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Searched
refs:CHLSLTessellator
(Results
1 - 2
of
2
) sorted by relevance
/third_party/mesa3d/src/gallium/auxiliary/tessellator/
H
A
D
tessellator.cpp
2102
//
CHLSLTessellator
2106
//
CHLSLTessellator
::
CHLSLTessellator
2108
CHLSLTessellator
::
CHLSLTessellator
()
in CHLSLTessellator()
function in CHLSLTessellator
2115
//
CHLSLTessellator
::Init
2118
void
CHLSLTessellator
::Init(
in Init()
2147
//
CHLSLTessellator
::TessellateQuadDomain
2150
void
CHLSLTessellator
::TessellateQuadDomain( float tessFactor_Ueq0, float tessFactor_Veq0, float tessFactor_Ueq1, float tessFactor_Veq1,
in TessellateQuadDomain()
2160
//
CHLSLTessellator
[all...]
H
A
D
tessellator.hpp
28
//
CHLSLTessellator
is a wrapper for CHWTessellator, representing the effect of shader code that will
31
// in
CHLSLTessellator
are subject to change, but since they represent shader code auto-generated by the HLSL compiler,
32
//
CHLSLTessellator
has no effect on hardware design at all. Note the HLSL compiler will expose all the raw hardware
33
// control illustrated by CHWTessellator for those who don't need the helper functionality illustrated by
CHLSLTessellator
.
35
// Usage: (1) Create either a
CHLSLTessellator
or CHWTessellator object, depending on which you want to verify.
358
//
CHLSLTessellator
: PIPE Tessellation HLSL Tessellator Interface
363
class
CHLSLTessellator
: public CHWTessellator
class
389
DOMAIN_POINT* GetPoints() {return CHWTessellator::GetPoints();} // Get
CHLSLTessellator
owned pointer to vertices (UV values).
in GetPoints()
390
// Pointer is fixed for lifetime of
CHLSLTessellator
object.
391
int* GetIndices() {return CHWTessellator::GetIndices();} // Get
CHLSLTessellator
owne
[all...]
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