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Searched refs:BuildShaderProgram (Results 1 - 8 of 8) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cShaderImageLoadStoreTests.cpp451 GLuint BuildShaderProgram(GLenum type, const char* src) in BuildShaderProgram() function in gl4cts::__anon27643::ShaderImageLoadStoreBase
5998 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, glsl_vs); in Setup()
5999 m_fsp0 = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs0); in Setup()
6000 m_fsp1 = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs1); in Setup()
6136 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, glsl_vs); in Run()
6137 m_fsp = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs); in Run()
6390 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, glsl_vs); in Run()
6391 m_store_fsp = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_store_fs); in Run()
6392 m_load_fsp = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_load_fs); in Run()
H A Dgl4cES31CompatibilityShaderImageLoadStoreTests.cpp398 GLuint BuildShaderProgram(GLenum type, const char* src) in BuildShaderProgram() function in gl4cts::es31compatibility::__anon27628::ShaderImageLoadStoreBase
4419 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, glsl_vs); in Setup()
4420 m_fsp0 = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs0); in Setup()
4421 m_fsp1 = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs1); in Setup()
H A Dgl4cShaderStorageBufferObjectTests.cpp368 GLuint BuildShaderProgram(GLenum type, const std::string& source) in BuildShaderProgram() function in gl4cts::__anon27645::ShaderStorageBufferObjectBase
1155 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, vs); in RunIteration()
1218 m_fsp = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs); in Run()
H A Dgl4cComputeShaderTests.cpp245 GLuint BuildShaderProgram(GLenum type, const std::string& source) in BuildShaderProgram() function in gl4cts::__anon27620::ComputeShaderBase
3113 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, glsl_vs); in Run()
3119 m_fsp = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs); in Run()
H A Dgl4cES31CompatibilityShaderStorageBufferObjectTests.cpp243 GLuint BuildShaderProgram(GLenum type, const std::string& source) in BuildShaderProgram() function in gl4cts::es31compatibility::__anon27629::ShaderStorageBufferObjectBase
1096 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, vs); in RunIteration()
1155 m_fsp = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs); in Run()
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cShaderImageLoadStoreTests.cpp392 GLuint BuildShaderProgram(GLenum type, const char* src) in BuildShaderProgram() function in glcts::__anon27696::ShaderImageLoadStoreBase
4387 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, glsl_vs); in Setup()
4388 m_fsp0 = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs0); in Setup()
4389 m_fsp1 = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs1); in Setup()
H A Des31cComputeShaderTests.cpp230 GLuint BuildShaderProgram(GLenum type, const std::string& source) in BuildShaderProgram() function in glcts::__anon27686::ComputeShaderBase
3102 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, glsl_vs); in Run()
3108 m_fsp = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs); in Run()
H A Des31cShaderStorageBufferObjectTests.cpp239 GLuint BuildShaderProgram(GLenum type, const std::string& source) in BuildShaderProgram() function in glcts::__anon27698::ShaderStorageBufferObjectBase
1097 m_vsp = BuildShaderProgram(GL_VERTEX_SHADER, vs); in RunIteration()
1156 m_fsp = BuildShaderProgram(GL_FRAGMENT_SHADER, glsl_fs); in Run()

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