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Searched refs:CLEAR_DEPTH_STENCIL (Results 1 - 3 of 3) sorted by relevance

/third_party/vk-gl-cts/modules/glshared/
H A DglsScissorTests.hpp70 CLEAR_DEPTH_STENCIL, enumerator
H A DglsScissorTests.cpp846 case CLEAR_DEPTH_STENCIL: gl.clearBufferfi (GL_DEPTH_STENCIL, 0, clearDepth, clearStencil); break; in render()
852 const bool useDepth = (m_clearType == CLEAR_DEPTH || m_clearType == CLEAR_DEPTH_STENCIL); in render()
853 const bool useStencil = (m_clearType == CLEAR_STENCIL || m_clearType == CLEAR_DEPTH_STENCIL); in render()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fScissorTests.cpp113 addChild(createFramebufferClearTest(tc, rc, "clear_depth_stencil_buffer", "Fixed point color buffer clear", CLEAR_DEPTH_STENCIL)); in init()

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