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Searched
refs:CASETYPE_PRECISE
(Results
1 - 3
of
3
) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/tessellation/
H
A
D
vktTessellationCommonEdgeTests.cpp
63
CASETYPE_PRECISE
, //!< Vertex indices don't match like for CASETYPE_BASIC, but other measures are taken, using the 'precise' qualifier.
enumerator
134
<< (caseDef.caseType ==
CASETYPE_PRECISE
? "#extension GL_EXT_gpu_shader5 : require\n" : "")
in initPrograms()
143
<< (caseDef.caseType ==
CASETYPE_PRECISE
? "precise gl_TessLevelOuter;\n\n" : "")
in initPrograms()
182
: caseDef.caseType ==
CASETYPE_PRECISE
?
in initPrograms()
196
<< (caseDef.caseType ==
CASETYPE_PRECISE
? "#extension GL_EXT_gpu_shader5 : require\n" : "")
in initPrograms()
205
<< (caseDef.caseType ==
CASETYPE_PRECISE
? "precise gl_Position;\n\n" : "")
in initPrograms()
246
DE_ASSERT(caseDef.caseType == CASETYPE_BASIC || caseDef.caseType ==
CASETYPE_PRECISE
);
in test()
318
if (caseDef.caseType ==
CASETYPE_PRECISE
&& (i+j) % 2 == 0)
in test()
451
else if (caseDef.caseType ==
CASETYPE_PRECISE
)
in test()
466
<< (caseType ==
CASETYPE_PRECISE
in getCaseName()
[all...]
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/tessellation/
H
A
D
vktTessellationCommonEdgeTests.cpp
63
CASETYPE_PRECISE
, //!< Vertex indices don't match like for CASETYPE_BASIC, but other measures are taken, using the 'precise' qualifier.
enumerator
134
<< (caseDef.caseType ==
CASETYPE_PRECISE
? "#extension GL_EXT_gpu_shader5 : require\n" : "")
in initPrograms()
143
<< (caseDef.caseType ==
CASETYPE_PRECISE
? "precise gl_TessLevelOuter;\n\n" : "")
in initPrograms()
182
: caseDef.caseType ==
CASETYPE_PRECISE
?
in initPrograms()
196
<< (caseDef.caseType ==
CASETYPE_PRECISE
? "#extension GL_EXT_gpu_shader5 : require\n" : "")
in initPrograms()
205
<< (caseDef.caseType ==
CASETYPE_PRECISE
? "precise gl_Position;\n\n" : "")
in initPrograms()
246
DE_ASSERT(caseDef.caseType == CASETYPE_BASIC || caseDef.caseType ==
CASETYPE_PRECISE
);
in test()
318
if (caseDef.caseType ==
CASETYPE_PRECISE
&& (i+j) % 2 == 0)
in test()
451
else if (caseDef.caseType ==
CASETYPE_PRECISE
)
in test()
466
<< (caseType ==
CASETYPE_PRECISE
in getCaseName()
[all...]
/third_party/vk-gl-cts/modules/gles31/functional/
H
A
D
es31fTessellationTests.cpp
1587
CASETYPE_PRECISE
, //!< Vertex indices don't match like for CASETYPE_BASIC, but other measures are taken, using the 'precise' qualifier.
1621
if (m_caseType ==
CASETYPE_PRECISE
)
1644
+ string(m_caseType ==
CASETYPE_PRECISE
? "${GPU_SHADER5_REQUIRE}\n" : "") +
1655
+ (m_caseType ==
CASETYPE_PRECISE
? "precise gl_TessLevelOuter;\n\n" : "") +
1677
+ string(m_caseType ==
CASETYPE_PRECISE
? "${GPU_SHADER5_REQUIRE}\n" : "") +
1687
+ ((m_caseType ==
CASETYPE_PRECISE
&& !isGL45) ? "precise gl_Position;\n\n" : "") +
1702
: m_caseType ==
CASETYPE_PRECISE
?
1802
: m_caseType ==
CASETYPE_PRECISE
? 1
1823
if(m_caseType ==
CASETYPE_PRECISE
&& (i+j) % 2 == 0)
1865
else if (m_caseType ==
CASETYPE_PRECISE
)
[all...]
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