Searched refs:BlitData (Results 1 - 4 of 4) sorted by relevance
/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
H A D | Blitter.cpp | 1188 Pointer<Byte> source = *Pointer<Pointer<Byte>>(blit + OFFSET(BlitData,source)); in generate() 1189 Pointer<Byte> dest = *Pointer<Pointer<Byte>>(blit + OFFSET(BlitData,dest)); in generate() 1190 Int sPitchB = *Pointer<Int>(blit + OFFSET(BlitData,sPitchB)); in generate() 1191 Int dPitchB = *Pointer<Int>(blit + OFFSET(BlitData,dPitchB)); in generate() 1193 Float x0 = *Pointer<Float>(blit + OFFSET(BlitData,x0)); in generate() 1194 Float y0 = *Pointer<Float>(blit + OFFSET(BlitData,y0)); in generate() 1195 Float w = *Pointer<Float>(blit + OFFSET(BlitData,w)); in generate() 1196 Float h = *Pointer<Float>(blit + OFFSET(BlitData,h)); in generate() 1198 Int x0d = *Pointer<Int>(blit + OFFSET(BlitData,x0d)); in generate() 1199 Int x1d = *Pointer<Int>(blit + OFFSET(BlitData,x1 in generate() [all...] |
H A D | Blitter.hpp | 72 struct BlitData struct in sw::Blitter
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/third_party/skia/third_party/externals/swiftshader/src/Device/ |
H A D | Blitter.cpp | 116 BlitData data = { in clear() 1680 Pointer<Byte> source = *Pointer<Pointer<Byte>>(blit + OFFSET(BlitData, source)); in generate() 1681 Pointer<Byte> dest = *Pointer<Pointer<Byte>>(blit + OFFSET(BlitData, dest)); in generate() 1682 Int sPitchB = *Pointer<Int>(blit + OFFSET(BlitData, sPitchB)); in generate() 1683 Int dPitchB = *Pointer<Int>(blit + OFFSET(BlitData, dPitchB)); in generate() 1684 Int sSliceB = *Pointer<Int>(blit + OFFSET(BlitData, sSliceB)); in generate() 1685 Int dSliceB = *Pointer<Int>(blit + OFFSET(BlitData, dSliceB)); in generate() 1687 Float x0 = *Pointer<Float>(blit + OFFSET(BlitData, x0)); in generate() 1688 Float y0 = *Pointer<Float>(blit + OFFSET(BlitData, y0)); in generate() 1689 Float z0 = *Pointer<Float>(blit + OFFSET(BlitData, z in generate() [all...] |
H A D | Blitter.hpp | 103 struct BlitData struct in sw::Blitter 176 using BlitFunction = FunctionT<void(const BlitData *)>;
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