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Searched refs:CD3DX12_HEAP_PROPERTIES (Results 1 - 6 of 6) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
H A Dd3d12_util.h201 struct CD3DX12_HEAP_PROPERTIES : public D3D12_HEAP_PROPERTIES struct
203 CD3DX12_HEAP_PROPERTIES() = default;
204 explicit CD3DX12_HEAP_PROPERTIES(const D3D12_HEAP_PROPERTIES &o) noexcept :
207 CD3DX12_HEAP_PROPERTIES(
219 explicit CD3DX12_HEAP_PROPERTIES(
H A Dd3d12_video_texture_array_dpb_manager.cpp43 D3D12_HEAP_PROPERTIES Properties = CD3DX12_HEAP_PROPERTIES(D3D12_HEAP_TYPE_DEFAULT, m_nodeMask, m_nodeMask); in create_reconstructed_picture_allocations()
H A Dd3d12_video_array_of_textures_dpb_manager.cpp40 D3D12_HEAP_PROPERTIES Properties = CD3DX12_HEAP_PROPERTIES(D3D12_HEAP_TYPE_DEFAULT, m_nodeMask, m_nodeMask); in create_reconstructed_picture_allocations()
H A Dd3d12_video_dec_references_mgr.cpp80 CD3DX12_HEAP_PROPERTIES(D3D12_HEAP_TYPE_DEFAULT, m_dpbDescriptor.m_NodeMask, m_dpbDescriptor.m_NodeMask); in get_current_frame_decode_output_texture()
H A Dd3d12_video_enc.cpp973 D3D12_HEAP_PROPERTIES Properties = CD3DX12_HEAP_PROPERTIES(D3D12_HEAP_TYPE_DEFAULT);
H A Dd3d12_video_dec.cpp883 auto descHeap = CD3DX12_HEAP_PROPERTIES(D3D12_HEAP_TYPE_DEFAULT, pD3D12Dec->m_NodeMask, pD3D12Dec->m_NodeMask); in d3d12_video_decoder_create_staging_bitstream_buffer()

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