Searched refs:BinaryVecOp (Results 1 - 2 of 2) sorted by relevance
/third_party/vk-gl-cts/framework/randomshaders/ |
H A D | rsgBinaryOps.hpp | 69 class BinaryVecOp : public BinaryOp<Precedence, ASSOCIATIVITY_LEFT> class 72 BinaryVecOp (GeneratorState& state, Token::Type operatorToken, ConstValueRangeAccess valueRange); 73 virtual ~BinaryVecOp (void); 90 typedef BinaryVecOp<4, true, true, false, ComputeMulRange, EvaluateMul> MulBase; 112 typedef BinaryVecOp<5, true, true, false, ComputeAddRange, EvaluateAdd> AddBase; 134 typedef BinaryVecOp<5, true, true, false, ComputeSubRange, EvaluateSub> SubBase;
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H A D | rsgBinaryOps.cpp | 364 BinaryVecOp<Precedence, Float, Int, Bool, ComputeValueRange, EvaluateComp>::BinaryVecOp (GeneratorState& state, Token::Type operatorToken, ConstValueRangeAccess inValueRange) in BinaryVecOp() function in rsg::BinaryVecOp 431 BinaryVecOp<Precedence, Float, Int, Bool, ComputeValueRange, EvaluateComp>::~BinaryVecOp (void) in ~BinaryVecOp() 436 void BinaryVecOp<Precedence, Float, Int, Bool, ComputeValueRange, EvaluateComp>::evaluate (ExecValueAccess dst, ExecConstValueAccess a, ExecConstValueAccess b) in evaluate()
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