/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cShaderImageLoadStoreTests.cpp | 451 GLuint BuildShaderProgram(GLenum type, const char* src) in BuildShaderProgram() function in gl4cts::__anon27643::ShaderImageLoadStoreBase 5998 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, glsl_vs); in Setup() 5999 m_fsp0 = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs0); in Setup() 6000 m_fsp1 = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs1); in Setup() 6136 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, glsl_vs); in Run() 6137 m_fsp = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs); in Run() 6390 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, glsl_vs); in Run() 6391 m_store_fsp = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_store_fs); in Run() 6392 m_load_fsp = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_load_fs); in Run()
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H A D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 398 GLuint BuildShaderProgram(GLenum type, const char* src) in BuildShaderProgram() function in gl4cts::es31compatibility::__anon27628::ShaderImageLoadStoreBase 4419 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, glsl_vs); in Setup() 4420 m_fsp0 = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs0); in Setup() 4421 m_fsp1 = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs1); in Setup()
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H A D | gl4cShaderStorageBufferObjectTests.cpp | 368 GLuint BuildShaderProgram(GLenum type, const std::string& source) in BuildShaderProgram() function in gl4cts::__anon27645::ShaderStorageBufferObjectBase 1155 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, vs); in RunIteration() 1218 m_fsp = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs); in Run()
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H A D | gl4cComputeShaderTests.cpp | 245 GLuint BuildShaderProgram(GLenum type, const std::string& source) in BuildShaderProgram() function in gl4cts::__anon27620::ComputeShaderBase 3113 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, glsl_vs); in Run() 3119 m_fsp = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs); in Run()
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H A D | gl4cES31CompatibilityShaderStorageBufferObjectTests.cpp | 243 GLuint BuildShaderProgram(GLenum type, const std::string& source) in BuildShaderProgram() function in gl4cts::es31compatibility::__anon27629::ShaderStorageBufferObjectBase 1096 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, vs); in RunIteration() 1155 m_fsp = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs); in Run()
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cShaderImageLoadStoreTests.cpp | 392 GLuint BuildShaderProgram(GLenum type, const char* src) in BuildShaderProgram() function in glcts::__anon27696::ShaderImageLoadStoreBase 4387 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, glsl_vs); in Setup() 4388 m_fsp0 = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs0); in Setup() 4389 m_fsp1 = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs1); in Setup()
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H A D | es31cComputeShaderTests.cpp | 230 GLuint BuildShaderProgram(GLenum type, const std::string& source) in BuildShaderProgram() function in glcts::__anon27686::ComputeShaderBase 3102 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, glsl_vs); in Run() 3108 m_fsp = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs); in Run()
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H A D | es31cShaderStorageBufferObjectTests.cpp | 239 GLuint BuildShaderProgram(GLenum type, const std::string& source) in BuildShaderProgram() function in glcts::__anon27698::ShaderStorageBufferObjectBase 1097 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, vs); in RunIteration() 1156 m_fsp = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs); in Run()
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