Searched refs:BeginPopup (Results 1 - 8 of 8) sorted by relevance
/third_party/skia/third_party/externals/imgui/ |
H A D | imgui_demo.cpp | 1531 if (ImGui::BeginPopup("MyHelpMenu")) in ShowDemoWindowWidgets() 1712 if (ImGui::BeginPopup("mypicker")) in ShowDemoWindowWidgets() 3164 // if (ImGui::Button("Open")) ImGui::OpenPopup("MyPopup"); if (ImGui::BeginPopup("MyPopup") { [...] EndPopup(); } in ShowDemoWindowPopups() 3185 if (ImGui::BeginPopup("my_select_popup")) in ShowDemoWindowPopups() 3198 if (ImGui::BeginPopup("my_toggle_popup")) in ShowDemoWindowPopups() 3215 if (ImGui::BeginPopup("another popup")) in ShowDemoWindowPopups() 3224 if (ImGui::BeginPopup("another popup")) in ShowDemoWindowPopups() 3239 if (ImGui::BeginPopup("my_file_popup")) in ShowDemoWindowPopups() 3257 // return BeginPopup(id); in ShowDemoWindowPopups() 4827 if (ImGui::BeginPopup("MyPopu [all...] |
H A D | imgui_widgets.cpp | 4969 if (BeginPopup("picker")) 5585 if ((!allow_opt_inputs && !allow_opt_datatype) || !BeginPopup("context")) 5606 if (BeginPopup("Copy")) 5636 if ((!allow_opt_picker && !allow_opt_alpha_bar) || !BeginPopup("context"))
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H A D | imgui.h | 332 // BeginPopup/EndPopup, etc. where the EndXXX call should only be called if the corresponding BeginXXX function 344 // BeginPopup/EndPopup, etc. where the EndXXX call should only be called if the corresponding BeginXXX function 676 // - IMPORTANT: Popup identifiers are relative to the current ID stack, so OpenPopup and BeginPopup generally needs to be at the same level of the stack. 680 // - BeginPopup(): query popup state, if open start appending into the window. Call EndPopup() afterwards. ImGuiWindowFlags are forwarded to the window. 682 IMGUI_API bool BeginPopup(const char* str_id, ImGuiWindowFlags flags = 0); // return true if the popup is open, and you can start outputting to it. 689 // - CloseCurrentPopup(): use inside the BeginPopup()/EndPopup() scope to close manually. 692 // - Use IsWindowAppearing() after BeginPopup() to tell if a window just opened. 699 // - Helpers to do OpenPopup+BeginPopup where the Open action is triggered by e.g. hovering an item and right-clicking. 701 // - IMPORTANT: Notice that BeginPopupContextXXX takes ImGuiPopupFlags just like OpenPopup() and unlike BeginPopup(). For full consistency, we may add ImGuiWindowFlags to the BeginPopupContextXXX functions in the future. 708 // - IsPopupOpen(): return true if the popup is open at the current BeginPopup() leve [all...] |
H A D | imgui.cpp | 438 - 2020/09/21 (1.79) - removed return value from OpenPopupOnItemClick() - returned true on mouse release on an item - because it is inconsistent with other popup APIs and makes others misleading. It's also and unnecessary: you can use IsWindowAppearing() after BeginPopup() for a similar result. 638 - 2015/05/11 (1.40) - changed BeginPopup() API, takes a string identifier instead of a bool. ImGui needs to manage the open/closed state of popups. Call OpenPopup() to actually set the "open" state of a popup. BeginPopup() returns true if the popup is opened. 4797 // NB: prefer to call right after BeginPopup(). At the time Selectable/MenuItem is activated, the popup is already closed! 6048 if ((flags & ImGuiWindowFlags_Popup) != 0 && !(flags & ImGuiWindowFlags_Modal) && !window_pos_set_by_api) // FIXME: BeginPopup() could use SetNextWindowPos() in Begin() 7441 IM_ASSERT(SizeOfBeginPopupStack == g.BeginPopupStack.Size && "BeginPopup/EndPopup or BeginMenu/EndMenu Mismatch!"); in CompareWithCurrentState() 8260 // Return true if any popup is open at the current BeginPopup() level of the popup stack in IsPopupOpen() 8280 // Return true if the popup is open at the current BeginPopup() level of the popup stack (this is the most-common query) in IsPopupOpen() 8317 // Popups are closed when user click outside, or activate a pressable item, or CloseCurrentPopup() is called within a BeginPopup()/EndPopup() block. 