/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
H A D | vkBufferWithMemory.hpp | 36 class BufferWithMemory class 39 BufferWithMemory (const vk::DeviceInterface& vk, in BufferWithMemory() function in vk::BufferWithMemory 76 BufferWithMemory (const BufferWithMemory&); 77 BufferWithMemory operator= (const BufferWithMemory&);
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H A D | vkRayTracingUtil.cpp | 532 m_buffer = de::MovePtr<BufferWithMemory>(new BufferWithMemory(vk, device, allocator, bufferCreateInfo, MemoryRequirement::Cached | MemoryRequirement::HostVisible | MemoryRequirement::Coherent | MemoryRequirement::DeviceAddress)); in SerialStorage() 537 m_buffer = de::MovePtr<BufferWithMemory>(new BufferWithMemory(vk, device, allocator, bufferCreateInfo, MemoryRequirement::HostVisible | MemoryRequirement::Coherent | MemoryRequirement::DeviceAddress)); in SerialStorage() 555 m_buffer = de::MovePtr<BufferWithMemory>(new BufferWithMemory(vk, device, allocator, bufferCreateInfo, MemoryRequirement::HostVisible | MemoryRequirement::Coherent | MemoryRequirement::DeviceAddress)); in SerialStorage() 770 BufferWithMemory* createVertexBuffer (const DeviceInterface& vk, in createVertexBuffer() 776 return new BufferWithMemory(vk, device, allocator, bufferCreateInfo, MemoryRequirement::HostVisible | MemoryRequirement::Coherent | MemoryRequirement::DeviceAddress); in createVertexBuffer() 779 BufferWithMemory* createVertexBuffer (const DeviceInterface& vk, in createVertexBuffer() 790 BufferWithMemory* vertexBuffe in updateVertexBuffer() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/ |
H A D | vktRayTracingTraversalControlTests.cpp | 100 de::MovePtr<BufferWithMemory>& raygenShaderBindingTable, 101 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, 102 de::MovePtr<BufferWithMemory>& missShaderBindingTable, 103 de::MovePtr<BufferWithMemory>& callableShaderBindingTable, 108 virtual bool verifyImage (BufferWithMemory* resultBuffer, 185 de::MovePtr<BufferWithMemory>& raygenShaderBindingTable, 186 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, 187 de::MovePtr<BufferWithMemory>& missShaderBindingTable, 188 de::MovePtr<BufferWithMemory>& callableShaderBindingTable, 193 bool verifyImage (BufferWithMemory* resultBuffe [all...] |
H A D | vktRayTracingTraceRaysTests.cpp | 240 de::MovePtr<BufferWithMemory> runTest (); 455 de::MovePtr<BufferWithMemory> RayTracingTraceRaysIndirectTestInstance::runTest() in runTest() 530 const de::MovePtr<BufferWithMemory> raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1 ); in runTest() 531 const de::MovePtr<BufferWithMemory> hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 1, 1 ); in runTest() 532 const de::MovePtr<BufferWithMemory> missShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 2, 1 ); in runTest() 548 de::MovePtr<BufferWithMemory> resultBuffer = de::MovePtr<BufferWithMemory>(new BufferWithMemory(vkd, device, allocator, resultBufferCreateInfo, MemoryRequirement::HostVisible)); in runTest() 553 de::MovePtr<BufferWithMemory> indirectBuffer; in runTest() 554 de::MovePtr<BufferWithMemory> uniformBuffe in runTest() [all...] |
