Home
Sort by
last modified time
|
relevance
|
path
Repository(s)
applications
arkcompiler
base
build
commonlibrary
developtools
device
docs
domains
drivers
foundation
ide
interface
kernel
napi_generator
productdefine
test
third_party
vendor
select all
invert selection
clear
Full Search
Search through all text tokens(words,strings,identifiers,numbers) in index.
Definition
Only finds symbol definitions(where e.g a variable(function,...) is defined).
Symbol
Only finds symbol(e.g. methods classes,function,variables).
File Path
Path of the source file(use "/").If you want just exact path,enclose it in "".Source files end with: .jar/.bz2/.a/.h/.java...
History
History log comments.
Type
Any
Bzip(2)
C
Clojure
C#
C++
ELF
Erlang
Image file
Fortran
Golang
GZIP
Haskell
Jar
Java
Java class
JavaScript
Lisp
Lua
Pascal
Perl
PHP
Plain Text
PL/SQL
Python
Rust
Scala
Shell script
SQL
Tar
Tcl
Troff
UUEncoded
Visual Basic
XML
Zip
Type of analyzer used to filter file types include with selected(e.g. just C sources).
Help
Searched
refs:BufferDesc
(Results
1 - 7
of
7
) sorted by relevance
/third_party/mesa3d/src/gallium/targets/d3d10sw/tests/
H
A
D
tri.cpp
106
SwapChainDesc.
BufferDesc
.Format = DXGI_FORMAT_R8G8B8A8_UNORM;;
in main()
107
SwapChainDesc.
BufferDesc
.RefreshRate.Numerator = 60;
in main()
108
SwapChainDesc.
BufferDesc
.RefreshRate.Denominator = 1;
in main()
164
RenderTargetViewDesc.Format = SwapChainDesc.
BufferDesc
.Format;
in main()
222
D3D11_BUFFER_DESC
BufferDesc
;
in main()
local
223
ZeroMemory(&
BufferDesc
, sizeof
BufferDesc
);
in main()
224
BufferDesc
.Usage = D3D11_USAGE_DYNAMIC;
in main()
225
BufferDesc
.ByteWidth = sizeof vertices;
in main()
226
BufferDesc
in main()
[all...]
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/win32/
H
A
D
NativeWindow11Win32.cpp
181
swapChainDesc.
BufferDesc
.Format = format;
in createSwapChain()
182
swapChainDesc.
BufferDesc
.Width = width;
in createSwapChain()
183
swapChainDesc.
BufferDesc
.Height = height;
in createSwapChain()
184
swapChainDesc.
BufferDesc
.Scaling = DXGI_MODE_SCALING_UNSPECIFIED;
in createSwapChain()
185
swapChainDesc.
BufferDesc
.ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED;
in createSwapChain()
186
swapChainDesc.
BufferDesc
.RefreshRate.Numerator = 0;
in createSwapChain()
187
swapChainDesc.
BufferDesc
.RefreshRate.Denominator = 1;
in createSwapChain()
/third_party/skia/third_party/externals/imgui/examples/example_sdl_directx11/
H
A
D
main.cpp
187
sd.
BufferDesc
.Width = 0;
in CreateDeviceD3D()
188
sd.
BufferDesc
.Height = 0;
in CreateDeviceD3D()
189
sd.
BufferDesc
.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
in CreateDeviceD3D()
190
sd.
BufferDesc
.RefreshRate.Numerator = 60;
in CreateDeviceD3D()
191
sd.
BufferDesc
.RefreshRate.Denominator = 1;
in CreateDeviceD3D()
/third_party/skia/third_party/externals/imgui/examples/example_win32_directx10/
H
A
D
main.cpp
172
sd.
BufferDesc
.Width = 0;
in CreateDeviceD3D()
173
sd.
BufferDesc
.Height = 0;
in CreateDeviceD3D()
174
sd.
BufferDesc
.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
in CreateDeviceD3D()
175
sd.
BufferDesc
.RefreshRate.Numerator = 60;
in CreateDeviceD3D()
176
sd.
BufferDesc
.RefreshRate.Denominator = 1;
in CreateDeviceD3D()
/third_party/skia/third_party/externals/imgui/examples/example_win32_directx11/
H
A
D
main.cpp
173
sd.
BufferDesc
.Width = 0;
in CreateDeviceD3D()
174
sd.
BufferDesc
.Height = 0;
in CreateDeviceD3D()
175
sd.
BufferDesc
.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
in CreateDeviceD3D()
176
sd.
BufferDesc
.RefreshRate.Numerator = 60;
in CreateDeviceD3D()
177
sd.
BufferDesc
.RefreshRate.Denominator = 1;
in CreateDeviceD3D()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/wgl/
H
A
D
DXGISwapChainWindowSurfaceWGL.cpp
466
swapChainDesc.
BufferDesc
.Format = mSwapChainFormat;
in createSwapChain()
467
swapChainDesc.
BufferDesc
.Width = static_cast<UINT>(mWidth);
in createSwapChain()
468
swapChainDesc.
BufferDesc
.Height = static_cast<UINT>(mHeight);
in createSwapChain()
469
swapChainDesc.
BufferDesc
.Scaling = DXGI_MODE_SCALING_UNSPECIFIED;
in createSwapChain()
470
swapChainDesc.
BufferDesc
.ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED;
in createSwapChain()
471
swapChainDesc.
BufferDesc
.RefreshRate.Numerator = 0;
in createSwapChain()
472
swapChainDesc.
BufferDesc
.RefreshRate.Denominator = 1;
in createSwapChain()
/third_party/skia/third_party/externals/d3d12allocator/src/
H
A
D
D3D12Sample.cpp
471
swapChainDesc.
BufferDesc
= backBufferDesc; // our back buffer description
in InitD3D()
Completed in 6 milliseconds