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Searched refs:BlitData (Results 1 - 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Renderer/
H A DBlitter.cpp1188 Pointer<Byte> source = *Pointer<Pointer<Byte>>(blit + OFFSET(BlitData,source)); in generate()
1189 Pointer<Byte> dest = *Pointer<Pointer<Byte>>(blit + OFFSET(BlitData,dest)); in generate()
1190 Int sPitchB = *Pointer<Int>(blit + OFFSET(BlitData,sPitchB)); in generate()
1191 Int dPitchB = *Pointer<Int>(blit + OFFSET(BlitData,dPitchB)); in generate()
1193 Float x0 = *Pointer<Float>(blit + OFFSET(BlitData,x0)); in generate()
1194 Float y0 = *Pointer<Float>(blit + OFFSET(BlitData,y0)); in generate()
1195 Float w = *Pointer<Float>(blit + OFFSET(BlitData,w)); in generate()
1196 Float h = *Pointer<Float>(blit + OFFSET(BlitData,h)); in generate()
1198 Int x0d = *Pointer<Int>(blit + OFFSET(BlitData,x0d)); in generate()
1199 Int x1d = *Pointer<Int>(blit + OFFSET(BlitData,x1 in generate()
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H A DBlitter.hpp72 struct BlitData struct in sw::Blitter
/third_party/skia/third_party/externals/swiftshader/src/Device/
H A DBlitter.cpp116 BlitData data = { in clear()
1680 Pointer<Byte> source = *Pointer<Pointer<Byte>>(blit + OFFSET(BlitData, source)); in generate()
1681 Pointer<Byte> dest = *Pointer<Pointer<Byte>>(blit + OFFSET(BlitData, dest)); in generate()
1682 Int sPitchB = *Pointer<Int>(blit + OFFSET(BlitData, sPitchB)); in generate()
1683 Int dPitchB = *Pointer<Int>(blit + OFFSET(BlitData, dPitchB)); in generate()
1684 Int sSliceB = *Pointer<Int>(blit + OFFSET(BlitData, sSliceB)); in generate()
1685 Int dSliceB = *Pointer<Int>(blit + OFFSET(BlitData, dSliceB)); in generate()
1687 Float x0 = *Pointer<Float>(blit + OFFSET(BlitData, x0)); in generate()
1688 Float y0 = *Pointer<Float>(blit + OFFSET(BlitData, y0)); in generate()
1689 Float z0 = *Pointer<Float>(blit + OFFSET(BlitData, z in generate()
[all...]
H A DBlitter.hpp103 struct BlitData struct in sw::Blitter
176 using BlitFunction = FunctionT<void(const BlitData *)>;

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