H A D | vktRayTracingShaderBindingTableTests.cpp | 89 virtual de::MovePtr<BufferWithMemory> initUniformBuffer (Context& context, 100 de::MovePtr<BufferWithMemory>& raygenShaderBindingTable, 101 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, 102 de::MovePtr<BufferWithMemory>& missShaderBindingTable, 103 de::MovePtr<BufferWithMemory>& callableShaderBindingTable, 108 virtual bool verifyImage (BufferWithMemory* resultBuffer, 190 de::MovePtr<BufferWithMemory> initUniformBuffer (Context& context, 201 de::MovePtr<BufferWithMemory>& raygenShaderBindingTable, 202 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, 203 de::MovePtr<BufferWithMemory> [all...] |
H A D | vktRayTracingBuildIndirectTests.cpp | 171 de::MovePtr<BufferWithMemory> prepareBuffer (VkDeviceSize bufferSizeBytes, 173 de::MovePtr<BufferWithMemory> runTest (const VkBuffer indirectBottomAccelerationStructure, 189 de::MovePtr<BufferWithMemory> m_indirectAccelerationStructureBottom; 190 de::MovePtr<BufferWithMemory> m_indirectAccelerationStructureTop; 428 de::MovePtr<BufferWithMemory> RayTracingBuildIndirectTestInstance::prepareBuffer (VkDeviceSize bufferSizeBytes, in prepareBuffer() 442 de::MovePtr<BufferWithMemory> buffer = de::MovePtr<BufferWithMemory>(new BufferWithMemory(vkd, device, allocator, bufferCreateInfo, MemoryRequirement::HostVisible | MemoryRequirement::DeviceAddress)); in prepareBuffer() 459 const de::MovePtr<BufferWithMemory> shaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1); in prepareBuffer() 491 de::MovePtr<BufferWithMemory> RayTracingBuildIndirectTestInstanc [all...] |
H A D | vktRayTracingCallableShadersTests.cpp | 94 de::MovePtr<BufferWithMemory>& raygenShaderBindingTable, 95 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, 96 de::MovePtr<BufferWithMemory>& missShaderBindingTable, 97 de::MovePtr<BufferWithMemory>& callableShaderBindingTable, 102 virtual bool verifyImage (BufferWithMemory* resultBuffer, 179 de::MovePtr<BufferWithMemory>& raygenShaderBindingTable, 180 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, 181 de::MovePtr<BufferWithMemory>& missShaderBindingTable, 182 de::MovePtr<BufferWithMemory>& callableShaderBindingTable, 187 bool verifyImage (BufferWithMemory* resultBuffe [all...] |
H A D | vktRayTracingNullASTests.cpp | 251 deUint32 validateBuffer (de::MovePtr<BufferWithMemory> buffer); 252 de::MovePtr<BufferWithMemory> runTest (DeviceHelper& deviceHelper); 408 de::MovePtr<BufferWithMemory> RayTracingBuildTestInstance::runTest (DeviceHelper& deviceHelper) in runTest() 437 const de::MovePtr<BufferWithMemory> raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, RAYGEN_GROUP, 1u); in runTest() 438 const de::MovePtr<BufferWithMemory> missShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, MISS_GROUP, 1u); in runTest() 439 const de::MovePtr<BufferWithMemory> hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, HIT_GROUP, 1u); in runTest() 454 de::MovePtr<BufferWithMemory> buffer = de::MovePtr<BufferWithMemory>(new BufferWithMemory(vkd, device, allocator, bufferCreateInfo, MemoryRequirement::HostVisible)); in runTest() 515 deUint32 RayTracingBuildTestInstance::validateBuffer (de::MovePtr<BufferWithMemory> buffe [all...] |
H A D | vktRayTracingProceduralGeometryTests.cpp | 158 void clearBuffer (de::SharedPtr<BufferWithMemory> buffer, VkDeviceSize bufferSize); 166 de::MovePtr<BufferWithMemory> m_rgenShaderBT; 167 de::MovePtr<BufferWithMemory> m_chitShaderBT; 168 de::MovePtr<BufferWithMemory> m_missShaderBT; 212 de::SharedPtr<BufferWithMemory> referenceBuffer = de::SharedPtr<BufferWithMemory>(new BufferWithMemory(vkd, device, allocator, resultBufferCreateInfo, MemoryRequirement::HostVisible)); in iterate() 213 de::SharedPtr<BufferWithMemory> resultBuffer = de::SharedPtr<BufferWithMemory>(new BufferWithMemory(vk in iterate() [all...] |