8318 // Popup identifiers are relative to the current ID-stack (so OpenPopup and BeginPopup need 8510 bool ImGui::BeginPopup(const char* str_id, ImGuiWindowFlags flags) BeginPopup() function in ImGui [all...] |
/third_party/mesa3d/src/imgui/ |
H A D | imgui_memory_editor.h | 452 if (ImGui::BeginPopup("context")) in DrawContents()
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H A D | imgui_widgets.cpp | 3965 if (BeginPopup("picker")) 4529 if ((!allow_opt_inputs && !allow_opt_datatype) || !BeginPopup("context")) 4550 if (BeginPopup("Copy")) 4577 if ((!allow_opt_picker && !allow_opt_alpha_bar) || !BeginPopup("context"))
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H A D | imgui.h | 237 // [this is due to legacy reason and is inconsistent with most other functions such as BeginMenu/EndMenu, BeginPopup/EndPopup, etc. 247 // Always call a matching EndChild() for each BeginChild() call, regardless of its return value [this is due to legacy reason and is inconsistent with most other functions such as BeginMenu/EndMenu, BeginPopup/EndPopup, etc. where the EndXXX call should only be called if the corresponding BeginXXX function returned true.] 542 IMGUI_API void OpenPopup(const char* str_id); // call to mark popup as open (don't call every frame!). popups are closed when user click outside, or if CloseCurrentPopup() is called within a BeginPopup()/EndPopup() block. By default, Selectable()/MenuItem() are calling CloseCurrentPopup(). Popup identifiers are relative to the current ID-stack (so OpenPopup and BeginPopup needs to be at the same level). 543 IMGUI_API bool BeginPopup(const char* str_id, ImGuiWindowFlags flags = 0); // return true if the popup is open, and you can start outputting to it. only call EndPopup() if BeginPopup() returns true! 657 IMGUI_API ImVec2 GetMousePosOnOpeningCurrentPopup(); // retrieve backup of mouse position at the time of opening popup we have BeginPopup() into 722 ImGuiWindowFlags_Popup = 1 << 26, // Don't use! For internal use by BeginPopup()
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H A D | imgui.cpp | 511 - 2015/05/11 (1.40) - changed BeginPopup() API, takes a string identifier instead of a bool. ImGui needs to manage the open/closed state of popups. Call OpenPopup() to actually set the "open" state of a popup. BeginPopup() returns true if the popup is opened. 4143 // NB: prefer to call right after BeginPopup(). At the time Selectable/MenuItem is activated, the popup is already closed! 4451 { int current = g.BeginPopupStack.Size; if (write) *p_backup = (short)current; else IM_ASSERT(*p_backup == current && "BeginMenu/EndMenu or BeginPopup/EndPopup Mismatch"); p_backup++;}// Too few or too many EndMenu()/EndPopup() in CheckStacksSize() 6753 // Popups are closed when user click outside, or activate a pressable item, or CloseCurrentPopup() is called within a BeginPopup()/EndPopup() block. 6754 // Popup identifiers are relative to the current ID-stack (so OpenPopup and BeginPopup needs to be at the same level). 6924 bool ImGui::BeginPopup(const char* str_id, ImGuiWindowFlags flags) in BeginPopup() function in ImGui 6969 IM_ASSERT(g.CurrentWindow->Flags & ImGuiWindowFlags_Popup); // Mismatched BeginPopup()/EndPopup() calls in EndPopup()
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