEvent.h73 static_assert(CL_COMPLETE == 0 && CL_RUNNING == 1 && CL_SUBMITTED == 2,
H A DvalidationCL.cpp2495 // CL_INVALID_VALUE if the execution_status is not CL_COMPLETE or a negative integer value. in ValidateSetUserEventStatus()
2496 if (execution_status != CL_COMPLETE && execution_status >= 0) in ValidateSetUserEventStatus()
2526 // or if command_exec_callback_type is not CL_SUBMITTED, CL_RUNNING, or CL_COMPLETE. in ValidateSetEventCallback()
2529 command_exec_callback_type != CL_COMPLETE)) in ValidateSetEventCallback()
/third_party/mesa3d/include/CL/
H A Dcl.h875 #define CL_COMPLETE 0x0 macro
/third_party/opencl-headers/CL/
H A Dcl.h884 #define CL_COMPLETE 0x0 macro
/third_party/skia/third_party/externals/angle2/include/CL/
H A Dcl.h877 #define CL_COMPLETE 0x0 macro

Completed in 17 milliseconds