H A D | vktRayTracingMemGuaranteeTests.cpp | 136 de::MovePtr<BufferWithMemory> runTest (void); 139 de::MovePtr<BufferWithMemory> createShaderBindingTable (const InstanceInterface& vki, 518 de::MovePtr<BufferWithMemory> RayTracingBuildTestInstance::createShaderBindingTable (const InstanceInterface& vki, in createShaderBindingTable() 528 de::MovePtr<BufferWithMemory> shaderBindingTable; in createShaderBindingTable() 616 de::MovePtr<BufferWithMemory> RayTracingBuildTestInstance::runTest (void) in runTest() 645 const de::MovePtr<BufferWithMemory> raygenShaderBindingTable = createShaderBindingTable(vki, vkd, device, physicalDevice, *pipeline, allocator, rayTracingPipeline, m_raygenShaderGroup); in runTest() 646 const de::MovePtr<BufferWithMemory> missShaderBindingTable = createShaderBindingTable(vki, vkd, device, physicalDevice, *pipeline, allocator, rayTracingPipeline, m_missShaderGroup); in runTest() 647 const de::MovePtr<BufferWithMemory> hitShaderBindingTable = createShaderBindingTable(vki, vkd, device, physicalDevice, *pipeline, allocator, rayTracingPipeline, m_hitShaderGroup); in runTest() 648 const de::MovePtr<BufferWithMemory> callableShaderBindingTable = createShaderBindingTable(vki, vkd, device, physicalDevice, *pipeline, allocator, rayTracingPipeline, m_callableShaderGroup, callableGroups); in runTest() 663 de::MovePtr<BufferWithMemory> buffe in runTest() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_tracing/ |
H A D | vktRayTracingTraversalControlTests.cpp | 100 de::MovePtr<BufferWithMemory>& raygenShaderBindingTable, 101 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, 102 de::MovePtr<BufferWithMemory>& missShaderBindingTable, 103 de::MovePtr<BufferWithMemory>& callableShaderBindingTable, 108 virtual bool verifyImage (BufferWithMemory* resultBuffer, 185 de::MovePtr<BufferWithMemory>& raygenShaderBindingTable, 186 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, 187 de::MovePtr<BufferWithMemory>& missShaderBindingTable, 188 de::MovePtr<BufferWithMemory>& callableShaderBindingTable, 193 bool verifyImage (BufferWithMemory* resultBuffe [all...] |
H A D | vktRayTracingTraceRaysTests.cpp | 240 de::MovePtr<BufferWithMemory> runTest (); 455 de::MovePtr<BufferWithMemory> RayTracingTraceRaysIndirectTestInstance::runTest() in runTest() 530 const de::MovePtr<BufferWithMemory> raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1 ); in runTest() 531 const de::MovePtr<BufferWithMemory> hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 1, 1 ); in runTest() 532 const de::MovePtr<BufferWithMemory> missShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 2, 1 ); in runTest() 548 de::MovePtr<BufferWithMemory> resultBuffer = de::MovePtr<BufferWithMemory>(new BufferWithMemory(vkd, device, allocator, resultBufferCreateInfo, MemoryRequirement::HostVisible)); in runTest() 553 de::MovePtr<BufferWithMemory> indirectBuffer; in runTest() 554 de::MovePtr<BufferWithMemory> uniformBuffe in runTest() [all...] |
