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Searched refs:BuildShader (Results 1 - 8 of 8) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/shaders/
H A Dgenerate_shaders.bat24 call:BuildShader Passthrough2D11.hlsl VS_Passthrough2D vs_4_0_level_9_3 compiled\passthrough2d11vs.h %debug%
25 call:BuildShader Passthrough2D11.hlsl PS_PassthroughRGBA2D ps_4_0_level_9_3 compiled\passthroughrgba2d11ps.h %debug%
26 call:BuildShader Passthrough2D11.hlsl PS_PassthroughA2D ps_4_0_level_9_3 compiled\passthrougha2d11ps.h %debug%
27 call:BuildShader Passthrough2D11.hlsl PS_PassthroughRGBA2DMS ps_4_1 compiled\passthroughrgba2dms11ps.h %debug%
28 call:BuildShader Passthrough2D11.hlsl PS_PassthroughRGB2D ps_4_0_level_9_3 compiled\passthroughrgb2d11ps.h %debug%
29 call:BuildShader Passthrough2D11.hlsl PS_PassthroughRG2D ps_4_0_level_9_3 compiled\passthroughrg2d11ps.h %debug%
30 call:BuildShader Passthrough2D11.hlsl PS_PassthroughR2D ps_4_0_level_9_3 compiled\passthroughr2d11ps.h %debug%
31 call:BuildShader Passthrough2D11.hlsl PS_PassthroughLum2D ps_4_0_level_9_3 compiled\passthroughlum2d11ps.h %debug%
32 call:BuildShader Passthrough2D11.hlsl PS_PassthroughLumAlpha2D ps_4_0_level_9_3 compiled\passthroughlumalpha2d11ps.h %debug%
34 call:BuildShader Passthrough2D1
238 :BuildShader global() label
[all...]
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/shaders/
H A Dgenerate_shaders.bat23 call:BuildShader Blit.vs standardvs vs_2_0 compiled\standardvs.h %debug%
24 call:BuildShader Blit.ps passthroughps ps_2_0 compiled\passthroughps.h %debug%
25 call:BuildShader Blit.ps luminanceps ps_2_0 compiled\luminanceps.h %debug%
26 call:BuildShader Blit.ps luminancepremultps ps_2_0 compiled\luminancepremultps.h %debug%
27 call:BuildShader Blit.ps luminanceunmultps ps_2_0 compiled\luminanceunmultps.h %debug%
28 call:BuildShader Blit.ps componentmaskps ps_2_0 compiled\componentmaskps.h %debug%
29 call:BuildShader Blit.ps componentmaskpremultps ps_2_0 compiled\componentmaskpremultps.h %debug%
30 call:BuildShader Blit.ps componentmaskunmultps ps_2_0 compiled\componentmaskunmultps.h %debug%
44 :BuildShader label
/third_party/skia/third_party/externals/spirv-tools/test/opt/
H A Dconvert_to_sampled_image_test.cpp137 std::string BuildShader(const char* shader_decorate_instructions, in BuildShader() function
201 const std::string shader = BuildShader( in TEST_F()
233 const std::string shader = BuildShader( in TEST_F()
264 const std::string shader = BuildShader( in TEST_F()
291 const std::string shader = BuildShader( in TEST_F()
322 const std::string shader = BuildShader( in TEST_F()
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/test/opt/
H A Dconvert_to_sampled_image_test.cpp137 std::string BuildShader(const char* shader_decorate_instructions, in BuildShader() function
201 const std::string shader = BuildShader( in TEST_F()
233 const std::string shader = BuildShader( in TEST_F()
264 const std::string shader = BuildShader( in TEST_F()
291 const std::string shader = BuildShader( in TEST_F()
322 const std::string shader = BuildShader( in TEST_F()
/third_party/spirv-tools/test/opt/
H A Dconvert_to_sampled_image_test.cpp137 std::string BuildShader(const char* shader_decorate_instructions, in BuildShader() function
201 const std::string shader = BuildShader( in TEST_F()
233 const std::string shader = BuildShader( in TEST_F()
264 const std::string shader = BuildShader( in TEST_F()
291 const std::string shader = BuildShader( in TEST_F()
322 const std::string shader = BuildShader( in TEST_F()
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cShaderStorageBufferObjectTests.cpp7440 std::string BuildShader() in BuildShader() function in glcts::__anon27698::AdvancedUnsizedArrayLength
7476 std::string glsl_vs = BuildShader(); in Run()
7483 std::string glsl_fs = BuildShader(); in Run()
7488 std::string glsl_cs = BuildShader(); in Run()
7585 std::string BuildShader() in BuildShader() function in glcts::__anon27698::AdvancedUnsizedArrayLength2
7664 std::string glsl_vs = BuildShader(); in Run()
7671 std::string glsl_fs = BuildShader(); in Run()
7676 std::string glsl_cs = BuildShader(); in Run()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cES31CompatibilityShaderStorageBufferObjectTests.cpp7277 std::string BuildShader() in BuildShader() function in gl4cts::es31compatibility::__anon27629::AdvancedUnsizedArrayLength
7313 std::string glsl_vs = BuildShader(); in Run()
7320 std::string glsl_fs = BuildShader(); in Run()
7325 std::string glsl_cs = BuildShader(); in Run()
7423 std::string BuildShader() in BuildShader() function in gl4cts::es31compatibility::__anon27629::AdvancedUnsizedArrayLength2
7501 std::string glsl_vs = BuildShader(); in Run()
7508 std::string glsl_fs = BuildShader(); in Run()
7513 std::string glsl_cs = BuildShader(); in Run()
H A Dgl4cShaderStorageBufferObjectTests.cpp7945 std::string BuildShader() in BuildShader() function in gl4cts::__anon27645::AdvancedUnsizedArrayLength2
8026 std::string glsl_vs = BuildShader(); in Run()
8033 std::string glsl_fs = BuildShader(); in Run()
8038 std::string glsl_cs = BuildShader(); in Run()

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