H A D | vktRayTracingCallableShadersTests.cpp | 93 de::MovePtr<BufferWithMemory>& raygenShaderBindingTable, 94 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, 95 de::MovePtr<BufferWithMemory>& missShaderBindingTable, 96 de::MovePtr<BufferWithMemory>& callableShaderBindingTable, 101 virtual bool verifyImage (BufferWithMemory* resultBuffer, 177 de::MovePtr<BufferWithMemory>& raygenShaderBindingTable, 178 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, 179 de::MovePtr<BufferWithMemory>& missShaderBindingTable, 180 de::MovePtr<BufferWithMemory>& callableShaderBindingTable, 185 bool verifyImage (BufferWithMemory* resultBuffe [all...] |
H A D | vktRayTracingShaderBindingTableTests.cpp | 89 virtual de::MovePtr<BufferWithMemory> initUniformBuffer (Context& context, 100 de::MovePtr<BufferWithMemory>& raygenShaderBindingTable, 101 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, 102 de::MovePtr<BufferWithMemory>& missShaderBindingTable, 103 de::MovePtr<BufferWithMemory>& callableShaderBindingTable, 108 virtual bool verifyImage (BufferWithMemory* resultBuffer, 190 de::MovePtr<BufferWithMemory> initUniformBuffer (Context& context, 201 de::MovePtr<BufferWithMemory>& raygenShaderBindingTable, 202 de::MovePtr<BufferWithMemory>& hitShaderBindingTable, 203 de::MovePtr<BufferWithMemory> [all...] |
H A D | vktRayTracingBuildIndirectTests.cpp | 171 de::MovePtr<BufferWithMemory> prepareBuffer (VkDeviceSize bufferSizeBytes, 173 de::MovePtr<BufferWithMemory> runTest (const VkBuffer indirectBottomAccelerationStructure, 189 de::MovePtr<BufferWithMemory> m_indirectAccelerationStructureBottom; 190 de::MovePtr<BufferWithMemory> m_indirectAccelerationStructureTop; 428 de::MovePtr<BufferWithMemory> RayTracingBuildIndirectTestInstance::prepareBuffer (VkDeviceSize bufferSizeBytes, in prepareBuffer() 442 de::MovePtr<BufferWithMemory> buffer = de::MovePtr<BufferWithMemory>(new BufferWithMemory(vkd, device, allocator, bufferCreateInfo, MemoryRequirement::HostVisible | MemoryRequirement::DeviceAddress)); in prepareBuffer() 459 const de::MovePtr<BufferWithMemory> shaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1); in prepareBuffer() 491 de::MovePtr<BufferWithMemory> RayTracingBuildIndirectTestInstanc [all...] |
H A D | vktRayTracingNullASTests.cpp | 251 deUint32 validateBuffer (de::MovePtr<BufferWithMemory> buffer); 252 de::MovePtr<BufferWithMemory> runTest (DeviceHelper& deviceHelper); 408 de::MovePtr<BufferWithMemory> RayTracingBuildTestInstance::runTest (DeviceHelper& deviceHelper) in runTest() 437 const de::MovePtr<BufferWithMemory> raygenShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, RAYGEN_GROUP, 1u); in runTest() 438 const de::MovePtr<BufferWithMemory> missShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, MISS_GROUP, 1u); in runTest() 439 const de::MovePtr<BufferWithMemory> hitShaderBindingTable = rayTracingPipeline->createShaderBindingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, HIT_GROUP, 1u); in runTest() 454 de::MovePtr<BufferWithMemory> buffer = de::MovePtr<BufferWithMemory>(new BufferWithMemory(vkd, device, allocator, bufferCreateInfo, MemoryRequirement::HostVisible)); in runTest() 515 deUint32 RayTracingBuildTestInstance::validateBuffer (de::MovePtr<BufferWithMemory> buffe [all...] |
H A D | vktRayTracingProceduralGeometryTests.cpp | 158 void clearBuffer (de::SharedPtr<BufferWithMemory> buffer, VkDeviceSize bufferSize); 166 de::MovePtr<BufferWithMemory> m_rgenShaderBT; 167 de::MovePtr<BufferWithMemory> m_chitShaderBT; 168 de::MovePtr<BufferWithMemory> m_missShaderBT; 212 de::SharedPtr<BufferWithMemory> referenceBuffer = de::SharedPtr<BufferWithMemory>(new BufferWithMemory(vkd, device, allocator, resultBufferCreateInfo, MemoryRequirement::HostVisible)); in iterate() 213 de::SharedPtr<BufferWithMemory> resultBuffer = de::SharedPtr<BufferWithMemory>(new BufferWithMemory(vk in iterate() [all...] |
H A D | vktRayTracingMemGuaranteeTests.cpp | 136 de::MovePtr<BufferWithMemory> runTest (void); 139 de::MovePtr<BufferWithMemory> createShaderBindingTable (const InstanceInterface& vki, 518 de::MovePtr<BufferWithMemory> RayTracingBuildTestInstance::createShaderBindingTable (const InstanceInterface& vki, in createShaderBindingTable() 528 de::MovePtr<BufferWithMemory> shaderBindingTable; in createShaderBindingTable() 616 de::MovePtr<BufferWithMemory> RayTracingBuildTestInstance::runTest (void) in runTest() 645 const de::MovePtr<BufferWithMemory> raygenShaderBindingTable = createShaderBindingTable(vki, vkd, device, physicalDevice, *pipeline, allocator, rayTracingPipeline, m_raygenShaderGroup); in runTest() 646 const de::MovePtr<BufferWithMemory> missShaderBindingTable = createShaderBindingTable(vki, vkd, device, physicalDevice, *pipeline, allocator, rayTracingPipeline, m_missShaderGroup); in runTest() 647 const de::MovePtr<BufferWithMemory> hitShaderBindingTable = createShaderBindingTable(vki, vkd, device, physicalDevice, *pipeline, allocator, rayTracingPipeline, m_hitShaderGroup); in runTest() 648 const de::MovePtr<BufferWithMemory> callableShaderBindingTable = createShaderBindingTable(vki, vkd, device, physicalDevice, *pipeline, allocator, rayTracingPipeline, m_callableShaderGroup, callableGroups); in runTest() 663 de::MovePtr<BufferWithMemory> buffe in runTest() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/synchronization/ |
H A D | vktGlobalPriorityQueueUtils.hpp | 93 class BufferWithMemory class 96 BufferWithMemory (const vk::InstanceInterface& vki, 124 BufferWithMemory (const BufferWithMemory&); 125 BufferWithMemory operator= (const BufferWithMemory&);
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/synchronization/ |
H A D | vktGlobalPriorityQueueUtils.hpp | 106 class BufferWithMemory class 109 BufferWithMemory (const vk::InstanceInterface& vki, 135 BufferWithMemory (const BufferWithMemory&); 136 BufferWithMemory operator= (const BufferWithMemory&);
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/fragment_shading_barycentric/ |
H A D | vktFragmentShadingBarycentricTests.cpp | 357 MovePtr<BufferWithMemory> createVertexBuffer (const vector<tcu::Vec4>& vertices); 358 bool verify (BufferWithMemory* resultBuffer); 588 bool FragmentShadingBarycentricDataTestInstance::verify (BufferWithMemory* resultBuffer) in verify() 635 MovePtr<BufferWithMemory> FragmentShadingBarycentricDataTestInstance::createVertexBuffer (const vector<tcu::Vec4>& vertices) in createVertexBuffer() 642 MovePtr<BufferWithMemory> vertexBuffer = MovePtr<BufferWithMemory>(new BufferWithMemory(vkd, device, allocator, vertexBufferCreateInfo, MemoryRequirement::HostVisible)); in createVertexBuffer() 685 MovePtr<BufferWithMemory> vertexBuffer = createVertexBuffer(vertices); in iterate() 693 MovePtr<BufferWithMemory> resultBuffer = MovePtr<BufferWithMemory>(ne in iterate() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineMultisampleBaseResolveAndPerSampleFetch.cpp | 411 de::SharedPtr<BufferWithMemory> vertexBuffer = de::SharedPtr<BufferWithMemory>(new BufferWithMemory(deviceInterface, device, allocator, makeBufferCreateInfo(vertexDataDesc.dataSize, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT), MemoryRequirement::HostVisible)); in iterate() 471 de::SharedPtr<BufferWithMemory> vertexBufferPerSampleFetchPass = de::SharedPtr<BufferWithMemory>(new BufferWithMemory(deviceInterface, device, allocator, makeBufferCreateInfo(bufferPerSampleFetchPassSize, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT), MemoryRequirement::HostVisible)); in iterate() 527 const de::UniquePtr<BufferWithMemory> bufferSampleID(new BufferWithMemory(deviceInterface, device, allocator, bufferSampleIDInfo, MemoryRequirement::HostVisible)); in iterate() 673 const de::UniquePtr<BufferWithMemory> bufferRS(new BufferWithMemory(deviceInterfac in iterate() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/pipeline/ |
H A D | vktPipelineMultisampleBaseResolveAndPerSampleFetch.cpp | 397 de::SharedPtr<BufferWithMemory> vertexBuffer = de::SharedPtr<BufferWithMemory>(new BufferWithMemory(deviceInterface, device, allocator, makeBufferCreateInfo(vertexDataDesc.dataSize, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT), MemoryRequirement::HostVisible)); in iterate() 457 de::SharedPtr<BufferWithMemory> vertexBufferPerSampleFetchPass = de::SharedPtr<BufferWithMemory>(new BufferWithMemory(deviceInterface, device, allocator, makeBufferCreateInfo(bufferPerSampleFetchPassSize, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT), MemoryRequirement::HostVisible)); in iterate() 513 const de::UniquePtr<BufferWithMemory> bufferSampleID(new BufferWithMemory(deviceInterface, device, allocator, bufferSampleIDInfo, MemoryRequirement::HostVisible)); in iterate() 659 const de::UniquePtr<BufferWithMemory> bufferRS(new BufferWithMemory(deviceInterfac in iterate() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/ |
H A D | vktRayQueryProceduralGeometryTests.cpp | 74 void clearBuffer (de::SharedPtr<BufferWithMemory> buffer, VkDeviceSize bufferSize); 117 de::SharedPtr<BufferWithMemory> referenceBuffer = de::SharedPtr<BufferWithMemory>(new BufferWithMemory(vkd, device, allocator, resultBufferCreateInfo, MemoryRequirement::HostVisible)); in iterate() 118 de::SharedPtr<BufferWithMemory> resultBuffer = de::SharedPtr<BufferWithMemory>(new BufferWithMemory(vkd, device, allocator, resultBufferCreateInfo, MemoryRequirement::HostVisible)); in iterate() 224 void RayQueryProceduralGeometryTestBase::clearBuffer(de::SharedPtr<BufferWithMemory> buffer, VkDeviceSize bufferSize) in clearBuffer()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ray_query/ |
H A D | vktRayQueryProceduralGeometryTests.cpp | 74 void clearBuffer (de::SharedPtr<BufferWithMemory> buffer, VkDeviceSize bufferSize); 117 de::SharedPtr<BufferWithMemory> referenceBuffer = de::SharedPtr<BufferWithMemory>(new BufferWithMemory(vkd, device, allocator, resultBufferCreateInfo, MemoryRequirement::HostVisible)); in iterate() 118 de::SharedPtr<BufferWithMemory> resultBuffer = de::SharedPtr<BufferWithMemory>(new BufferWithMemory(vkd, device, allocator, resultBufferCreateInfo, MemoryRequirement::HostVisible)); in iterate() 224 void RayQueryProceduralGeometryTestBase::clearBuffer(de::SharedPtr<BufferWithMemory> buffer, VkDeviceSize bufferSize) in clearBuffer()
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